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#![feature(phase)]
#[cfg(target_os = "android")]
#[phase(plugin, link)]
extern crate android_glue;
extern crate glutin;
mod support;
#[cfg(target_os = "android")]
android_start!(main)
#[cfg(not(feature = "window"))]
fn main() { println!("This example requires glutin to be compiled with the `window` feature"); }
#[cfg(feature = "window")]
fn main() {
let window1 = glutin::Window::new().unwrap();
let window2 = glutin::Window::new().unwrap();
let window3 = glutin::Window::new().unwrap();
spawn(move || {
run(window1, (0.0, 1.0, 0.0, 1.0));
});
spawn(move || {
run(window2, (0.0, 0.0, 1.0, 1.0));
});
spawn(move || {
run(window3, (1.0, 0.0, 0.0, 1.0));
});
}
#[cfg(feature = "window")]
fn run(window: glutin::Window, color: (f32, f32, f32, f32)) {
unsafe { window.make_current() };
let context = support::load(&window);
while !window.is_closed() {
context.draw_frame(color);
window.swap_buffers();
window.wait_events().collect::<Vec<glutin::Event>>();
}
}
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