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#[cfg(target_os = "android")]
#[macro_use]
extern crate android_glue;
extern crate glutin;
use std::io;
mod support;
#[cfg(target_os = "android")]
android_start!(main);
#[cfg(not(feature = "window"))]
fn main() { println!("This example requires glutin to be compiled with the `window` feature"); }
#[cfg(feature = "window")]
fn main() {
// enumerating monitors
let monitor = {
for (num, monitor) in glutin::get_available_monitors().enumerate() {
println!("Monitor #{}: {:?}", num, monitor.get_name());
}
print!("Please write the number of the monitor to use: ");
let mut num = String::new();
io::stdin().read_line(&mut num).unwrap();
let num = num.trim().parse().ok().expect("Please enter a number");
let monitor = glutin::get_available_monitors().nth(num).expect("Please enter a valid ID");
println!("Using {:?}", monitor.get_name());
monitor
};
let window = glutin::WindowBuilder::new()
.with_gl_profile(glutin::GlProfile::Compatibility)
.with_title("Hello world!".to_string())
.with_fullscreen(monitor)
.build()
.unwrap();
unsafe { window.make_current() };
let context = support::load(&window);
for event in window.wait_events() {
context.draw_frame((0.0, 1.0, 0.0, 1.0));
window.swap_buffers();
println!("{:?}", event);
match event {
glutin::Event::Closed => break,
_ => ()
}
}
}
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