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use std::default::Default;
#[deriving(Clone,Show)]
pub struct Hints {
pub resizable: bool,
pub visible: bool,
pub decorated: bool,
pub red_bits: u8,
pub green_bits: u8,
pub blue_bits: u8,
pub alpha_bits: u8,
pub depth_bits: u8,
pub stencil_bits: u8,
pub accum_red_bits: u8,
pub accum_green_bits: u8,
pub accum_blue_bits: u8,
pub accum_alpha_bits: u8,
pub aux_buffers: u8,
pub samples: u8,
pub refresh_rate: u8,
pub stereo: bool,
pub srgb_capable: bool,
pub client_api: ClientAPI,
pub context_version: (u8, u8),
//pub robustness: ,
pub opengl_forward_compat: bool,
pub opengl_debug_context: bool,
pub opengl_profile: Profile,
}
#[deriving(Clone, Show)]
pub enum ClientAPI {
OpenGL,
OpenGLES,
}
#[deriving(Clone, Show)]
pub enum Profile {
AnyProfile,
CompatProfile,
CoreProfile,
}
impl Default for Hints {
fn default() -> Hints {
Hints {
resizable: true,
visible: true,
decorated: true,
red_bits: 8,
green_bits: 8,
blue_bits: 8,
alpha_bits: 8,
depth_bits: 24,
stencil_bits: 8,
accum_red_bits: 0,
accum_green_bits: 0,
accum_blue_bits: 0,
accum_alpha_bits: 0,
aux_buffers: 0,
samples: 0,
refresh_rate: 0,
stereo: false,
srgb_capable: false,
client_api: OpenGL,
context_version: (1, 0),
//robustness: ,
opengl_forward_compat: false,
opengl_debug_context: false,
opengl_profile: AnyProfile,
}
}
}
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