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author | bnewbold <bnewbold@robocracy.org> | 2016-06-10 17:46:48 -0400 |
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committer | bnewbold <bnewbold@robocracy.org> | 2016-06-12 12:22:33 -0400 |
commit | ec0927913de9d32cc609b19934b7edb3314793db (patch) | |
tree | 2ae69ad4f5737e535fe18c89d295c0880ef50cce | |
parent | 11faacefd749d6248abaf776fc8c2fbda827e1b3 (diff) | |
download | glutin-ec0927913de9d32cc609b19934b7edb3314793db.tar.gz glutin-ec0927913de9d32cc609b19934b7edb3314793db.zip |
make WindowBuilder.platform_specific pub
I'm not sure what other intended way to access and mutate this member via the
WindowBuilderExt trait, other than making it pub.
-rw-r--r-- | src/lib.rs | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -118,7 +118,7 @@ pub struct WindowBuilder<'a> { pf_reqs: PixelFormatRequirements, /// Platform-specific configuration. - platform_specific: platform::PlatformSpecificWindowBuilderAttributes, + pub platform_specific: platform::PlatformSpecificWindowBuilderAttributes, } /// Trait that describes objects that have access to an OpenGL context. |