diff options
-rw-r--r-- | README | 17 |
1 files changed, 16 insertions, 1 deletions
@@ -181,14 +181,29 @@ planned at this time. However, improved graphics and sound patches will be accepted as long as they are entirely optional, do not require new media and are off by default. +--------------------------------------------- Building Official Installers ----- + +We need help getting automated installers on all the platforms that icculus.org/ +quake3 supports. We don't neccesarily care about all the installers being +identical, but we have some general guidelines: + + * Please include patch PK3's in your installer. Don't worry about + the EULA, this is all sorted. + + * Please don't require the PAK0.PK3, since not everyone using the engine + plans on playing Quake 3 Arena on it. It's fine to (optionally) + assist the user in copying the file for them or telling them about it. + + * Make sure to bump the version number to 1.34 in the source code when + you build binaries ------------------------------------------------------------------ Credits ----- Maintainers - Aaron Gyes <floam@sh.nu> Ludwig Nussel <ludwig.nussel@suse.de> Ryan C. Gordon <icculus@icculus.org> Tim Angus <tim@ngus.net> + Aaron Gyes <floam at sh dot nu> Zachary J. Slater <zakk@timedoctor.org> Significant contributions from |