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authorbnewbold <bnewbold@robocracy.org>2016-06-10 17:46:48 -0400
committerbnewbold <bnewbold@robocracy.org>2016-06-12 12:22:33 -0400
commitec0927913de9d32cc609b19934b7edb3314793db (patch)
tree2ae69ad4f5737e535fe18c89d295c0880ef50cce
parent11faacefd749d6248abaf776fc8c2fbda827e1b3 (diff)
downloadglutin-ec0927913de9d32cc609b19934b7edb3314793db.tar.gz
glutin-ec0927913de9d32cc609b19934b7edb3314793db.zip
make WindowBuilder.platform_specific pub
I'm not sure what other intended way to access and mutate this member via the WindowBuilderExt trait, other than making it pub.
-rw-r--r--src/lib.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib.rs b/src/lib.rs
index a10957d..1bb842e 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -118,7 +118,7 @@ pub struct WindowBuilder<'a> {
pf_reqs: PixelFormatRequirements,
/// Platform-specific configuration.
- platform_specific: platform::PlatformSpecificWindowBuilderAttributes,
+ pub platform_specific: platform::PlatformSpecificWindowBuilderAttributes,
}
/// Trait that describes objects that have access to an OpenGL context.