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* * Homogenised the game module build rulestma2005-10-041-239/+81
* * Made the default SDL dma buffer largertma2005-09-301-1/+1
* Spell checking, thanks to Han in irc.zakk2005-09-291-4/+4
* * Added a - to the dependancies include linetma2005-09-281-1/+1
* * Assorted Makefile cleanups/cruft removaltma2005-09-271-46/+11
* * The Makefile now sources Makefile.local, so you shouldn't need to change th...tma2005-09-271-20/+36
* * Non SDL warning fixtma2005-09-261-1/+1
* * Some FreeBSD cleanupstma2005-09-261-8/+2
* * Reintroduced the copyfiles ruletma2005-09-261-1/+22
* * Don't link against X directly when building the SDL backendtma2005-09-251-2/+3
* * FreeBSD fixes/updates from Andreas Kohntma2005-09-252-16/+18
* * Removed stray cons scripttma2005-09-251-7911/+0
* * Removed cons based build systemtma2005-09-2515-8432/+0
* * Mostly selfish patch to work around what I believe is probably an nvidia an...tma2005-09-251-0/+18
* * Removed the redundant "sound system is muted" messagetma2005-09-241-2/+2
* * Applied ajax's cleanup patchtma2005-09-234-19/+19
* * Replaced lots of __linux__ || __FreeBSD__ with __GNUC__tma2005-09-231-2/+2
* * Tidied up the makefile, mostly for whitespacetma2005-09-235-1783/+1217
* * Port to MinGWtma2005-09-223-34/+176
* * Removed the dependancy on perl for deriving the version numbertma2005-09-191-9/+8
* use r_ignorehwgamma cvar to allow user to disable gamma correctionludwig2005-09-081-1/+7
* fix parallel build - gnu make specific syntax?ludwig2005-09-071-3/+5
* Possible fix for 16-bit displays (untested)...reset the gl red/green/blueicculus2005-09-071-0/+1
* Tweak audio to reduce latency and allow user to override with cvars.icculus2005-09-041-8/+66
* Fixed all lowercase input (Bugzilla #2364).icculus2005-09-041-2/+7
* Removed some tab chars.icculus2005-09-041-16/+16
* More fixens.zakk2005-09-031-0/+1
* Updates and fixenszakk2005-09-031-0/+3
* remove useless setuid codeludwig2005-09-033-12/+1
* Another patch from gladiac, cleans up the makefile a little.zakk2005-09-021-10/+1
* Cleanups from pomac!zakk2005-09-023-11/+12
* remove =? assignments. use "make CC=foo" instead of "CC=foo make"ludwig2005-09-021-4/+4
* assume a default if sndspeed==0 to stay compatible with the originalludwig2005-09-011-1/+2
* Screw with (de)initialization code.icculus2005-09-013-11/+18
* Make a shot at total client shutdown on crash.icculus2005-09-011-1/+3
* Added console output so I know what's going on...icculus2005-09-011-0/+2
* backed out broken patch.icculus2005-09-011-16/+12
* Removed some FIXMEsicculus2005-09-012-4/+0
* Renamed the SDL stuff to not be Linux specific.icculus2005-09-013-11/+11
* From Cameron Eure:zakk2005-09-011-12/+16
* Uh, yeah. glub glub. mo blon.zakk2005-08-311-1/+1
* Added SDL joystick support.icculus2005-08-311-72/+86
* try to fix keyboard handling. Works with German keyboard now AFAICTludwig2005-08-311-30/+37
* SDL-based audio.icculus2005-08-313-0/+257
* First diff from Andreas Schneider:zakk2005-08-312-6/+6
* Show the system cursor when ungrabbing the mouse, so you know it'sicculus2005-08-311-0/+2
* Shutdown game if user clicks the 'X' on his window.icculus2005-08-311-0/+3
* First patch from vapier for easier packaging:zakk2005-08-312-6/+15
* More SDL fixes:icculus2005-08-311-8/+15
* Removed included SDL headers (ludwig pointed the makefile to system-installedicculus2005-08-3128-7072/+0