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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-01-25 01:13:06 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-01-25 01:13:06 +0000 |
commit | b07085058a2fd07241a9d3035de1442aa2a086ba (patch) | |
tree | fdb5989b46ba8569ec4863abb694b7f319c4bb63 /README | |
parent | 31b15118a2da9803354ee9b5893c1afc3b360ccc (diff) | |
download | ioquake3-aero-b07085058a2fd07241a9d3035de1442aa2a086ba.tar.gz ioquake3-aero-b07085058a2fd07241a9d3035de1442aa2a086ba.zip |
* +are
git-svn-id: svn://svn.icculus.org/quake3/trunk@525 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'README')
-rw-r--r-- | README | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -178,8 +178,7 @@ and provide players with the same Quake 3 experience they've had for years. As such ioq3 does not have any significant graphical enhancements and none are planned at this time. However, improved graphics and sound patches will be accepted as long as they are entirely optional, do not require new media and -off by default. - +are off by default. ------------------------------------------------------------------ Credits ----- |