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#![feature(phase)]
#[cfg(target_os = "android")]
#[phase(plugin, link)]
extern crate android_glue;
extern crate gl;
extern crate gl_init;
extern crate libc;
#[cfg(target_os = "android")]
android_start!(main)
fn main() {
let window = gl_init::Window::new().unwrap();
unsafe { window.make_current() };
gl::load_with(|symbol| window.get_proc_address(symbol));
let version = {
use std::c_str::CString;
unsafe { CString::new(gl::GetString(gl::VERSION) as *const i8, false) }
};
println!("OpenGL version {}", version.as_str().unwrap());
{
let win_size = window.get_inner_size().unwrap();
gl::Viewport(0, 0, win_size.val0() as libc::c_int, win_size.val1() as libc::c_int);
}
gl::ClearColor(0.0, 1.0, 0.0, 1.0);
while !window.is_closed() {
gl::Clear(gl::COLOR_BUFFER_BIT);
window.swap_buffers();
println!("{}", window.wait_events().collect::<Vec<gl_init::Event>>());
}
}
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