From 33d0f20bb57a17ffe51b337a3d353fc6a18ce72e Mon Sep 17 00:00:00 2001 From: tma Date: Mon, 10 Sep 2007 22:28:58 +0000 Subject: * Remove use of GL_ARB_multitexture since this has been part of the core API for many years now git-svn-id: svn://svn.icculus.org/quake3/trunk@1176 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/renderer/qgl.h | 22 ++++++++++++++++++---- 1 file changed, 18 insertions(+), 4 deletions(-) (limited to 'code/renderer/qgl.h') diff --git a/code/renderer/qgl.h b/code/renderer/qgl.h index a2ed123..7ba2658 100644 --- a/code/renderer/qgl.h +++ b/code/renderer/qgl.h @@ -28,10 +28,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #include "SDL_opengl.h" -extern PFNGLMULTITEXCOORD2FARBPROC qglMultiTexCoord2fARB; -extern PFNGLACTIVETEXTUREARBPROC qglActiveTextureARB; -extern PFNGLCLIENTACTIVETEXTUREARBPROC qglClientActiveTextureARB; - extern PFNGLLOCKARRAYSEXTPROC qglLockArraysEXT; extern PFNGLUNLOCKARRAYSEXTPROC qglUnlockArraysEXT; @@ -371,5 +367,23 @@ extern PFNGLUNLOCKARRAYSEXTPROC qglUnlockArraysEXT; #define qglVertex4sv glVertex4sv #define qglVertexPointer glVertexPointer #define qglViewport glViewport +#define qglMultiTexCoord1s glMultiTexCoord1s +#define qglMultiTexCoord1i glMultiTexCoord1i +#define qglMultiTexCoord1f glMultiTexCoord1f +#define qglMultiTexCoord1d glMultiTexCoord1d +#define qglMultiTexCoord2s glMultiTexCoord2s +#define qglMultiTexCoord2i glMultiTexCoord2i +#define qglMultiTexCoord2f glMultiTexCoord2f +#define qglMultiTexCoord2d glMultiTexCoord2d +#define qglMultiTexCoord3s glMultiTexCoord3s +#define qglMultiTexCoord3i glMultiTexCoord3i +#define qglMultiTexCoord3f glMultiTexCoord3f +#define qglMultiTexCoord3d glMultiTexCoord3d +#define qglMultiTexCoord4s glMultiTexCoord4s +#define qglMultiTexCoord4i glMultiTexCoord4i +#define qglMultiTexCoord4f glMultiTexCoord4f +#define qglMultiTexCoord4d glMultiTexCoord4d +#define qglActiveTexture glActiveTexture +#define qglClientActiveTexture glClientActiveTexture #endif -- cgit v1.2.3