diff options
-rw-r--r-- | build.rs | 4 | ||||
-rw-r--r-- | examples/support/mod.rs | 1 | ||||
-rw-r--r-- | src/api/cocoa/headless.rs | 48 | ||||
-rw-r--r-- | tests/headless.rs | 50 |
4 files changed, 52 insertions, 51 deletions
@@ -180,8 +180,8 @@ fn main() { let mut file = File::create(&dest.join("test_gl_bindings.rs")).unwrap(); gl_generator::generate_bindings(gl_generator::StructGenerator, - gl_generator::registry::Ns::Gles2, + gl_generator::registry::Ns::Gl, gl_generator::Fallbacks::All, khronos_api::GL_XML, vec![], - "3.0", "core", &mut file).unwrap(); + "3.3", "core", &mut file).unwrap(); } diff --git a/examples/support/mod.rs b/examples/support/mod.rs index ebbe379..bb65e15 100644 --- a/examples/support/mod.rs +++ b/examples/support/mod.rs @@ -4,7 +4,6 @@ use std::ptr; use glutin; mod gl { - pub use self::Gles2 as Gl; include!(concat!(env!("OUT_DIR"), "/test_gl_bindings.rs")); } diff --git a/src/api/cocoa/headless.rs b/src/api/cocoa/headless.rs index d0d59f3..c12f016 100644 --- a/src/api/cocoa/headless.rs +++ b/src/api/cocoa/headless.rs @@ -14,13 +14,6 @@ use cocoa::base::{id, nil}; use cocoa::appkit::*; use PixelFormat; -mod gl { - include!(concat!(env!("OUT_DIR"), "/gl_bindings.rs")); -} - -static mut framebuffer: u32 = 0; -static mut texture: u32 = 0; - pub struct HeadlessContext { width: u32, height: u32, @@ -33,9 +26,14 @@ impl HeadlessContext { { let context = unsafe { let attributes = [ - NSOpenGLPFAAccelerated as u32, - NSOpenGLPFAAllowOfflineRenderers as u32, NSOpenGLPFADoubleBuffer as u32, + NSOpenGLPFAClosestPolicy as u32, + NSOpenGLPFAColorSize as u32, 24, + NSOpenGLPFAAlphaSize as u32, 8, + NSOpenGLPFADepthSize as u32, 24, + NSOpenGLPFAStencilSize as u32, 8, + + NSOpenGLPFAOpenGLProfile as u32, NSOpenGLProfileVersion3_2Core as u32, 0 ]; @@ -56,9 +54,6 @@ impl HeadlessContext { context: context, }; - // Load the function pointers as we need them to create the FBO - gl::load_with(|s| headless.get_proc_address(s) as *const c_void); - Ok(headless) } } @@ -66,28 +61,12 @@ impl HeadlessContext { impl GlContext for HeadlessContext { unsafe fn make_current(&self) -> Result<(), ContextError> { self.context.makeCurrentContext(); - - gl::GenFramebuffersEXT(1, &mut framebuffer); - gl::BindFramebufferEXT(gl::FRAMEBUFFER_EXT, framebuffer); - gl::GenTextures(1, &mut texture); - gl::BindTexture(gl::TEXTURE_2D, texture); - gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MAG_FILTER, gl::LINEAR as i32); - gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::LINEAR as i32); - gl::TexImage2D(gl::TEXTURE_2D, 0, gl::RGBA8 as i32, self.width as i32, self.height as i32, - 0, gl::RGBA, gl::UNSIGNED_BYTE, ptr::null()); - gl::FramebufferTexture2DEXT(gl::FRAMEBUFFER_EXT, gl::COLOR_ATTACHMENT0_EXT, - gl::TEXTURE_2D, texture, 0); - let status = gl::CheckFramebufferStatusEXT(gl::FRAMEBUFFER_EXT); - if status != gl::FRAMEBUFFER_COMPLETE_EXT { - panic!("Error while creating the framebuffer"); - } - Ok(()) } #[inline] fn is_current(&self) -> bool { - unimplemented!() + true } #[inline] @@ -105,6 +84,7 @@ impl GlContext for HeadlessContext { #[inline] fn swap_buffers(&self) -> Result<(), ContextError> { + unsafe { self.context.flushBuffer(); } Ok(()) } @@ -121,13 +101,3 @@ impl GlContext for HeadlessContext { unsafe impl Send for HeadlessContext {} unsafe impl Sync for HeadlessContext {} - -impl Drop for HeadlessContext { - #[inline] - fn drop(&mut self) { - unsafe { - gl::DeleteTextures(1, &texture); - gl::DeleteFramebuffersEXT(1, &framebuffer); - } - } -} diff --git a/tests/headless.rs b/tests/headless.rs index fdbb6c2..69d06b8 100644 --- a/tests/headless.rs +++ b/tests/headless.rs @@ -1,28 +1,60 @@ extern crate glutin; extern crate libc; +use glutin::*; +use std::ptr; mod gl { include!(concat!(env!("OUT_DIR"), "/test_gl_bindings.rs")); } +use gl::types::*; -#[cfg(feature = "headless")] #[test] fn main() { - let window = glutin::HeadlessRendererBuilder::new(1024, 768).build().unwrap(); + let width: i32 = 2; + let height: i32 = 1; + let window = glutin::HeadlessRendererBuilder::new(width as u32, height as u32).build().unwrap(); unsafe { window.make_current() }; - let gl = gl::Gl::load_with(|symbol| window.get_proc_address(symbol)); + let gl = gl::Gl::load_with(|symbol| window.get_proc_address(symbol) as *const _); unsafe { + let mut framebuffer = 0; + let mut texture = 0; + gl.GenFramebuffers(1, &mut framebuffer); + gl.BindFramebuffer(gl::FRAMEBUFFER, framebuffer); + gl.GenTextures(1, &mut texture); + gl.BindTexture(gl::TEXTURE_2D, texture); + gl.TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MAG_FILTER, gl::LINEAR as i32); + gl.TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::LINEAR as i32); + gl.TexImage2D(gl::TEXTURE_2D, 0, gl::RGBA as i32, width, height, + 0, gl::RGBA, gl::UNSIGNED_BYTE, ptr::null()); + gl.FramebufferTexture(gl::FRAMEBUFFER, gl::COLOR_ATTACHMENT0, texture, 0); + let status = gl.CheckFramebufferStatus(gl::FRAMEBUFFER); + if status != gl::FRAMEBUFFER_COMPLETE { + panic!("Error while creating the framebuffer"); + } + gl.ClearColor(0.0, 1.0, 0.0, 1.0); gl.Clear(gl::COLOR_BUFFER_BIT); + gl.Enable(gl::SCISSOR_TEST); + gl.Scissor(1, 0, 1, 1); + gl.ClearColor(1.0, 0.0, 0.0, 1.0); + gl.Clear(gl::COLOR_BUFFER_BIT); + + let mut values: Vec<u8> = vec![0;(width*height*4) as usize]; + gl.ReadPixels(0, 0, width, height, gl::RGBA, gl::UNSIGNED_BYTE, values.as_mut_ptr() as *mut GLvoid); + + println!("{:?}", values); + + assert_eq!(values[0], 0); + assert_eq!(values[1], 255); + assert_eq!(values[2], 0); + assert_eq!(values[3], 255); - let mut value: (u8, u8, u8, u8) = std::mem::uninitialized(); - gl.ReadPixels(0, 0, 1, 1, gl::RGBA, gl::UNSIGNED_BYTE, std::mem::transmute(&mut value)); - - assert!(value == (0, 255, 0, 255) || value == (0, 64, 0, 255) || - value == (0, 64, 0, 255) || value == (0, 64, 0, 0), - "value is: {:?}", value); + assert_eq!(values[4], 255); + assert_eq!(values[5], 0); + assert_eq!(values[6], 0); + assert_eq!(values[7], 255); } } |