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use Event;
#[cfg(feature = "window")]
use WindowBuilder;
#[cfg(feature = "headless")]
use HeadlessRendererBuilder;
use cocoa::base::{id, NSUInteger, nil};
use cocoa::appkit::*;
use core_foundation::base::TCFType;
use core_foundation::string::CFString;
use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFunctionPointerForName};
pub struct Window {
context: id,
}
pub struct HeadlessContext(Window);
impl Deref<Window> for HeadlessContext {
fn deref(&self) -> &Window {
&self.0
}
}
pub struct MonitorID;
pub fn get_available_monitors() -> Vec<MonitorID> {
unimplemented!()
}
pub fn get_primary_monitor() -> MonitorID {
unimplemented!()
}
impl MonitorID {
pub fn get_name(&self) -> Option<String> {
unimplemented!()
}
pub fn get_dimensions(&self) -> (uint, uint) {
unimplemented!()
}
}
#[cfg(feature = "window")]
impl Window {
pub fn new(builder: WindowBuilder) -> Result<Window, String> {
Window::new_impl(builder.dimensions, builder.title.as_slice(), true)
}
}
#[cfg(feature = "headless")]
impl HeadlessContext {
pub fn new(builder: HeadlessRendererBuilder) -> Result<HeadlessContext, String> {
Window::new_impl(Some(builder.dimensions), "", false)
.map(|w| HeadlessContext(w))
}
}
impl Window {
fn new_impl(dimensions: Option<(uint, uint)>, title: &str, visible: bool) -> Result<Window, String> {
let app = match Window::create_app() {
Some(app) => app,
None => { return Err(format!("Couldn't create NSApplication")); },
};
let window = match Window::create_window(dimensions.unwrap_or((800, 600)), title) {
Some(window) => window,
None => { return Err(format!("Couldn't create NSWindow")); },
};
let view = match Window::create_view(window) {
Some(view) => view,
None => { return Err(format!("Couldn't create NSView")); },
};
let context = match Window::create_context(view) {
Some(context) => context,
None => { return Err(format!("Couldn't create OpenGL context")); },
};
unsafe {
app.activateIgnoringOtherApps_(true);
window.makeKeyAndOrderFront_(nil);
}
let window = Window {
context: context,
};
Ok(window)
}
fn create_app() -> Option<id> {
unsafe {
let app = NSApp();
if app == nil {
None
} else {
app.setActivationPolicy_(NSApplicationActivationPolicyRegular);
app.finishLaunching();
Some(app)
}
}
}
fn create_window(dimensions: (uint, uint), title: &str) -> Option<id> {
unsafe {
let (width, height) = dimensions;
let scr_frame = NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64));
let window = NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_(
scr_frame,
NSTitledWindowMask as NSUInteger | NSClosableWindowMask as NSUInteger | NSMiniaturizableWindowMask as NSUInteger,
NSBackingStoreBuffered,
false
);
if window == nil {
None
} else {
let title = NSString::alloc(nil).init_str(title);
window.setTitle_(title);
window.center();
Some(window)
}
}
}
fn create_view(window: id) -> Option<id> {
unsafe {
let view = NSView::alloc(nil).init();
if view == nil {
None
} else {
view.setWantsBestResolutionOpenGLSurface_(true);
window.setContentView(view);
Some(view)
}
}
}
fn create_context(view: id) -> Option<id> {
unsafe {
let attributes = [
NSOpenGLPFADoubleBuffer as uint,
NSOpenGLPFAClosestPolicy as uint,
NSOpenGLPFAColorSize as uint, 24,
NSOpenGLPFAAlphaSize as uint, 8,
NSOpenGLPFADepthSize as uint, 24,
NSOpenGLPFAStencilSize as uint, 8,
0
];
let pixelformat = NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(attributes);
if pixelformat == nil {
return None;
}
let context = NSOpenGLContext::alloc(nil).initWithFormat_shareContext_(pixelformat, nil);
if context == nil {
None
} else {
context.setView_(view);
Some(context)
}
}
}
pub fn is_closed(&self) -> bool {
// TODO: remove fake implementation
false
}
pub fn set_title(&self, _title: &str) {
unimplemented!()
}
pub fn get_position(&self) -> Option<(int, int)> {
unimplemented!()
}
pub fn set_position(&self, _x: int, _y: int) {
unimplemented!()
}
pub fn get_inner_size(&self) -> Option<(uint, uint)> {
unimplemented!()
}
pub fn get_outer_size(&self) -> Option<(uint, uint)> {
unimplemented!()
}
pub fn set_inner_size(&self, _x: uint, _y: uint) {
unimplemented!()
}
pub fn poll_events(&self) -> Vec<Event> {
let mut events = Vec::new();
loop {
unsafe {
use {MouseInput, Pressed, Released, LeftMouseButton, RightMouseButton};
let event = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
NSAnyEventMask as u64,
NSDate::distantPast(nil),
NSDefaultRunLoopMode,
true);
if event == nil { break; }
match event.get_type() {
NSLeftMouseDown => { events.push(MouseInput(Pressed, LeftMouseButton)); },
NSLeftMouseUp => { events.push(MouseInput(Released, LeftMouseButton)); },
NSRightMouseDown => { events.push(MouseInput(Pressed, RightMouseButton)); },
NSRightMouseUp => { events.push(MouseInput(Released, RightMouseButton)); },
NSMouseMoved => { },
NSKeyDown => { },
NSKeyUp => { },
NSFlagsChanged => { },
NSScrollWheel => { },
NSOtherMouseDown => { },
NSOtherMouseUp => { },
NSOtherMouseDragged => { },
_ => { },
}
}
}
events
}
pub fn wait_events(&self) -> Vec<Event> {
unsafe {
let event = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
NSAnyEventMask as u64,
NSDate::distantFuture(nil),
NSDefaultRunLoopMode,
true);
NSApp().sendEvent_(event);
self.poll_events()
}
}
pub unsafe fn make_current(&self) {
self.context.makeCurrentContext();
}
pub fn get_proc_address(&self, _addr: &str) -> *const () {
let symbol_name: CFString = from_str(_addr).unwrap();
let framework_name: CFString = from_str("com.apple.opengl").unwrap();
let framework = unsafe {
CFBundleGetBundleWithIdentifier(framework_name.as_concrete_TypeRef())
};
let symbol = unsafe {
CFBundleGetFunctionPointerForName(framework, symbol_name.as_concrete_TypeRef())
};
symbol as *const ()
}
pub fn swap_buffers(&self) {
unsafe { self.context.flushBuffer(); }
}
}
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