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#[phase(plugin)]
extern crate gl_generator;
use gl_init;
mod gl {
generate_gl_bindings!("gl", "core", "4.5", "struct")
}
pub struct Context {
gl: gl::Gl
}
pub fn load(window: &gl_init::Window) -> Context {
let gl = gl::Gl::load_with(|symbol| window.get_proc_address(symbol));
let version = {
use std::c_str::CString;
unsafe { CString::new(gl.GetString(gl::VERSION) as *const i8, false) }
};
println!("OpenGL version {}", version.as_str().unwrap());
Context { gl: gl }
}
impl Context {
pub fn draw_frame(&self, color: (f32, f32, f32, f32)) {
self.gl.ClearColor(color.0, color.1, color.2, color.3);
self.gl.Clear(gl::COLOR_BUFFER_BIT);
}
}
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