#ifndef _ALUT_H_ #define _ALUT_H_ /* define platform type */ #if !defined(MACINTOSH_AL) && !defined(LINUX_AL) && !defined(WINDOWS_AL) #ifdef __APPLE__ #define MACINTOSH_AL #else #ifdef _WIN32 #define WINDOWS_AL #else #define LINUX_AL #endif #endif #endif #include "altypes.h" #ifdef _WIN32 #define ALUTAPI #define ALUTAPIENTRY __cdecl #define AL_CALLBACK #else /* _WIN32 */ #ifdef TARGET_OS_MAC #if TARGET_OS_MAC #pragma export on #endif /* TARGET_OS_MAC */ #endif /* TARGET_OS_MAC */ #ifndef ALUTAPI #define ALUTAPI #endif #ifndef ALUTAPIENTRY #define ALUTAPIENTRY #endif #ifndef AL_CALLBACK #define AL_CALLBACK #endif #endif /* _WIN32 */ #ifdef __cplusplus extern "C" { #endif #ifndef ALUT_NO_PROTOTYPES ALUTAPI void ALUTAPIENTRY alutInit(int *argc, char *argv[]); ALUTAPI void ALUTAPIENTRY alutExit(ALvoid); #ifndef MACINTOSH_AL /* Windows and Linux versions have a loop parameter, Macintosh doesn't */ ALUTAPI void ALUTAPIENTRY alutLoadWAVFile(ALbyte *file, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq, ALboolean *loop); ALUTAPI void ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq, ALboolean *loop); #else ALUTAPI void ALUTAPIENTRY alutLoadWAVFile(ALbyte *file, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq); ALUTAPI void ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory, ALenum *format, ALvoid **data, ALsizei *size, ALsizei *freq); #endif ALUTAPI void ALUTAPIENTRY alutUnloadWAV(ALenum format, ALvoid *data, ALsizei size, ALsizei freq); #else /* ALUT_NO_PROTOTYPES */ void (ALUTAPIENTRY *alutInit)( int *argc, char *argv[] ); void (ALUTAPIENTRY *alutExit)( ALvoid ); #ifndef MACINTOSH_AL void (ALUTAPIENTRY *alutLoadWAVFile)( ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop ); void (ALUTAPIENTRY *alutLoadWAVMemory)( ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop ); #else void (ALUTAPIENTRY *alutLoadWAVFile( ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq ); void (ALUTAPIENTRY *alutLoadWAVMemory)( ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq ); #endif void (ALUTAPIENTRY *alutUnloadWAV)( ALenum format,ALvoid *data,ALsizei size,ALsizei freq ); #endif /* ALUT_NO_PROTOTYPES */ #ifdef TARGET_OS_MAC #if TARGET_OS_MAC #pragma export off #endif /* TARGET_OS_MAC */ #endif /* TARGET_OS_MAC */ #ifdef __cplusplus } #endif #endif