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+.. FIXME [0.0.13] This doesn't include UART4/5, or USART6
+.. highlight:: cpp
+
+.. _lang-serial:
+
+Serial Ports (``Serial1``, ``Serial2``, ``Serial3``)
+====================================================
+
+This page describes how to use the built-in serial ports (also known
+as USARTs). For more information about serial ports, see
+:ref:`usart`.
+
+.. contents:: Contents
+ :local:
+
+Getting Started
+---------------
+
+First, decide which serial port you wish to use, and :ref:`connect its
+pins to the device you're communicating with <usart-circuit>`. (The TX
+and RX pins for a serial port are labeled on your board's silkscreen;
+for example, serial port 2 has pins labeled "TX2" and "RX2").
+
+The variable for controlling a serial port is the word ``Serial``,
+plus the serial port's number. For example, you can control serial
+port 1 with the variable ``Serial1``, serial port 2 with ``Serial2``,
+and so on.
+
+In order to get started using your serial port, you'll first need to
+turn it on. Do this by calling your serial port's ``begin()``
+function, giving it the baud rate you wish it to communicate at. If
+you're not sure what baud rate to use, 9600 is a safe (although slow)
+value to try. Put this call to ``begin()`` in your :ref:`lang-setup`,
+like in the following example::
+
+ void setup() {
+ // 9600 is the baud rate to use. The baud rate determines how
+ // fast the communication goes.
+ Serial2.begin(9600);
+ }
+
+ void loop() {
+ // Communicate using Serial2 here
+ }
+
+Communicating Over Serial
+-------------------------
+
+Now that your serial port is set up, it's time to start communicating.
+
+One common use for serial ports is to print strings and other
+debugging information to a computer. You can print numbers or strings
+using ``print()`` and ``println()``, like this::
+
+ void printSomeInformation() {
+ Serial2.print("First, print this string. Then print a number: ");
+ Serial2.print(42);
+ Serial2.print(". You can print floating point values, too: ");
+ Serial2.print(3.14);
+ Serial2.println(". Using println() instead of print() ends the line.");
+ Serial2.println("This sentence starts on a new line.");
+ }
+
+This sort of communication can go both ways: you can send characters
+from a computer to a serial port as well. You can check how many
+characters are waiting for you to read using the ``available()``
+function, and read them out one at a time using ``read()``. The
+following example program uses these functions to "echo" back anything
+sent to ``Serial2``::
+
+ void setup() {
+ Serial2.begin(9600);
+ }
+
+ void echoCharacter() {
+ // Check to see if we have received any information. numUnread
+ // will hold the number of bytes we've received, but haven't
+ // looked at yet.
+ int numUnread = Serial2.available();
+
+ // numUnread > 0 means that there are some unread bytes waiting
+ if (numUnread > 0) {
+ // Read a single byte out:
+ byte b = Serial2.read();
+ // And then print it back:
+ Serial2.print(b);
+ }
+ }
+
+ void loop() {
+ echoCharacter();
+ }
+
+Function Reference
+------------------
+
+This section gives a full listing of functions available for use with
+serial ports.
+
+Library Documentation
+---------------------
+
+All of the ``Serial[1,2,3]`` objects are instances of the
+``HardwareSerial`` class, which is documented in this section. (This
+means that you can use any of these functions on any of ``Serial1``,
+``Serial2``, and ``Serial3``).
+
+.. cpp:class:: HardwareSerial
+
+ Serial port class. Predefined instances are ``Serial1``,
+ ``Serial2``, and ``Serial3``.
+
+.. cpp:function:: void HardwareSerial::begin(unsigned int baud)
+
+ Set up a ``HardwareSerial`` object for communications. This method
+ must be called before attempting to use the ``HardwareSerial``
+ object (typically, you call this in your :ref:`setup()
+ <lang-setup>` function).
+
+.. cpp:function:: void HardwareSerial::end()
+
+ Disables the USART associated with this object, allowing any
+ associated communication pins to be used for other purposes.
+
+.. cpp:function:: unsigned int HardwareSerial::available()
+
+ Returns the number of bytes available for reading.
+
+.. cpp:function:: unsigned char HardwareSerial::read()
+
+ Returns the next available, unread character. If there are no
+ available characters (you can check this with :cpp:func:`available
+ <HardwareSerial::available>`), the call will block until one
+ becomes available.
+
+.. cpp:function:: void HardwareSerial::flush()
+
+ Throw away the contents of the serial port's receiver (RX) buffer.
+ That is, clears any buffered characters, so that the next character
+ read is guaranteed to be new.
+
+.. cpp:function:: void HardwareSerial::print(unsigned char b)
+
+ Print the given byte over the USART.
+
+.. cpp:function:: void HardwareSerial::print(char c)
+
+ Print the given character over the USART. 7-bit clean characters
+ are typically interpreted as ASCII text.
+
+.. cpp:function:: void HardwareSerial::print(const char *str)
+
+ Print the given null-terminated string over the USART.
+
+.. cpp:function:: void HardwareSerial::print(int n)
+
+ Print the argument's digits over the USART, in decimal format.
+ Negative values will be prefixed with a ``'-'`` character.
+
+.. cpp:function:: void HardwareSerial::print(unsigned int n)
+
+ Print the argument's digits over the USART, in decimal format.
+
+.. cpp:function:: void HardwareSerial::print(long n)
+
+ Print the argument's digits over the USART, in decimal format.
+ Negative values will be prefixed with a ``'-'`` character.
+
+.. cpp:function:: void HardwareSerial::print(unsigned long n)
+
+ Print the argument's digits over the USART, in decimal format.
+
+.. cpp:function:: void HardwareSerial::print(long n, int base)
+
+ Print the digits of ``n`` over the USART, in base ``base`` (which
+ may be between 2 and 16). The ``base`` value 2 corresponds to
+ binary, 8 to octal, 10 to decimal, and 16 to hexadecimal. Negative
+ values will be prefixed with a ``'-'`` character.
+
+.. cpp:function:: void HardwareSerial::print(double n)
+
+ Print ``n``, accurate to 2 digits after the decimal point.
+
+.. _lang-serial-println:
+
+.. cpp:function:: void HardwareSerial::println(char c)
+
+ Like ``print(c)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(const char *c)
+
+ Like ``print(c)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(unsigned char b)
+
+ Like ``print(b)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(int n)
+
+ Like ``print(n)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(unsigned int n)
+
+ Like ``print(n)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(long n)
+
+ Like ``print(n)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(unsigned long n)
+
+ Like ``print(n)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(long n, int base)
+
+ Like ``print(n, b)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(double n)
+
+ Like ``print(n)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println()
+
+ Prints ``"\r\n"`` over the USART.
+
+.. cpp:function:: void HardwareSerial::write(unsigned char ch)
+
+ Sends one character over the USART. This function is currently
+ blocking.
+
+ This is a low-level function. One of the ``print()`` or
+ ``println()`` functions is likely to be more useful when printing
+ multiple characters, when formatting numbers for printing, etc.
+
+.. cpp:function:: void HardwareSerial::write(const char* str)
+
+ Send the given null-terminated character string over the USART.
+
+ This is a low-level function. One of the ``print()`` or
+ ``println()`` functions is likely to be more useful when printing
+ multiple characters, when formatting numbers for printing, etc.
+
+.. cpp:function:: void HardwareSerial::write(void *buf, unsigned int size)
+
+ Writes the first ``size`` bytes of ``buf`` over the USART. Each
+ byte is transmitted as an individual character.
+
+ This is a low-level function. One of the ``print()`` or
+ ``println()`` functions is likely to be more useful when printing
+ multiple characters, when formatting numbers for printing, etc.
+
+.. cpp:function:: int HardwareSerial::txPin()
+
+ Return the number of the TX (transmit) pin.
+
+.. cpp:function:: int HardwareSerial::rxPin()
+
+ Return the number of the RX (receive) pin.
+
+Arduino Compatibility Note
+--------------------------
+
+Unlike the Arduino, none of the Maple's serial ports is connected to
+the USB port on the Maple board. If you want to communicate using the
+built-in USB port, use :ref:`SerialUSB <lang-serialusb>` instead. You
+will need an additional USB-to-serial adapter to communicate between a
+USART and your computer.
+
+.. FIXME [0.1.0] port these examples over
+
+.. Examples
+.. --------
+
+.. - `ASCII Table <http://arduino.cc/en/Tutorial/ASCIITable>`_
+.. - `Dimmer <http://arduino.cc/en/Tutorial/Dimmer>`_
+.. - `Graph <http://arduino.cc/en/Tutorial/Graph>`_
+.. - `Physical Pixel <http://arduino.cc/en/Tutorial/PhysicalPixel>`_
+.. - `Virtual Color Mixer <http://arduino.cc/en/Tutorial/VirtualColorMixer>`_
+.. - `Serial Call Response <http://arduino.cc/en/Tutorial/SerialCallResponse>`_
+.. - `Serial Call Response ASCII <http://arduino.cc/en/Tutorial/SerialCallResponseASCII>`_
+
+.. include:: /arduino-cc-attribution.txt