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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-10 22:28:58 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-10 22:28:58 +0000
commit33d0f20bb57a17ffe51b337a3d353fc6a18ce72e (patch)
treedbf5139a63bb05f3f8ef306af0c29101b05332cb /code/renderer/qgl.h
parenta5692b8d3f5757e9feb502c448183275de16f3bc (diff)
downloadioquake3-aero-33d0f20bb57a17ffe51b337a3d353fc6a18ce72e.tar.gz
ioquake3-aero-33d0f20bb57a17ffe51b337a3d353fc6a18ce72e.zip
* Remove use of GL_ARB_multitexture since this has been part of the
core API for many years now git-svn-id: svn://svn.icculus.org/quake3/trunk@1176 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer/qgl.h')
-rw-r--r--code/renderer/qgl.h22
1 files changed, 18 insertions, 4 deletions
diff --git a/code/renderer/qgl.h b/code/renderer/qgl.h
index a2ed123..7ba2658 100644
--- a/code/renderer/qgl.h
+++ b/code/renderer/qgl.h
@@ -28,10 +28,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "SDL_opengl.h"
-extern PFNGLMULTITEXCOORD2FARBPROC qglMultiTexCoord2fARB;
-extern PFNGLACTIVETEXTUREARBPROC qglActiveTextureARB;
-extern PFNGLCLIENTACTIVETEXTUREARBPROC qglClientActiveTextureARB;
-
extern PFNGLLOCKARRAYSEXTPROC qglLockArraysEXT;
extern PFNGLUNLOCKARRAYSEXTPROC qglUnlockArraysEXT;
@@ -371,5 +367,23 @@ extern PFNGLUNLOCKARRAYSEXTPROC qglUnlockArraysEXT;
#define qglVertex4sv glVertex4sv
#define qglVertexPointer glVertexPointer
#define qglViewport glViewport
+#define qglMultiTexCoord1s glMultiTexCoord1s
+#define qglMultiTexCoord1i glMultiTexCoord1i
+#define qglMultiTexCoord1f glMultiTexCoord1f
+#define qglMultiTexCoord1d glMultiTexCoord1d
+#define qglMultiTexCoord2s glMultiTexCoord2s
+#define qglMultiTexCoord2i glMultiTexCoord2i
+#define qglMultiTexCoord2f glMultiTexCoord2f
+#define qglMultiTexCoord2d glMultiTexCoord2d
+#define qglMultiTexCoord3s glMultiTexCoord3s
+#define qglMultiTexCoord3i glMultiTexCoord3i
+#define qglMultiTexCoord3f glMultiTexCoord3f
+#define qglMultiTexCoord3d glMultiTexCoord3d
+#define qglMultiTexCoord4s glMultiTexCoord4s
+#define qglMultiTexCoord4i glMultiTexCoord4i
+#define qglMultiTexCoord4f glMultiTexCoord4f
+#define qglMultiTexCoord4d glMultiTexCoord4d
+#define qglActiveTexture glActiveTexture
+#define qglClientActiveTexture glClientActiveTexture
#endif