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-.. highlight:: cpp
-
-.. _lang-volatile:
-
-``volatile``
-============
-
-The ``volatile`` keyword known is a variable *qualifier*. It is
-usually used before the datatype of a variable, to modify the way in
-which the compiler treats the variable.
-
-Declaring a variable ``volatile`` is a directive to the compiler. The
-compiler is software which translates your C++ code into the machine
-code, which are the real instructions for the STM32 chip in the
-Maple. (The particular compiler we provide for use with the Maple is a
-version of :ref:`GCC <arm-gcc>`).
-
-Specifically, it directs the compiler to read the variable's value
-fresh every time it is used, rather than "backing up" the value and
-reading from its backup copy. (Compilers often "back up" a variable's
-value in RAM into a storage location called a *register*; this is done
-for efficiency).
-
-A variable should be declared ``volatile`` whenever its value can be
-changed by something beyond the control of the code section in which
-it appears, such as an :ref:`external interrupt
-<external-interrupts>`. (The only place that this is likely to occur
-in most programs is inside of code called by interrupts).
-
-Example
--------
-
-::
-
- // toggles LED when interrupt pin changes state
-
- int pin = 13;
- volatile int state = LOW;
-
- void setup() {
- pinMode(pin, OUTPUT);
- attachInterrupt(0, blink, CHANGE);
- }
-
- void loop() {
- digitalWrite(pin, state);
- }
-
- void blink() {
- if (state == HIGH) {
- state = LOW;
- } else {
- // state must be HIGH
- state = HIGH;
- }
- }
-
-See Also
---------
-
-- :ref:`External Interrupts <external-interrupts>`
-- :ref:`lang-attachinterrupt`
-- :ref:`lang-detachinterrupt`
-
-.. include:: /arduino-cc-attribution.txt