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authortomaka <pierre.krieger1708@gmail.com>2014-08-02 09:49:54 +0200
committertomaka <pierre.krieger1708@gmail.com>2014-08-02 09:49:54 +0200
commitaf756b9add1afb3c752ee2dec9e2d11fcbf5b2e0 (patch)
treec087244f783b60dff1baf46d7f7cc6f6d206fc50 /examples
parent959613870c23e2ca26bee268c46f8062095c2382 (diff)
parent5dda16702164d59a75d8c36373cf29a8d7f4d58f (diff)
downloadglutin-af756b9add1afb3c752ee2dec9e2d11fcbf5b2e0.tar.gz
glutin-af756b9add1afb3c752ee2dec9e2d11fcbf5b2e0.zip
Merge pull request #8 from tomaka/breaking-api-changes
Add WindowBuilder and iterators for events
Diffstat (limited to 'examples')
-rw-r--r--examples/fullscreen.rs11
-rw-r--r--examples/window.rs6
2 files changed, 8 insertions, 9 deletions
diff --git a/examples/fullscreen.rs b/examples/fullscreen.rs
index b6141a0..80e6089 100644
--- a/examples/fullscreen.rs
+++ b/examples/fullscreen.rs
@@ -5,8 +5,6 @@ extern crate gl;
use std::io::stdio::stdin;
fn main() {
- use std::default::Default;
-
// enumerating monitors
let monitor = {
for (num, monitor) in init::get_available_monitors().enumerate() {
@@ -23,8 +21,11 @@ fn main() {
monitor
};
- let window = init::Window::new(None, "Hello world!", &Default::default(),
- Some(monitor)).unwrap();
+ let window = init::WindowBuilder::new()
+ .with_title("Hello world!".to_string())
+ .with_monitor(monitor)
+ .build()
+ .unwrap();
unsafe { window.make_current() };
@@ -40,7 +41,7 @@ fn main() {
gl::ClearColor(0.0, 1.0, 0.0, 1.0);
while !window.is_closed() {
- println!("{}", window.wait_events());
+ println!("{}", window.wait_events().collect::<Vec<init::Event>>());
gl::Clear(gl::COLOR_BUFFER_BIT);
diff --git a/examples/window.rs b/examples/window.rs
index daa856b..c366ee0 100644
--- a/examples/window.rs
+++ b/examples/window.rs
@@ -3,9 +3,7 @@ extern crate libc;
extern crate gl;
fn main() {
- use std::default::Default;
-
- let window = init::Window::new(None, "Hello world!", &Default::default(), None).unwrap();
+ let window = init::Window::new().unwrap();
unsafe { window.make_current() };
@@ -21,7 +19,7 @@ fn main() {
gl::ClearColor(0.0, 1.0, 0.0, 1.0);
while !window.is_closed() {
- println!("{}", window.wait_events());
+ println!("{}", window.wait_events().collect::<Vec<init::Event>>());
gl::Clear(gl::COLOR_BUFFER_BIT);