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#ifndef _ALUT_H_
#define _ALUT_H_

/* define platform type */
#if !defined(MACINTOSH_AL) && !defined(LINUX_AL) && !defined(WINDOWS_AL)
  #ifdef __APPLE__
    #define MACINTOSH_AL
    #else
    #ifdef _WIN32
      #define WINDOWS_AL
    #else
      #define LINUX_AL
    #endif
  #endif
#endif

#include "altypes.h"

#ifdef _WIN32
#define ALUTAPI
#define ALUTAPIENTRY    __cdecl
#define AL_CALLBACK
#else  /* _WIN32 */

#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export on
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */

#ifndef ALUTAPI
#define ALUTAPI
#endif

#ifndef ALUTAPIENTRY
#define ALUTAPIENTRY
#endif

#ifndef AL_CALLBACK
#define AL_CALLBACK
#endif 

#endif /* _WIN32 */

#ifdef __cplusplus
extern "C" {
#endif

#ifndef ALUT_NO_PROTOTYPES

ALUTAPI void ALUTAPIENTRY alutInit(int *argc, char *argv[]);
ALUTAPI void ALUTAPIENTRY alutExit(ALvoid);

#ifndef MACINTOSH_AL
/* Windows and Linux versions have a loop parameter, Macintosh doesn't */
ALUTAPI void ALUTAPIENTRY alutLoadWAVFile(ALbyte *file, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq, ALboolean *loop);
ALUTAPI void ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq, ALboolean *loop);
#else
ALUTAPI void ALUTAPIENTRY alutLoadWAVFile(ALbyte *file, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq);
ALUTAPI void ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq);
#endif

ALUTAPI void ALUTAPIENTRY alutUnloadWAV(ALenum format, ALvoid *data, ALsizei size, ALsizei freq);

#else /* ALUT_NO_PROTOTYPES */

    void      (ALUTAPIENTRY *alutInit)( int *argc, char *argv[] );
    void 	  (ALUTAPIENTRY *alutExit)( ALvoid );
#ifndef MACINTOSH_AL
    void      (ALUTAPIENTRY *alutLoadWAVFile)( ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop );
    void      (ALUTAPIENTRY *alutLoadWAVMemory)( ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop );
#else
    void      (ALUTAPIENTRY *alutLoadWAVFile( ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq );
    void      (ALUTAPIENTRY *alutLoadWAVMemory)( ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq );
#endif
    void      (ALUTAPIENTRY *alutUnloadWAV)( ALenum format,ALvoid *data,ALsizei size,ALsizei freq );

#endif /* ALUT_NO_PROTOTYPES */

#ifdef TARGET_OS_MAC
#if TARGET_OS_MAC
#pragma export off
#endif /* TARGET_OS_MAC */
#endif /* TARGET_OS_MAC */

#ifdef __cplusplus
}
#endif

#endif