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extern crate init = "gl-init-rs";
extern crate libc;
extern crate gl;
fn main() {
use std::default::Default;
let window = init::Window::new(None, "Hello world!", &Default::default(), None).unwrap();
window.make_current();
gl::load_with(|symbol| window.get_proc_address(symbol) as *const libc::c_void);
gl::ClearColor(0.0, 1.0, 0.0, 1.0);
while !window.should_close() {
println!("{}", window.wait_events());
gl::Clear(gl::COLOR_BUFFER_BIT);
window.swap_buffers();
}
}
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