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authorbnewbold <bnewbold@robocracy.org>2014-08-27 17:36:11 -0400
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In the past, libample documentation was forked out of this repository because the documentation had increased in scope. For the librambutan, and the rambutan project in general, we will try to keep documentation closer to the source code, so the librambutan-specific documentation should live here. Other sections of leaflabs-docs will be culled in a following commit. This merge attempts to maintain history by using a subtree strategy. Followed directions at: http://nuclearsquid.com/writings/subtree-merging-and-you/ Full history for files should be accessible using the "--follow" flag to git log, eg: git log --follow docs/source/adc.rst It should be possible to pull patches from leaflabs-docs with: git pull -s subtree leaflabs-docs master ... at least until the docs in this repository diverge significantly.
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+.. FIXME [0.0.13] This doesn't include UART4/5, or USART6
+.. highlight:: cpp
+
+.. _lang-serial:
+
+Serial Ports (``Serial1``, ``Serial2``, ``Serial3``)
+====================================================
+
+This page describes how to use the built-in serial ports (also known
+as USARTs). For more information about serial ports, see
+:ref:`usart`.
+
+.. contents:: Contents
+ :local:
+
+Getting Started
+---------------
+
+First, decide which serial port you wish to use, and :ref:`connect its
+pins to the device you're communicating with <usart-circuit>`. (The TX
+and RX pins for a serial port are labeled on your board's silkscreen;
+for example, serial port 2 has pins labeled "TX2" and "RX2").
+
+The variable for controlling a serial port is the word ``Serial``,
+plus the serial port's number. For example, you can control serial
+port 1 with the variable ``Serial1``, serial port 2 with ``Serial2``,
+and so on.
+
+In order to get started using your serial port, you'll first need to
+turn it on. Do this by calling your serial port's ``begin()``
+function, giving it the baud rate you wish it to communicate at. If
+you're not sure what baud rate to use, 9600 is a safe (although slow)
+value to try. Put this call to ``begin()`` in your :ref:`lang-setup`,
+like in the following example::
+
+ void setup() {
+ // 9600 is the baud rate to use. The baud rate determines how
+ // fast the communication goes.
+ Serial2.begin(9600);
+ }
+
+ void loop() {
+ // Communicate using Serial2 here
+ }
+
+Communicating Over Serial
+-------------------------
+
+Now that your serial port is set up, it's time to start communicating.
+
+One common use for serial ports is to print strings and other
+debugging information to a computer. You can print numbers or strings
+using ``print()`` and ``println()``, like this::
+
+ void printSomeInformation() {
+ Serial2.print("First, print this string. Then print a number: ");
+ Serial2.print(42);
+ Serial2.print(". You can print floating point values, too: ");
+ Serial2.print(3.14);
+ Serial2.println(". Using println() instead of print() ends the line.");
+ Serial2.println("This sentence starts on a new line.");
+ }
+
+This sort of communication can go both ways: you can send characters
+from a computer to a serial port as well. You can check how many
+characters are waiting for you to read using the ``available()``
+function, and read them out one at a time using ``read()``. The
+following example program uses these functions to "echo" back anything
+sent to ``Serial2``::
+
+ void setup() {
+ Serial2.begin(9600);
+ }
+
+ void echoCharacter() {
+ // Check to see if we have received any information. numUnread
+ // will hold the number of bytes we've received, but haven't
+ // looked at yet.
+ int numUnread = Serial2.available();
+
+ // numUnread > 0 means that there are some unread bytes waiting
+ if (numUnread > 0) {
+ // Read a single byte out:
+ byte b = Serial2.read();
+ // And then print it back:
+ Serial2.print(b);
+ }
+ }
+
+ void loop() {
+ echoCharacter();
+ }
+
+Function Reference
+------------------
+
+This section gives a full listing of functions available for use with
+serial ports.
+
+Library Documentation
+---------------------
+
+All of the ``Serial[1,2,3]`` objects are instances of the
+``HardwareSerial`` class, which is documented in this section. (This
+means that you can use any of these functions on any of ``Serial1``,
+``Serial2``, and ``Serial3``).
+
+.. cpp:class:: HardwareSerial
+
+ Serial port class. Predefined instances are ``Serial1``,
+ ``Serial2``, and ``Serial3``.
+
+.. cpp:function:: void HardwareSerial::begin(unsigned int baud)
+
+ Set up a ``HardwareSerial`` object for communications. This method
+ must be called before attempting to use the ``HardwareSerial``
+ object (typically, you call this in your :ref:`setup()
+ <lang-setup>` function).
+
+.. cpp:function:: void HardwareSerial::end()
+
+ Disables the USART associated with this object, allowing any
+ associated communication pins to be used for other purposes.
+
+.. cpp:function:: unsigned int HardwareSerial::available()
+
+ Returns the number of bytes available for reading.
+
+.. cpp:function:: unsigned char HardwareSerial::read()
+
+ Returns the next available, unread character. If there are no
+ available characters (you can check this with :cpp:func:`available
+ <HardwareSerial::available>`), the call will block until one
+ becomes available.
+
+.. cpp:function:: void HardwareSerial::flush()
+
+ Throw away the contents of the serial port's receiver (RX) buffer.
+ That is, clears any buffered characters, so that the next character
+ read is guaranteed to be new.
+
+.. cpp:function:: void HardwareSerial::print(unsigned char b)
+
+ Print the given byte over the USART.
+
+.. cpp:function:: void HardwareSerial::print(char c)
+
+ Print the given character over the USART. 7-bit clean characters
+ are typically interpreted as ASCII text.
+
+.. cpp:function:: void HardwareSerial::print(const char *str)
+
+ Print the given null-terminated string over the USART.
+
+.. cpp:function:: void HardwareSerial::print(int n)
+
+ Print the argument's digits over the USART, in decimal format.
+ Negative values will be prefixed with a ``'-'`` character.
+
+.. cpp:function:: void HardwareSerial::print(unsigned int n)
+
+ Print the argument's digits over the USART, in decimal format.
+
+.. cpp:function:: void HardwareSerial::print(long n)
+
+ Print the argument's digits over the USART, in decimal format.
+ Negative values will be prefixed with a ``'-'`` character.
+
+.. cpp:function:: void HardwareSerial::print(unsigned long n)
+
+ Print the argument's digits over the USART, in decimal format.
+
+.. cpp:function:: void HardwareSerial::print(long n, int base)
+
+ Print the digits of ``n`` over the USART, in base ``base`` (which
+ may be between 2 and 16). The ``base`` value 2 corresponds to
+ binary, 8 to octal, 10 to decimal, and 16 to hexadecimal. Negative
+ values will be prefixed with a ``'-'`` character.
+
+.. cpp:function:: void HardwareSerial::print(double n)
+
+ Print ``n``, accurate to 2 digits after the decimal point.
+
+.. _lang-serial-println:
+
+.. cpp:function:: void HardwareSerial::println(char c)
+
+ Like ``print(c)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(const char *c)
+
+ Like ``print(c)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(unsigned char b)
+
+ Like ``print(b)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(int n)
+
+ Like ``print(n)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(unsigned int n)
+
+ Like ``print(n)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(long n)
+
+ Like ``print(n)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(unsigned long n)
+
+ Like ``print(n)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(long n, int base)
+
+ Like ``print(n, b)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println(double n)
+
+ Like ``print(n)``, followed by ``"\r\n"``.
+
+.. cpp:function:: void HardwareSerial::println()
+
+ Prints ``"\r\n"`` over the USART.
+
+.. cpp:function:: void HardwareSerial::write(unsigned char ch)
+
+ Sends one character over the USART. This function is currently
+ blocking.
+
+ This is a low-level function. One of the ``print()`` or
+ ``println()`` functions is likely to be more useful when printing
+ multiple characters, when formatting numbers for printing, etc.
+
+.. cpp:function:: void HardwareSerial::write(const char* str)
+
+ Send the given null-terminated character string over the USART.
+
+ This is a low-level function. One of the ``print()`` or
+ ``println()`` functions is likely to be more useful when printing
+ multiple characters, when formatting numbers for printing, etc.
+
+.. cpp:function:: void HardwareSerial::write(void *buf, unsigned int size)
+
+ Writes the first ``size`` bytes of ``buf`` over the USART. Each
+ byte is transmitted as an individual character.
+
+ This is a low-level function. One of the ``print()`` or
+ ``println()`` functions is likely to be more useful when printing
+ multiple characters, when formatting numbers for printing, etc.
+
+.. cpp:function:: int HardwareSerial::txPin()
+
+ Return the number of the TX (transmit) pin.
+
+.. cpp:function:: int HardwareSerial::rxPin()
+
+ Return the number of the RX (receive) pin.
+
+Arduino Compatibility Note
+--------------------------
+
+Unlike the Arduino, none of the Maple's serial ports is connected to
+the USB port on the Maple board. If you want to communicate using the
+built-in USB port, use :ref:`SerialUSB <lang-serialusb>` instead. You
+will need an additional USB-to-serial adapter to communicate between a
+USART and your computer.
+
+.. FIXME [0.1.0] port these examples over
+
+.. Examples
+.. --------
+
+.. - `ASCII Table <http://arduino.cc/en/Tutorial/ASCIITable>`_
+.. - `Dimmer <http://arduino.cc/en/Tutorial/Dimmer>`_
+.. - `Graph <http://arduino.cc/en/Tutorial/Graph>`_
+.. - `Physical Pixel <http://arduino.cc/en/Tutorial/PhysicalPixel>`_
+.. - `Virtual Color Mixer <http://arduino.cc/en/Tutorial/VirtualColorMixer>`_
+.. - `Serial Call Response <http://arduino.cc/en/Tutorial/SerialCallResponse>`_
+.. - `Serial Call Response ASCII <http://arduino.cc/en/Tutorial/SerialCallResponseASCII>`_
+
+.. include:: /arduino-cc-attribution.txt