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author | floam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-02-15 01:17:29 +0000 |
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committer | floam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-02-15 01:17:29 +0000 |
commit | e073592f14e06d16dbc565bf75ff6a4c3441b998 (patch) | |
tree | 4eaf636a36c82dc9d045838a545f4888360c0039 /README | |
parent | dfd0b058172d46257f65568b409596a0aa438bd9 (diff) | |
download | ioquake3-aero-e073592f14e06d16dbc565bf75ff6a4c3441b998.tar.gz ioquake3-aero-e073592f14e06d16dbc565bf75ff6a4c3441b998.zip |
Rules for installer-maker-folks. I also moved my name down since I'm not important and obfuscated my email because I'm paranoid.
git-svn-id: svn://svn.icculus.org/quake3/trunk@541 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'README')
-rw-r--r-- | README | 17 |
1 files changed, 16 insertions, 1 deletions
@@ -181,14 +181,29 @@ planned at this time. However, improved graphics and sound patches will be accepted as long as they are entirely optional, do not require new media and are off by default. +--------------------------------------------- Building Official Installers ----- + +We need help getting automated installers on all the platforms that icculus.org/ +quake3 supports. We don't neccesarily care about all the installers being +identical, but we have some general guidelines: + + * Please include patch PK3's in your installer. Don't worry about + the EULA, this is all sorted. + + * Please don't require the PAK0.PK3, since not everyone using the engine + plans on playing Quake 3 Arena on it. It's fine to (optionally) + assist the user in copying the file for them or telling them about it. + + * Make sure to bump the version number to 1.34 in the source code when + you build binaries ------------------------------------------------------------------ Credits ----- Maintainers - Aaron Gyes <floam@sh.nu> Ludwig Nussel <ludwig.nussel@suse.de> Ryan C. Gordon <icculus@icculus.org> Tim Angus <tim@ngus.net> + Aaron Gyes <floam at sh dot nu> Zachary J. Slater <zakk@timedoctor.org> Significant contributions from |