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authorTomaka17 <pierre.krieger1708@gmail.com>2014-10-29 19:00:32 +0100
committerTomaka17 <pierre.krieger1708@gmail.com>2014-10-29 19:01:58 +0100
commitbbcb4c8beab5de681f2f19ba30160e6b5ead3a32 (patch)
tree9b9d211485999bddae3bed5cd06460d6300c68b0 /examples/support
parent089f47821c3358da83be22752e75d956ebe2bea5 (diff)
downloadglutin-bbcb4c8beab5de681f2f19ba30160e6b5ead3a32.tar.gz
glutin-bbcb4c8beab5de681f2f19ba30160e6b5ead3a32.zip
Remove call to glFlush() before swap_buffers
We may not want to call `swap_buffers` in the same thread as the current thread, so we're moving the call to `glFlush` out of the scope of glutin.
Diffstat (limited to 'examples/support')
-rw-r--r--examples/support/mod.rs4
1 files changed, 4 insertions, 0 deletions
diff --git a/examples/support/mod.rs b/examples/support/mod.rs
index 12aa68c..1e61165 100644
--- a/examples/support/mod.rs
+++ b/examples/support/mod.rs
@@ -57,6 +57,8 @@ impl Context {
self.gl.Color3f(0.0, 0.0, 1.0);
self.gl.Vertex2f(0.5, -0.5);
self.gl.End();
+
+ self.gl.Flush();
}
#[cfg(target_os = "android")]
@@ -78,6 +80,8 @@ impl Context {
self.gl.DrawArrays(gl::TRIANGLES, 0, 3);
self.gl.DisableClientState(gl::VERTEX_ARRAY);
self.gl.DisableClientState(gl::COLOR_ARRAY);
+
+ self.gl.Flush();
}
}