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|
#![cfg(target_os = "windows")]
use std::mem;
use std::ptr;
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
use std::sync::{
Arc,
Mutex
};
use std::sync::mpsc::Receiver;
use libc;
use ContextError;
use {CreationError, Event, MouseCursor};
use CursorState;
use GlAttributes;
use GlContext;
use Api;
use PixelFormat;
use PixelFormatRequirements;
use WindowAttributes;
pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
use winapi;
use user32;
use kernel32;
use api::wgl::Context as WglContext;
use api::egl::Context as EglContext;
use api::egl::ffi::egl::Egl;
use self::init::RawContext;
mod callback;
mod event;
mod init;
mod monitor;
lazy_static! {
static ref WAKEUP_MSG_ID: u32 = unsafe { user32::RegisterWindowMessageA("Glutin::EventID".as_ptr() as *const i8) };
}
/// Contains information about states and the window for the callback.
#[derive(Clone)]
pub struct WindowState {
pub cursor_state: CursorState,
pub attributes: WindowAttributes
}
/// The Win32 implementation of the main `Window` object.
pub struct Window {
/// Main handle for the window.
window: WindowWrapper,
/// OpenGL context.
context: Context,
/// Receiver for the events dispatched by the window callback.
events_receiver: Receiver<Event>,
/// The current window state.
window_state: Arc<Mutex<WindowState>>,
}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
enum Context {
Egl(EglContext),
Wgl(WglContext),
}
/// A simple wrapper that destroys the window when it is destroyed.
// FIXME: remove `pub` (https://github.com/rust-lang/rust/issues/23585)
#[doc(hidden)]
pub struct WindowWrapper(pub winapi::HWND, pub winapi::HDC);
impl Drop for WindowWrapper {
#[inline]
fn drop(&mut self) {
unsafe {
user32::DestroyWindow(self.0);
}
}
}
#[derive(Clone)]
pub struct WindowProxy {
hwnd: winapi::HWND,
}
unsafe impl Send for WindowProxy {}
unsafe impl Sync for WindowProxy {}
impl WindowProxy {
#[inline]
pub fn wakeup_event_loop(&self) {
unsafe {
user32::PostMessageA(self.hwnd, *WAKEUP_MSG_ID, 0, 0);
}
}
}
impl Window {
/// See the docs in the crate root file.
pub fn new(window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
opengl: &GlAttributes<&Window>, egl: Option<&Egl>)
-> Result<Window, CreationError>
{
let opengl = opengl.clone().map_sharing(|sharing| {
match sharing.context {
Context::Wgl(ref c) => RawContext::Wgl(c.get_hglrc()),
Context::Egl(_) => unimplemented!(), // FIXME:
}
});
init::new_window(window, pf_reqs, &opengl, egl)
}
/// See the docs in the crate root file.
///
/// Calls SetWindowText on the HWND.
pub fn set_title(&self, text: &str) {
let text = OsStr::new(text).encode_wide().chain(Some(0).into_iter())
.collect::<Vec<_>>();
unsafe {
user32::SetWindowTextW(self.window.0, text.as_ptr() as winapi::LPCWSTR);
}
}
#[inline]
pub fn show(&self) {
unsafe {
user32::ShowWindow(self.window.0, winapi::SW_SHOW);
}
}
#[inline]
pub fn hide(&self) {
unsafe {
user32::ShowWindow(self.window.0, winapi::SW_HIDE);
}
}
/// See the docs in the crate root file.
pub fn get_position(&self) -> Option<(i32, i32)> {
use std::mem;
let mut placement: winapi::WINDOWPLACEMENT = unsafe { mem::zeroed() };
placement.length = mem::size_of::<winapi::WINDOWPLACEMENT>() as winapi::UINT;
if unsafe { user32::GetWindowPlacement(self.window.0, &mut placement) } == 0 {
return None
}
let ref rect = placement.rcNormalPosition;
Some((rect.left as i32, rect.top as i32))
}
/// See the docs in the crate root file.
pub fn set_position(&self, x: i32, y: i32) {
use libc;
unsafe {
user32::SetWindowPos(self.window.0, ptr::null_mut(), x as libc::c_int, y as libc::c_int,
0, 0, winapi::SWP_NOZORDER | winapi::SWP_NOSIZE);
user32::UpdateWindow(self.window.0);
}
}
/// See the docs in the crate root file.
#[inline]
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
if unsafe { user32::GetClientRect(self.window.0, &mut rect) } == 0 {
return None
}
Some((
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32
))
}
/// See the docs in the crate root file.
#[inline]
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
if unsafe { user32::GetWindowRect(self.window.0, &mut rect) } == 0 {
return None
}
Some((
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32
))
}
/// See the docs in the crate root file.
pub fn set_inner_size(&self, x: u32, y: u32) {
use libc;
unsafe {
// Calculate the outer size based upon the specified inner size
let mut rect = winapi::RECT { top: 0, left: 0, bottom: y as winapi::LONG, right: x as winapi::LONG };
let dw_style = user32::GetWindowLongA(self.window.0, winapi::GWL_STYLE) as winapi::DWORD;
let b_menu = !user32::GetMenu(self.window.0).is_null() as winapi::BOOL;
let dw_style_ex = user32::GetWindowLongA(self.window.0, winapi::GWL_EXSTYLE) as winapi::DWORD;
user32::AdjustWindowRectEx(&mut rect, dw_style, b_menu, dw_style_ex);
let outer_x = (rect.right - rect.left).abs() as libc::c_int;
let outer_y = (rect.top - rect.bottom).abs() as libc::c_int;
user32::SetWindowPos(self.window.0, ptr::null_mut(), 0, 0, outer_x, outer_y,
winapi::SWP_NOZORDER | winapi::SWP_NOREPOSITION | winapi::SWP_NOMOVE);
user32::UpdateWindow(self.window.0);
}
}
#[inline]
pub fn create_window_proxy(&self) -> WindowProxy {
WindowProxy { hwnd: self.window.0 }
}
/// See the docs in the crate root file.
#[inline]
pub fn poll_events(&self) -> PollEventsIterator {
PollEventsIterator {
window: self,
}
}
/// See the docs in the crate root file.
#[inline]
pub fn wait_events(&self) -> WaitEventsIterator {
WaitEventsIterator {
window: self,
}
}
#[inline]
pub fn platform_display(&self) -> *mut libc::c_void {
// What should this return on win32?
// It could be GetDC(NULL), but that requires a ReleaseDC()
// to avoid leaking the DC.
ptr::null_mut()
}
#[inline]
pub fn platform_window(&self) -> *mut libc::c_void {
self.window.0 as *mut libc::c_void
}
#[inline]
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
}
#[inline]
pub fn set_cursor(&self, _cursor: MouseCursor) {
unimplemented!()
}
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
let mut current_state = self.window_state.lock().unwrap().cursor_state;
let foreground_thread_id = unsafe { user32::GetWindowThreadProcessId(self.window.0, ptr::null_mut()) };
let current_thread_id = unsafe { kernel32::GetCurrentThreadId() };
unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 1) };
let res = match (state, current_state) {
(CursorState::Normal, CursorState::Normal) => Ok(()),
(CursorState::Hide, CursorState::Hide) => Ok(()),
(CursorState::Grab, CursorState::Grab) => Ok(()),
(CursorState::Hide, CursorState::Normal) => {
unsafe {
user32::SetCursor(ptr::null_mut());
current_state = CursorState::Hide;
Ok(())
}
},
(CursorState::Normal, CursorState::Hide) => {
unsafe {
user32::SetCursor(user32::LoadCursorW(ptr::null_mut(), winapi::IDC_ARROW));
current_state = CursorState::Normal;
Ok(())
}
},
(CursorState::Grab, CursorState::Normal) => {
unsafe {
user32::SetCursor(ptr::null_mut());
let mut rect = mem::uninitialized();
if user32::GetClientRect(self.window.0, &mut rect) == 0 {
return Err(format!("GetWindowRect failed"));
}
user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.left));
user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.right));
if user32::ClipCursor(&rect) == 0 {
return Err(format!("ClipCursor failed"));
}
current_state = CursorState::Grab;
Ok(())
}
},
(CursorState::Normal, CursorState::Grab) => {
unsafe {
user32::SetCursor(user32::LoadCursorW(ptr::null_mut(), winapi::IDC_ARROW));
if user32::ClipCursor(ptr::null()) == 0 {
return Err(format!("ClipCursor failed"));
}
current_state = CursorState::Normal;
Ok(())
}
},
_ => unimplemented!(),
};
unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 0) };
res
}
#[inline]
pub fn hidpi_factor(&self) -> f32 {
1.0
}
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
let mut point = winapi::POINT {
x: x,
y: y,
};
unsafe {
if user32::ClientToScreen(self.window.0, &mut point) == 0 {
return Err(());
}
if user32::SetCursorPos(point.x, point.y) == 0 {
return Err(());
}
}
Ok(())
}
}
impl GlContext for Window {
#[inline]
unsafe fn make_current(&self) -> Result<(), ContextError> {
match self.context {
Context::Wgl(ref c) => c.make_current(),
Context::Egl(ref c) => c.make_current(),
}
}
#[inline]
fn is_current(&self) -> bool {
match self.context {
Context::Wgl(ref c) => c.is_current(),
Context::Egl(ref c) => c.is_current(),
}
}
#[inline]
fn get_proc_address(&self, addr: &str) -> *const () {
match self.context {
Context::Wgl(ref c) => c.get_proc_address(addr),
Context::Egl(ref c) => c.get_proc_address(addr),
}
}
#[inline]
fn swap_buffers(&self) -> Result<(), ContextError> {
match self.context {
Context::Wgl(ref c) => c.swap_buffers(),
Context::Egl(ref c) => c.swap_buffers(),
}
}
#[inline]
fn get_api(&self) -> Api {
match self.context {
Context::Wgl(ref c) => c.get_api(),
Context::Egl(ref c) => c.get_api(),
}
}
#[inline]
fn get_pixel_format(&self) -> PixelFormat {
match self.context {
Context::Wgl(ref c) => c.get_pixel_format(),
Context::Egl(ref c) => c.get_pixel_format(),
}
}
}
pub struct PollEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for PollEventsIterator<'a> {
type Item = Event;
#[inline]
fn next(&mut self) -> Option<Event> {
self.window.events_receiver.try_recv().ok()
}
}
pub struct WaitEventsIterator<'a> {
window: &'a Window,
}
impl<'a> Iterator for WaitEventsIterator<'a> {
type Item = Event;
#[inline]
fn next(&mut self) -> Option<Event> {
self.window.events_receiver.recv().ok()
}
}
impl Drop for Window {
#[inline]
fn drop(&mut self) {
unsafe {
// we don't call MakeCurrent(0, 0) because we are not sure that the context
// is still the current one
user32::PostMessageW(self.window.0, winapi::WM_DESTROY, 0, 0);
}
}
}
|