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* Implement vsync for x11 and add vsync examplePierre Krieger2015-01-231-0/+3
* Fix for changes in winapiPierre Krieger2015-01-181-2/+2
* Update for rustc/cargoPierre Krieger2015-01-171-0/+1
* Merge pull request #191 from sbward/osx-1.0-alphatomaka2015-01-121-0/+6
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| * Revert arch_64 feature flag for rust-cocoaSam Ward2015-01-111-1/+0
| * OSX compatibility for Rust 1.0 alphaSam Ward2015-01-101-0/+7
* | Bump version numberPierre Krieger2015-01-101-2/+2
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* Update for RustcPierre Krieger2015-01-031-2/+2
* Fix dependencies erroneously removedPierre Krieger2014-12-311-0/+15
* Bump version numberPierre Krieger2014-12-301-16/+1
* Use gl_common and gl_generator from crates.ioPierre Krieger2014-12-301-3/+3
* Update for changes in Send/Sync traitsPierre Krieger2014-12-301-2/+2
* Update for gl_generator's changesPierre Krieger2014-12-241-2/+3
* Add links to documentationPierre Krieger2014-12-171-0/+1
* Use "winapi" from crates.ioPierre Krieger2014-12-171-2/+2
* Remove the dependency to compile_msgPierre Krieger2014-12-041-3/+0
* Use the winapi crate instead of our own ffiPierre Krieger2014-12-021-0/+8
* Use servo/rust-cocoaBrendan Zabarauskas2014-11-201-2/+2
* Add readme in Cargo.tomlPierre Krieger2014-11-141-0/+1
* Version 0.0.2Pierre Krieger2014-11-141-1/+1
* Add some metadata in Cargo.tomlTomaka172014-11-131-0/+4
* Add gl_common dependency to fix android build.Glenn Watson2014-11-111-0/+3
* Added fullscreen support to osxDavid Partouche2014-11-061-8/+2
* Switched to own repos for osx bindingsDavid Partouche2014-11-051-4/+4
* Retrieve the monitors and their info for osxDavid Partouche2014-11-041-0/+6
* android_glue is now a platform-specific dependencyTomaka172014-10-311-3/+3
* Update for Cargo's platform-specific dependenciesTomaka172014-10-211-4/+9
* Revert temporary fix for rust-core-foundationTomaka172014-10-141-1/+1
* Temporary fix to outdated rust-core-foundationTomaka172014-10-141-1/+1
* Implement headless renderingTomaka172014-10-091-1/+3
* Use Cargo features to opt out of the makefileTomaka172014-10-061-0/+4
* Refactored window initialisation code for cocoa, making it more memory safeDavid Partouche2014-10-061-1/+1
* Cocoa opens a window with OpenGL context insideDavid Partouche2014-10-061-0/+6
* Rename crate to glutinTomaka172014-09-211-1/+1
* Use the gl_generator macro to generate the bindings for WGLTomaka172014-09-121-1/+1
* Examples now using a support module to drawTomaka172014-09-121-3/+0
* Add basic support for AndroidTomaka172014-09-111-0/+6
* Rename gl-init-rs to gl_initTomaka172014-08-131-1/+1
* Now using compile_msg crate instead of static_assertTomaka172014-08-121-0/+3
* Remove deps/glTomaka172014-08-111-1/+1
* Initial commitTomaka172014-07-271-0/+8