aboutsummaryrefslogtreecommitdiffstats
path: root/code/sys
Commit message (Expand)AuthorAgeFilesLines
* * Fix some new GCC 4.3 warningstma2008-11-102-9/+16
* * Fix unused variable warningtma2008-08-231-3/+8
* * Always show the mouse cursor when the mouse is disabledtma2008-08-092-2/+2
* * Add Sys_GLimpInit for platform specific GLimp initialisationtma2008-08-084-13/+63
* * Change win32 client Sys_Sleep so it ONLY sleeps since before it was waking on tma2008-08-034-1/+39
* * Use Sys_Sleep to limit FPS, which will save CPUtma2008-07-213-37/+13
* Add gamedirectory in .app to searchpath on MacOSXthilo2007-12-141-0/+10
* * Add con_log.c and con_passive.c from r1222 to quake3.vcproj.juz2007-12-021-16/+16
* * Add con_log.c to log all console outputtma2007-11-308-94/+336
* * Move MINSDL_ values to sys_local.h from Makefile/VC projecttma2007-11-262-0/+6
* * Move SDL library version check to sys_main.c as it's proving difficult totma2007-11-251-0/+8
* * s/O_NDELAY/O_NONBLOCK/tma2007-11-191-2/+2
* * Fix bug where an extraneous render command can cause a crash whentma2007-11-181-11/+11
* * Fix to win_resource.rc for MSVC buildtma2007-11-031-4/+0
* * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)tma2007-11-022-11/+14
* * Grr. Argh. Whitespace. etc.tma2007-10-091-1/+1
* * Replace Sys_AnsiColorify with Sys_AnsiColorPrint, a more simple means oftma2007-10-091-78/+51
* fix incorrect use of strncpyludwig2007-10-081-10/+20
* * Remove some C99isms (f0rqu3)tma2007-10-011-1/+1
* * rewrite of the win32 dedicated console:tjw2007-09-155-208/+327
* * win32 dedicated console cleanup: drop silly predifined height and width,tjw2007-09-091-17/+37
* * Adds preliminary support for win32 dedicated server console.tjw2007-09-071-1/+195
* * Build dedicated server binary on Windowstma2007-09-065-62/+140
* * Compile time and runtime checks for SDL >= 1.2.7tma2007-09-061-0/+19
* * Merge unified-sdl to trunktma2007-09-058-0/+2241