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author | icculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-07 06:03:42 +0000 |
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committer | icculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-09-07 06:03:42 +0000 |
commit | 051aec97c5ca0088a1d66c9814a9e0d03269df5c (patch) | |
tree | 0cb69d92d8ab72cafa6b6755dda3abebc8aba04f /code/unix | |
parent | 8c2d978f77bb3c7209f39660c6834691273d6dab (diff) | |
download | ioquake3-aero-051aec97c5ca0088a1d66c9814a9e0d03269df5c.tar.gz ioquake3-aero-051aec97c5ca0088a1d66c9814a9e0d03269df5c.zip |
Possible fix for 16-bit displays (untested)...reset the gl red/green/blue
size to 4 bits unless we have a 24-bit framebuffer.
git-svn-id: svn://svn.icculus.org/quake3/trunk@85 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/unix')
-rw-r--r-- | code/unix/sdl_glimp.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/code/unix/sdl_glimp.c b/code/unix/sdl_glimp.c index 19c83cb..be5b693 100644 --- a/code/unix/sdl_glimp.c +++ b/code/unix/sdl_glimp.c @@ -631,6 +631,7 @@ static int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen ) tstencilbits = 0; } + sdlcolorbits = 4; if (tcolorbits == 24) sdlcolorbits = 8; |