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Author
Age
Files
Lines
*
accept pak0.pk3 in demoq3/ as well
ludwig
2006-03-08
1
-1
/
+2
*
- fix icon
ludwig
2006-03-05
2
-6
/
+13
*
merge fixes from ioquake3.sh
ludwig
2006-03-05
1
-4
/
+10
*
use mmap to allocate memory for generated code to be able to set PROT_EXEC
ludwig
2006-03-04
3
-50
/
+49
*
* Displace the '\n's passed to SV_Shutdown
tma
2006-02-28
4
-7
/
+7
*
* Entity sounds on the player entity are now AL_SOURCE_RELATIVE
tma
2006-02-28
1
-24
/
+89
*
* Lets try that again
tma
2006-02-26
1
-26
/
+12
*
try to fix msvc build
ludwig
2006-02-26
2
-2
/
+4
*
* Sound related bug fixes from Thilo Schulz
tma
2006-02-26
2
-2
/
+19
*
* Resolve symlinks to the binary. This prevents the situation where a symlink
tma
2006-02-26
1
-2
/
+50
*
* Fix to a bug where servers with long uptimes (~27 days) would consume 100%
tma
2006-02-23
2
-3
/
+3
*
* Change the default for s_alSpatEntOrigin. I need to think of a way to do the
tma
2006-02-23
1
-1
/
+1
*
* Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits per
tma
2006-02-21
1
-1
/
+10
*
fallback to 32bit binaries on 64bit biarchs if available
ludwig
2006-02-21
1
-4
/
+10
*
* Fix to bug #2599 (fullscreen cinematics)
tma
2006-02-21
1
-1
/
+1
*
Angst's installer + icon
floam
2006-02-20
1
-0
/
+0
*
o rly
floam
2006-02-20
1
-1
/
+1
*
Bump version number.
floam
2006-02-20
1
-1
/
+1
*
Clean up ARGB 16*16 icon too.
floam
2006-02-20
1
-0
/
+0
*
Redone 16*16 icons by hand, they should be less nasty now.
floam
2006-02-20
1
-0
/
+0
*
Hot new sexy Windows icon.
floam
2006-02-20
1
-0
/
+0
*
Generate new 32x32 raster image from new svg, kill off old uglies.
floam
2006-02-18
4
-164
/
+17
*
<Timbo> you should probably strip that
floam
2006-02-18
1
-19
/
+4
*
Kill text node
floam
2006-02-18
1
-6
/
+1
*
- change long to intptr_t for 64bit windows compatability
ludwig
2006-02-18
19
-53
/
+60
*
64bit fix: VM_Call return value is a pointer
ludwig
2006-02-18
1
-1
/
+1
*
Added gradients
floam
2006-02-18
1
-20
/
+94
*
* Added Sander van Loon's svg icon
tma
2006-02-18
1
-0
/
+71
*
* Fix to a woopsie
tma
2006-02-13
1
-1
/
+1
*
* OpenAL now respatializes using the player entity origin instead of the view
tma
2006-02-12
1
-5
/
+15
*
* See bug #2583
tma
2006-02-12
1
-0
/
+1
*
* OS X/SDL mouse sensitivity fix
tma
2006-02-08
1
-0
/
+4
*
* Removed (unintentional) C99 code
tma
2006-02-07
1
-13
/
+0
*
* updated q3asm msvc prj.
maik
2006-02-07
1
-195
/
+191
*
* enabled openal as default in msvc.
maik
2006-02-07
1
-8
/
+14
*
* workaround for msvc compiler bug.
maik
2006-02-07
1
-0
/
+14
*
* Do not cull non-ascii keyboard chars at the SDL level any more, these are
tma
2006-02-04
1
-20
/
+13
*
* Reimplement console history recall "bug" behaviour without the bug
tma
2006-02-04
1
-2
/
+6
*
* Fix to an obo bug in the console history recall code
tma
2006-01-28
1
-1
/
+1
*
* Fix to a memory leak in CM_ValidateFacet
tma
2006-01-27
2
-1
/
+2
*
* SDL build no longer requires a vid_restart when changing r_fullscreen
tma
2006-01-25
3
-22
/
+48
*
* Persistent console history
tma
2006-01-24
7
-6
/
+158
*
* Added code to sleep a bit when q3 has no focus and sleep a lot when it's
tma
2006-01-23
1
-0
/
+12
*
* Fix to an OpenAL "bug" involving Team Arena
tma
2006-01-22
1
-2
/
+15
*
* The use of va in the ansi color stuff was preventing developer 1 mode (and
tma
2006-01-22
1
-3
/
+11
*
* Fix the operation of the delete key in *nix
tma
2006-01-22
1
-0
/
+6
*
* Only check the checksum on baseq3 pak0.pk3
tma
2006-01-22
1
-1
/
+2
*
* Overhaul of console autocompletion
tma
2006-01-22
8
-90
/
+327
*
* Fix to ability to diabled Ogg Vorbis
tma
2006-01-21
2
-2
/
+2
*
* Fix a bug with command/cvar autocompletion
tma
2006-01-21
1
-1
/
+6
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