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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-05 18:17:46 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-09-05 18:17:46 +0000
commitd37536edf4660f3c46e4876b6d72e9a200549ffe (patch)
tree637eb5f3e49f4075ecdef97a31f5e8157cee73a2 /code/sys
parent4496eacc4ec7406fd694693da5a7f9589933f7fd (diff)
downloadioquake3-aero-d37536edf4660f3c46e4876b6d72e9a200549ffe.tar.gz
ioquake3-aero-d37536edf4660f3c46e4876b6d72e9a200549ffe.zip
* Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35 git-svn-id: svn://svn.icculus.org/quake3/trunk@1161 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/sys')
-rw-r--r--code/sys/sys_loadlib.h36
-rw-r--r--code/sys/sys_local.h40
-rw-r--r--code/sys/sys_main.c646
-rw-r--r--code/sys/sys_unix.c450
-rw-r--r--code/sys/sys_win32.c510
-rw-r--r--code/sys/tty_console.c440
-rw-r--r--code/sys/win_resource.h44
-rw-r--r--code/sys/win_resource.rc75
8 files changed, 2241 insertions, 0 deletions
diff --git a/code/sys/sys_loadlib.h b/code/sys/sys_loadlib.h
new file mode 100644
index 0000000..29b21c7
--- /dev/null
+++ b/code/sys/sys_loadlib.h
@@ -0,0 +1,36 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#ifdef DEDICATED
+# include <dlfcn.h>
+# define Sys_LoadLibrary(f) dlopen(f,RTLD_NOW)
+# define Sys_UnloadLibrary(h) dlclose(h)
+# define Sys_LoadFunction(h,fn) dlsym(h,fn)
+# define Sys_LibraryError() dlerror()
+#else
+# include "SDL.h"
+# include "SDL_loadso.h"
+# define Sys_LoadLibrary(f) SDL_LoadObject(f)
+# define Sys_UnloadLibrary(h) SDL_UnloadObject(h)
+# define Sys_LoadFunction(h,fn) SDL_LoadFunction(h,fn)
+# define Sys_LibraryError() SDL_GetError()
+#endif
diff --git a/code/sys/sys_local.h b/code/sys/sys_local.h
new file mode 100644
index 0000000..2ccac5c
--- /dev/null
+++ b/code/sys/sys_local.h
@@ -0,0 +1,40 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#include "../qcommon/q_shared.h"
+#include "../qcommon/qcommon.h"
+
+// Input subsystem
+void IN_Init (void);
+void IN_Frame (void);
+void IN_Shutdown (void);
+
+// TTY console
+void TTY_Hide( void );
+void TTY_Show( void );
+void TTY_Shutdown( void );
+void TTY_Init( void );
+char *TTY_ConsoleInput(void);
+
+#ifdef MACOS_X
+char *Sys_StripAppBundle( char *pwd );
+#endif
diff --git a/code/sys/sys_main.c b/code/sys/sys_main.c
new file mode 100644
index 0000000..df74373
--- /dev/null
+++ b/code/sys/sys_main.c
@@ -0,0 +1,646 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#include <unistd.h>
+#include <signal.h>
+#include <stdlib.h>
+#include <limits.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <unistd.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <sys/stat.h>
+#include <string.h>
+#include <ctype.h>
+#include <errno.h>
+
+#ifndef DEDICATED
+#include "SDL.h"
+#endif
+
+#include "sys_local.h"
+#include "sys_loadlib.h"
+
+#include "../qcommon/q_shared.h"
+#include "../qcommon/qcommon.h"
+
+static char binaryPath[ MAX_OSPATH ] = { 0 };
+static char installPath[ MAX_OSPATH ] = { 0 };
+
+/*
+=================
+Sys_SetBinaryPath
+=================
+*/
+void Sys_SetBinaryPath(const char *path)
+{
+ Q_strncpyz(binaryPath, path, sizeof(binaryPath));
+}
+
+/*
+=================
+Sys_BinaryPath
+=================
+*/
+char *Sys_BinaryPath(void)
+{
+ return binaryPath;
+}
+
+/*
+=================
+Sys_SetDefaultInstallPath
+=================
+*/
+void Sys_SetDefaultInstallPath(const char *path)
+{
+ Q_strncpyz(installPath, path, sizeof(installPath));
+}
+
+/*
+=================
+Sys_DefaultInstallPath
+=================
+*/
+char *Sys_DefaultInstallPath(void)
+{
+ if (*installPath)
+ return installPath;
+ else
+ return Sys_Cwd();
+}
+
+/*
+=================
+Sys_In_Restart_f
+
+Restart the input subsystem
+=================
+*/
+void Sys_In_Restart_f( void )
+{
+ IN_Shutdown();
+ IN_Init();
+}
+
+/*
+=================
+Sys_ConsoleInputInit
+
+Start the console input subsystem
+=================
+*/
+void Sys_ConsoleInputInit( void )
+{
+#ifdef DEDICATED
+ TTY_Init( );
+#endif
+}
+
+/*
+=================
+Sys_ConsoleInputShutdown
+
+Shutdown the console input subsystem
+=================
+*/
+void Sys_ConsoleInputShutdown( void )
+{
+#ifdef DEDICATED
+ TTY_Shutdown( );
+#endif
+}
+
+/*
+=================
+Sys_ConsoleInput
+
+Handle new console input
+=================
+*/
+char *Sys_ConsoleInput(void)
+{
+#ifdef DEDICATED
+ return TTY_ConsoleInput( );
+#endif
+
+ return NULL;
+}
+
+/*
+=================
+Sys_Exit
+
+Single exit point (regular exit or in case of error)
+=================
+*/
+void Sys_Exit( int ex )
+{
+ Sys_ConsoleInputShutdown();
+
+#ifndef DEDICATED
+ SDL_Quit( );
+#endif
+
+#ifdef NDEBUG
+ // _exit is called instead of exit since there are rumours of
+ // GL libraries installing atexit calls that we don't want to call
+ // FIXME: get some testing done with plain exit
+ _exit(ex);
+#else
+ // Cause a backtrace on error exits
+ assert( ex == 0 );
+ exit(ex);
+#endif
+}
+
+/*
+=================
+Sys_Quit
+=================
+*/
+void Sys_Quit (void)
+{
+ CL_Shutdown ();
+ Sys_Exit(0);
+}
+
+/*
+=================
+Sys_GetProcessorFeatures
+=================
+*/
+cpuFeatures_t Sys_GetProcessorFeatures( void )
+{
+ cpuFeatures_t features = 0;
+
+#ifndef DEDICATED
+ if( SDL_HasRDTSC( ) ) features |= CF_RDTSC;
+ if( SDL_HasMMX( ) ) features |= CF_MMX;
+ if( SDL_HasMMXExt( ) ) features |= CF_MMX_EXT;
+ if( SDL_Has3DNow( ) ) features |= CF_3DNOW;
+ if( SDL_Has3DNowExt( ) ) features |= CF_3DNOW_EXT;
+ if( SDL_HasSSE( ) ) features |= CF_SSE;
+ if( SDL_HasSSE2( ) ) features |= CF_SSE2;
+ if( SDL_HasAltiVec( ) ) features |= CF_ALTIVEC;
+#endif
+
+ return features;
+}
+
+/*
+=================
+Sys_Init
+=================
+*/
+void Sys_Init(void)
+{
+ Cmd_AddCommand( "in_restart", Sys_In_Restart_f );
+ Cvar_Set( "arch", OS_STRING " " ARCH_STRING );
+ Cvar_Set( "username", Sys_GetCurrentUser( ) );
+}
+
+static struct Q3ToAnsiColorTable_s
+{
+ char Q3color;
+ char *ANSIcolor;
+} TTY_colorTable[ ] =
+{
+ { COLOR_BLACK, "30" },
+ { COLOR_RED, "31" },
+ { COLOR_GREEN, "32" },
+ { COLOR_YELLOW, "33" },
+ { COLOR_BLUE, "34" },
+ { COLOR_CYAN, "36" },
+ { COLOR_MAGENTA, "35" },
+ { COLOR_WHITE, "0" }
+};
+
+static int TTY_colorTableSize =
+ sizeof( TTY_colorTable ) / sizeof( TTY_colorTable[ 0 ] );
+
+/*
+=================
+Sys_ANSIColorify
+
+Transform Q3 colour codes to ANSI escape sequences
+=================
+*/
+static void Sys_ANSIColorify( const char *msg, char *buffer, int bufferSize )
+{
+ int msgLength, pos;
+ int i, j;
+ char *escapeCode;
+ char tempBuffer[ 7 ];
+
+ if( !msg || !buffer )
+ return;
+
+ msgLength = strlen( msg );
+ pos = 0;
+ i = 0;
+ buffer[ 0 ] = '\0';
+
+ while( i < msgLength )
+ {
+ if( msg[ i ] == '\n' )
+ {
+ Com_sprintf( tempBuffer, 7, "%c[0m\n", 0x1B );
+ strncat( buffer, tempBuffer, bufferSize );
+ i++;
+ }
+ else if( msg[ i ] == Q_COLOR_ESCAPE )
+ {
+ i++;
+
+ if( i < msgLength )
+ {
+ escapeCode = NULL;
+ for( j = 0; j < TTY_colorTableSize; j++ )
+ {
+ if( msg[ i ] == TTY_colorTable[ j ].Q3color )
+ {
+ escapeCode = TTY_colorTable[ j ].ANSIcolor;
+ break;
+ }
+ }
+
+ if( escapeCode )
+ {
+ Com_sprintf( tempBuffer, 7, "%c[%sm", 0x1B, escapeCode );
+ strncat( buffer, tempBuffer, bufferSize );
+ }
+
+ i++;
+ }
+ }
+ else
+ {
+ Com_sprintf( tempBuffer, 7, "%c", msg[ i++ ] );
+ strncat( buffer, tempBuffer, bufferSize );
+ }
+ }
+}
+
+/*
+=================
+Sys_Print
+=================
+*/
+void Sys_Print( const char *msg )
+{
+#ifdef DEDICATED
+ TTY_Hide();
+#endif
+
+ if( com_ansiColor && com_ansiColor->integer )
+ {
+ char ansiColorString[ MAXPRINTMSG ];
+ Sys_ANSIColorify( msg, ansiColorString, MAXPRINTMSG );
+ fputs( ansiColorString, stderr );
+ }
+ else
+ fputs(msg, stderr);
+
+#ifdef DEDICATED
+ TTY_Show();
+#endif
+}
+
+/*
+=================
+Sys_Error
+=================
+*/
+void Sys_Error( const char *error, ... )
+{
+ va_list argptr;
+ char string[1024];
+
+#ifdef DEDICATED
+ TTY_Hide();
+#endif
+
+ CL_Shutdown ();
+
+ va_start (argptr,error);
+ Q_vsnprintf (string, sizeof(string), error, argptr);
+ va_end (argptr);
+ fprintf(stderr, "Sys_Error: %s\n", string);
+
+ Sys_Exit( 1 );
+}
+
+/*
+=================
+Sys_Warn
+=================
+*/
+void Sys_Warn( char *warning, ... )
+{
+ va_list argptr;
+ char string[1024];
+
+ va_start (argptr,warning);
+ Q_vsnprintf (string, sizeof(string), warning, argptr);
+ va_end (argptr);
+
+#ifdef DEDICATED
+ TTY_Hide();
+#endif
+
+ fprintf(stderr, "Warning: %s", string);
+
+#ifdef DEDICATED
+ TTY_Show();
+#endif
+}
+
+/*
+============
+Sys_FileTime
+
+returns -1 if not present
+============
+*/
+int Sys_FileTime( char *path )
+{
+ struct stat buf;
+
+ if (stat (path,&buf) == -1)
+ return -1;
+
+ return buf.st_mtime;
+}
+
+/*
+=================
+Sys_UnloadDll
+=================
+*/
+void Sys_UnloadDll( void *dllHandle )
+{
+ if( !dllHandle )
+ {
+ Com_Printf("Sys_UnloadDll(NULL)\n");
+ return;
+ }
+
+ Sys_UnloadLibrary(dllHandle);
+}
+
+/*
+=================
+Sys_TryLibraryLoad
+=================
+*/
+static void* Sys_TryLibraryLoad(const char* base, const char* gamedir, const char* fname, char* fqpath )
+{
+ void* libHandle;
+ char* fn;
+
+ *fqpath = 0;
+
+ fn = FS_BuildOSPath( base, gamedir, fname );
+ Com_Printf( "Sys_LoadDll(%s)... \n", fn );
+
+ libHandle = Sys_LoadLibrary(fn);
+
+ if(!libHandle) {
+ Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, Sys_LibraryError() );
+ return NULL;
+ }
+
+ Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn );
+ Q_strncpyz ( fqpath , fn , MAX_QPATH ) ;
+
+ return libHandle;
+}
+
+/*
+=================
+Sys_LoadDll
+
+Used to load a development dll instead of a virtual machine
+#1 look down current path
+#2 look in fs_homepath
+#3 look in fs_basepath
+=================
+*/
+void *Sys_LoadDll( const char *name, char *fqpath ,
+ intptr_t (**entryPoint)(int, ...),
+ intptr_t (*systemcalls)(intptr_t, ...) )
+{
+ void *libHandle;
+ void (*dllEntry)( intptr_t (*syscallptr)(intptr_t, ...) );
+ char curpath[MAX_OSPATH];
+ char fname[MAX_OSPATH];
+ char *basepath;
+ char *homepath;
+ char *pwdpath;
+ char *gamedir;
+
+ assert( name );
+
+ getcwd(curpath, sizeof(curpath));
+ snprintf (fname, sizeof(fname), "%s" ARCH_STRING DLL_EXT, name);
+
+ // TODO: use fs_searchpaths from files.c
+ pwdpath = Sys_Cwd();
+ basepath = Cvar_VariableString( "fs_basepath" );
+ homepath = Cvar_VariableString( "fs_homepath" );
+ gamedir = Cvar_VariableString( "fs_game" );
+
+ libHandle = Sys_TryLibraryLoad(pwdpath, gamedir, fname, fqpath);
+
+ if(!libHandle && homepath)
+ libHandle = Sys_TryLibraryLoad(homepath, gamedir, fname, fqpath);
+
+ if(!libHandle && basepath)
+ libHandle = Sys_TryLibraryLoad(basepath, gamedir, fname, fqpath);
+
+ if(!libHandle) {
+ Com_Printf ( "Sys_LoadDll(%s) failed to load library\n", name );
+ return NULL;
+ }
+
+ dllEntry = Sys_LoadFunction( libHandle, "dllEntry" );
+ *entryPoint = Sys_LoadFunction( libHandle, "vmMain" );
+
+ if ( !*entryPoint || !dllEntry )
+ {
+ Com_Printf ( "Sys_LoadDll(%s) failed to find vmMain function:\n\"%s\" !\n", name, Sys_LibraryError( ) );
+ Sys_UnloadLibrary(libHandle);
+
+ return NULL;
+ }
+
+ Com_Printf ( "Sys_LoadDll(%s) found vmMain function at %p\n", name, *entryPoint );
+ dllEntry( systemcalls );
+
+ return libHandle;
+}
+
+/*
+=================
+Sys_Idle
+=================
+*/
+static void Sys_Idle( void )
+{
+#ifndef DEDICATED
+ int appState = SDL_GetAppState( );
+ int sleep = 0;
+
+ // If we have no input focus at all, sleep a bit
+ if( !( appState & ( SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS ) ) )
+ {
+ Cvar_SetValue( "com_unfocused", 1 );
+ sleep += 16;
+ }
+ else
+ Cvar_SetValue( "com_unfocused", 0 );
+
+ // If we're minimised, sleep a bit more
+ if( !( appState & SDL_APPACTIVE ) )
+ {
+ Cvar_SetValue( "com_minimized", 1 );
+ sleep += 32;
+ }
+ else
+ Cvar_SetValue( "com_minimized", 0 );
+
+ if( !com_dedicated->integer && sleep )
+ SDL_Delay( sleep );
+#else
+ // Dedicated server idles via NET_Sleep
+#endif
+}
+
+/*
+=================
+Sys_ParseArgs
+=================
+*/
+void Sys_ParseArgs( int argc, char **argv )
+{
+ if( argc == 2 )
+ {
+ if( !strcmp( argv[1], "--version" ) ||
+ !strcmp( argv[1], "-v" ) )
+ {
+ const char* date = __DATE__;
+#ifdef DEDICATED
+ fprintf( stdout, Q3_VERSION " dedicated server (%s)\n", date );
+#else
+ fprintf( stdout, Q3_VERSION " client (%s)\n", date );
+#endif
+ Sys_Exit(0);
+ }
+ }
+}
+
+#ifndef DEFAULT_BASEDIR
+# ifdef MACOS_X
+# define DEFAULT_BASEDIR Sys_StripAppBundle(Sys_BinaryPath())
+# else
+# define DEFAULT_BASEDIR Sys_BinaryPath()
+# endif
+#endif
+
+/*
+=================
+Sys_SigHandler
+=================
+*/
+static void Sys_SigHandler( int signal )
+{
+ static qboolean signalcaught = qfalse;
+
+ if( signalcaught )
+ {
+ fprintf( stderr, "DOUBLE SIGNAL FAULT: Received signal %d, exiting...\n",
+ signal );
+ }
+ else
+ {
+ signalcaught = qtrue;
+ fprintf( stderr, "Received signal %d, exiting...\n", signal );
+#ifndef DEDICATED
+ CL_Shutdown();
+#endif
+ SV_Shutdown( "Signal caught" );
+ }
+
+ Sys_Exit( 0 ); // Exit with 0 to avoid recursive signals
+}
+
+/*
+=================
+main
+=================
+*/
+int main( int argc, char **argv )
+{
+ int i;
+ char commandLine[ MAX_STRING_CHARS ] = { 0 };
+
+ Sys_ParseArgs( argc, argv );
+ Sys_SetBinaryPath( Sys_Dirname( argv[ 0 ] ) );
+ Sys_SetDefaultInstallPath( DEFAULT_BASEDIR );
+
+ // Concatenate the command line for passing to Com_Init
+ for( i = 1; i < argc; i++ )
+ {
+ Q_strcat( commandLine, sizeof( commandLine ), argv[ i ] );
+ Q_strcat( commandLine, sizeof( commandLine ), " " );
+ }
+
+ Com_Init( commandLine );
+ NET_Init();
+
+ Sys_ConsoleInputInit();
+
+#ifndef _WIN32
+ // Windows doesn't have these signals
+ signal( SIGHUP, Sys_SigHandler );
+ signal( SIGQUIT, Sys_SigHandler );
+ signal( SIGTRAP, Sys_SigHandler );
+ signal( SIGIOT, Sys_SigHandler );
+ signal( SIGBUS, Sys_SigHandler );
+#endif
+
+ signal( SIGILL, Sys_SigHandler );
+ signal( SIGFPE, Sys_SigHandler );
+ signal( SIGSEGV, Sys_SigHandler );
+ signal( SIGTERM, Sys_SigHandler );
+
+ while( 1 )
+ {
+ Sys_Idle( );
+ IN_Frame( );
+ Com_Frame( );
+ }
+
+ return 0;
+}
+
diff --git a/code/sys/sys_unix.c b/code/sys/sys_unix.c
new file mode 100644
index 0000000..8a8240b
--- /dev/null
+++ b/code/sys/sys_unix.c
@@ -0,0 +1,450 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <errno.h>
+#include <stdio.h>
+#include <dirent.h>
+#include <unistd.h>
+#include <sys/mman.h>
+#include <sys/time.h>
+#include <pwd.h>
+#include <libgen.h>
+
+#include "../qcommon/q_shared.h"
+#include "../qcommon/qcommon.h"
+
+// Used to determine where to store user-specific files
+static char homePath[ MAX_OSPATH ] = { 0 };
+
+/*
+==================
+Sys_DefaultHomePath
+==================
+*/
+char *Sys_DefaultHomePath(void)
+{
+ char *p;
+
+ if( !*homePath )
+ {
+ if( ( p = getenv( "HOME" ) ) != NULL )
+ {
+ Q_strncpyz( homePath, p, sizeof( homePath ) );
+#ifdef MACOS_X
+ Q_strcat( homePath, sizeof( homePath ), "/Library/Application Support/Quake3" );
+#else
+ Q_strcat( homePath, sizeof( homePath ), "/.q3a" );
+#endif
+ if( mkdir( homePath, 0777 ) )
+ {
+ if( errno != EEXIST )
+ {
+ Sys_Error( "Unable to create directory \"%s\", error is %s(%d)\n",
+ homePath, strerror( errno ), errno );
+ }
+ }
+ }
+ }
+
+ return homePath;
+}
+
+/*
+================
+Sys_Milliseconds
+================
+*/
+/* base time in seconds, that's our origin
+ timeval:tv_sec is an int:
+ assuming this wraps every 0x7fffffff - ~68 years since the Epoch (1970) - we're safe till 2038
+ using unsigned long data type to work right with Sys_XTimeToSysTime */
+unsigned long sys_timeBase = 0;
+/* current time in ms, using sys_timeBase as origin
+ NOTE: sys_timeBase*1000 + curtime -> ms since the Epoch
+ 0x7fffffff ms - ~24 days
+ although timeval:tv_usec is an int, I'm not sure wether it is actually used as an unsigned int
+ (which would affect the wrap period) */
+int curtime;
+int Sys_Milliseconds (void)
+{
+ struct timeval tp;
+
+ gettimeofday(&tp, NULL);
+
+ if (!sys_timeBase)
+ {
+ sys_timeBase = tp.tv_sec;
+ return tp.tv_usec/1000;
+ }
+
+ curtime = (tp.tv_sec - sys_timeBase)*1000 + tp.tv_usec/1000;
+
+ return curtime;
+}
+
+#if !id386
+/*
+==================
+fastftol
+==================
+*/
+long fastftol( float f )
+{
+ return (long)f;
+}
+
+/*
+==================
+Sys_SnapVector
+==================
+*/
+void Sys_SnapVector( float *v )
+{
+ v[0] = rint(v[0]);
+ v[1] = rint(v[1]);
+ v[2] = rint(v[2]);
+}
+#endif
+
+
+/*
+==================
+Sys_RandomBytes
+==================
+*/
+qboolean Sys_RandomBytes( byte *string, int len )
+{
+ FILE *fp;
+
+ fp = fopen( "/dev/urandom", "r" );
+ if( !fp )
+ return qfalse;
+
+ if( !fread( string, sizeof( byte ), len, fp ) )
+ {
+ fclose( fp );
+ return qfalse;
+ }
+
+ fclose( fp );
+ return qtrue;
+}
+
+/*
+==================
+Sys_GetCurrentUser
+==================
+*/
+char *Sys_GetCurrentUser( void )
+{
+ struct passwd *p;
+
+ if ( (p = getpwuid( getuid() )) == NULL ) {
+ return "player";
+ }
+ return p->pw_name;
+}
+
+/*
+==================
+Sys_GetClipboardData
+==================
+*/
+char *Sys_GetClipboardData(void)
+{
+ return NULL;
+}
+
+#define MEM_THRESHOLD 96*1024*1024
+
+/*
+==================
+Sys_LowPhysicalMemory
+
+TODO
+==================
+*/
+qboolean Sys_LowPhysicalMemory( void )
+{
+ return qfalse;
+}
+
+/*
+==================
+Sys_Basename
+==================
+*/
+const char *Sys_Basename( char *path )
+{
+ return basename( path );
+}
+
+/*
+==================
+Sys_Dirname
+==================
+*/
+const char *Sys_Dirname( char *path )
+{
+ return dirname( path );
+}
+
+/*
+==================
+Sys_Mkdir
+==================
+*/
+void Sys_Mkdir( const char *path )
+{
+ mkdir( path, 0777 );
+}
+
+/*
+==================
+Sys_Cwd
+==================
+*/
+char *Sys_Cwd( void )
+{
+ static char cwd[MAX_OSPATH];
+
+ getcwd( cwd, sizeof( cwd ) - 1 );
+ cwd[MAX_OSPATH-1] = 0;
+
+ return cwd;
+}
+
+/*
+==============================================================
+
+DIRECTORY SCANNING
+
+==============================================================
+*/
+
+#define MAX_FOUND_FILES 0x1000
+
+/*
+==================
+Sys_ListFilteredFiles
+==================
+*/
+void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **list, int *numfiles )
+{
+ char search[MAX_OSPATH], newsubdirs[MAX_OSPATH];
+ char filename[MAX_OSPATH];
+ DIR *fdir;
+ struct dirent *d;
+ struct stat st;
+
+ if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
+ return;
+ }
+
+ if (strlen(subdirs)) {
+ Com_sprintf( search, sizeof(search), "%s/%s", basedir, subdirs );
+ }
+ else {
+ Com_sprintf( search, sizeof(search), "%s", basedir );
+ }
+
+ if ((fdir = opendir(search)) == NULL) {
+ return;
+ }
+
+ while ((d = readdir(fdir)) != NULL) {
+ Com_sprintf(filename, sizeof(filename), "%s/%s", search, d->d_name);
+ if (stat(filename, &st) == -1)
+ continue;
+
+ if (st.st_mode & S_IFDIR) {
+ if (Q_stricmp(d->d_name, ".") && Q_stricmp(d->d_name, "..")) {
+ if (strlen(subdirs)) {
+ Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s/%s", subdirs, d->d_name);
+ }
+ else {
+ Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", d->d_name);
+ }
+ Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles );
+ }
+ }
+ if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
+ break;
+ }
+ Com_sprintf( filename, sizeof(filename), "%s/%s", subdirs, d->d_name );
+ if (!Com_FilterPath( filter, filename, qfalse ))
+ continue;
+ list[ *numfiles ] = CopyString( filename );
+ (*numfiles)++;
+ }
+
+ closedir(fdir);
+}
+
+/*
+==================
+Sys_ListFiles
+==================
+*/
+char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs )
+{
+ struct dirent *d;
+ DIR *fdir;
+ qboolean dironly = wantsubs;
+ char search[MAX_OSPATH];
+ int nfiles;
+ char **listCopy;
+ char *list[MAX_FOUND_FILES];
+ int i;
+ struct stat st;
+
+ int extLen;
+
+ if (filter) {
+
+ nfiles = 0;
+ Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
+
+ list[ nfiles ] = NULL;
+ *numfiles = nfiles;
+
+ if (!nfiles)
+ return NULL;
+
+ listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
+ for ( i = 0 ; i < nfiles ; i++ ) {
+ listCopy[i] = list[i];
+ }
+ listCopy[i] = NULL;
+
+ return listCopy;
+ }
+
+ if ( !extension)
+ extension = "";
+
+ if ( extension[0] == '/' && extension[1] == 0 ) {
+ extension = "";
+ dironly = qtrue;
+ }
+
+ extLen = strlen( extension );
+
+ // search
+ nfiles = 0;
+
+ if ((fdir = opendir(directory)) == NULL) {
+ *numfiles = 0;
+ return NULL;
+ }
+
+ while ((d = readdir(fdir)) != NULL) {
+ Com_sprintf(search, sizeof(search), "%s/%s", directory, d->d_name);
+ if (stat(search, &st) == -1)
+ continue;
+ if ((dironly && !(st.st_mode & S_IFDIR)) ||
+ (!dironly && (st.st_mode & S_IFDIR)))
+ continue;
+
+ if (*extension) {
+ if ( strlen( d->d_name ) < strlen( extension ) ||
+ Q_stricmp(
+ d->d_name + strlen( d->d_name ) - strlen( extension ),
+ extension ) ) {
+ continue; // didn't match
+ }
+ }
+
+ if ( nfiles == MAX_FOUND_FILES - 1 )
+ break;
+ list[ nfiles ] = CopyString( d->d_name );
+ nfiles++;
+ }
+
+ list[ nfiles ] = NULL;
+
+ closedir(fdir);
+
+ // return a copy of the list
+ *numfiles = nfiles;
+
+ if ( !nfiles ) {
+ return NULL;
+ }
+
+ listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
+ for ( i = 0 ; i < nfiles ; i++ ) {
+ listCopy[i] = list[i];
+ }
+ listCopy[i] = NULL;
+
+ return listCopy;
+}
+
+/*
+==================
+Sys_FreeFileList
+==================
+*/
+void Sys_FreeFileList( char **list )
+{
+ int i;
+
+ if ( !list ) {
+ return;
+ }
+
+ for ( i = 0 ; list[i] ; i++ ) {
+ Z_Free( list[i] );
+ }
+
+ Z_Free( list );
+}
+
+#ifdef MACOS_X
+/*
+=================
+Sys_StripAppBundle
+
+Discovers if passed dir is suffixed with the directory structure of a Mac OS X
+.app bundle. If it is, the .app directory structure is stripped off the end and
+the result is returned. If not, dir is returned untouched.
+=================
+*/
+char *Sys_StripAppBundle( char *dir )
+{
+ static char cwd[MAX_OSPATH];
+
+ Q_strncpyz(cwd, dir, sizeof(cwd));
+ if(strcmp(Sys_Basename(cwd), "MacOS"))
+ return dir;
+ Q_strncpyz(cwd, Sys_Dirname(cwd), sizeof(cwd));
+ if(strcmp(Sys_Basename(cwd), "Contents"))
+ return dir;
+ Q_strncpyz(cwd, Sys_Dirname(cwd), sizeof(cwd));
+ if(!strstr(Sys_Basename(cwd), ".app"))
+ return dir;
+ Q_strncpyz(cwd, Sys_Dirname(cwd), sizeof(cwd));
+ return cwd;
+}
+#endif // MACOS_X
diff --git a/code/sys/sys_win32.c b/code/sys/sys_win32.c
new file mode 100644
index 0000000..1ab3130
--- /dev/null
+++ b/code/sys/sys_win32.c
@@ -0,0 +1,510 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#include "../qcommon/q_shared.h"
+#include "../qcommon/qcommon.h"
+#include "sys_local.h"
+
+#include <windows.h>
+#include <lmerr.h>
+#include <lmcons.h>
+#include <lmwksta.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <stdio.h>
+#include <direct.h>
+#include <io.h>
+#include <conio.h>
+#include <wincrypt.h>
+#include <shlobj.h>
+
+// Used to determine where to store user-specific files
+static char homePath[ MAX_OSPATH ] = { 0 };
+
+/*
+================
+Sys_DefaultHomePath
+================
+*/
+char *Sys_DefaultHomePath( void )
+{
+ TCHAR szPath[MAX_PATH];
+ FARPROC qSHGetFolderPath;
+ HMODULE shfolder = LoadLibrary("shfolder.dll");
+
+ if( !*homePath )
+ {
+ if(shfolder == NULL)
+ {
+ Com_Printf("Unable to load SHFolder.dll\n");
+ return NULL;
+ }
+
+ qSHGetFolderPath = GetProcAddress(shfolder, "SHGetFolderPathA");
+ if(qSHGetFolderPath == NULL)
+ {
+ Com_Printf("Unable to find SHGetFolderPath in SHFolder.dll\n");
+ FreeLibrary(shfolder);
+ return NULL;
+ }
+
+ if( !SUCCEEDED( qSHGetFolderPath( NULL, CSIDL_APPDATA,
+ NULL, 0, szPath ) ) )
+ {
+ Com_Printf("Unable to detect CSIDL_APPDATA\n");
+ FreeLibrary(shfolder);
+ return NULL;
+ }
+ Q_strncpyz( homePath, szPath, sizeof( homePath ) );
+ Q_strcat( homePath, sizeof( homePath ), "\\Quake3" );
+ FreeLibrary(shfolder);
+ if( !CreateDirectory( homePath, NULL ) )
+ {
+ if( GetLastError() != ERROR_ALREADY_EXISTS )
+ {
+ Com_Printf("Unable to create directory \"%s\"\n", homePath );
+ return NULL;
+ }
+ }
+ }
+
+ return homePath;
+}
+
+/*
+================
+Sys_Milliseconds
+================
+*/
+int sys_timeBase;
+int Sys_Milliseconds (void)
+{
+ int sys_curtime;
+ static qboolean initialized = qfalse;
+
+ if (!initialized) {
+ sys_timeBase = timeGetTime();
+ initialized = qtrue;
+ }
+ sys_curtime = timeGetTime() - sys_timeBase;
+
+ return sys_curtime;
+}
+
+#ifndef __GNUC__ //see snapvectora.s
+/*
+================
+Sys_SnapVector
+================
+*/
+void Sys_SnapVector( float *v )
+{
+ int i;
+ float f;
+
+ f = *v;
+ __asm fld f;
+ __asm fistp i;
+ *v = i;
+ v++;
+ f = *v;
+ __asm fld f;
+ __asm fistp i;
+ *v = i;
+ v++;
+ f = *v;
+ __asm fld f;
+ __asm fistp i;
+ *v = i;
+}
+#endif
+
+/*
+================
+Sys_RandomBytes
+================
+*/
+qboolean Sys_RandomBytes( byte *string, int len )
+{
+ HCRYPTPROV prov;
+
+ if( !CryptAcquireContext( &prov, NULL, NULL,
+ PROV_RSA_FULL, CRYPT_VERIFYCONTEXT ) ) {
+
+ return qfalse;
+ }
+
+ if( !CryptGenRandom( prov, len, (BYTE *)string ) ) {
+ CryptReleaseContext( prov, 0 );
+ return qfalse;
+ }
+ CryptReleaseContext( prov, 0 );
+ return qtrue;
+}
+
+/*
+================
+Sys_GetCurrentUser
+================
+*/
+char *Sys_GetCurrentUser( void )
+{
+ static char s_userName[1024];
+ unsigned long size = sizeof( s_userName );
+
+ if( !GetUserName( s_userName, &size ) )
+ strcpy( s_userName, "player" );
+
+ if( !s_userName[0] )
+ {
+ strcpy( s_userName, "player" );
+ }
+
+ return s_userName;
+}
+
+/*
+================
+Sys_GetClipboardData
+================
+*/
+char *Sys_GetClipboardData( void )
+{
+ char *data = NULL;
+ char *cliptext;
+
+ if ( OpenClipboard( NULL ) != 0 ) {
+ HANDLE hClipboardData;
+
+ if ( ( hClipboardData = GetClipboardData( CF_TEXT ) ) != 0 ) {
+ if ( ( cliptext = GlobalLock( hClipboardData ) ) != 0 ) {
+ data = Z_Malloc( GlobalSize( hClipboardData ) + 1 );
+ Q_strncpyz( data, cliptext, GlobalSize( hClipboardData ) );
+ GlobalUnlock( hClipboardData );
+
+ strtok( data, "\n\r\b" );
+ }
+ }
+ CloseClipboard();
+ }
+ return data;
+}
+
+#define MEM_THRESHOLD 96*1024*1024
+
+/*
+==================
+Sys_LowPhysicalMemory
+==================
+*/
+qboolean Sys_LowPhysicalMemory( void )
+{
+ MEMORYSTATUS stat;
+ GlobalMemoryStatus (&stat);
+ return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse;
+}
+
+/*
+==============
+Sys_Basename
+==============
+*/
+const char *Sys_Basename( char *path )
+{
+ static char base[ MAX_OSPATH ] = { 0 };
+ int length;
+
+ length = strlen( path ) - 1;
+
+ // Skip trailing slashes
+ while( length > 0 && path[ length ] == '\\' )
+ length--;
+
+ while( length > 0 && path[ length - 1 ] != '\\' )
+ length--;
+
+ Q_strncpyz( base, &path[ length ], sizeof( base ) );
+
+ length = strlen( base ) - 1;
+
+ // Strip trailing slashes
+ while( length > 0 && base[ length ] == '\\' )
+ base[ length-- ] = '\0';
+
+ return base;
+}
+
+/*
+==============
+Sys_Dirname
+==============
+*/
+const char *Sys_Dirname( char *path )
+{
+ static char dir[ MAX_OSPATH ] = { 0 };
+ int length;
+
+ Q_strncpyz( dir, path, sizeof( dir ) );
+ length = strlen( dir ) - 1;
+
+ while( length > 0 && dir[ length ] != '\\' )
+ length--;
+
+ dir[ length ] = '\0';
+
+ return dir;
+}
+
+/*
+==============
+Sys_Mkdir
+==============
+*/
+void Sys_Mkdir( const char *path )
+{
+ _mkdir (path);
+}
+
+/*
+==============
+Sys_Cwd
+==============
+*/
+char *Sys_Cwd( void ) {
+ static char cwd[MAX_OSPATH];
+
+ _getcwd( cwd, sizeof( cwd ) - 1 );
+ cwd[MAX_OSPATH-1] = 0;
+
+ return cwd;
+}
+
+/*
+==============================================================
+
+DIRECTORY SCANNING
+
+==============================================================
+*/
+
+#define MAX_FOUND_FILES 0x1000
+
+/*
+==============
+Sys_ListFilteredFiles
+==============
+*/
+void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **list, int *numfiles )
+{
+ char search[MAX_OSPATH], newsubdirs[MAX_OSPATH];
+ char filename[MAX_OSPATH];
+ int findhandle;
+ struct _finddata_t findinfo;
+
+ if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
+ return;
+ }
+
+ if (strlen(subdirs)) {
+ Com_sprintf( search, sizeof(search), "%s\\%s\\*", basedir, subdirs );
+ }
+ else {
+ Com_sprintf( search, sizeof(search), "%s\\*", basedir );
+ }
+
+ findhandle = _findfirst (search, &findinfo);
+ if (findhandle == -1) {
+ return;
+ }
+
+ do {
+ if (findinfo.attrib & _A_SUBDIR) {
+ if (Q_stricmp(findinfo.name, ".") && Q_stricmp(findinfo.name, "..")) {
+ if (strlen(subdirs)) {
+ Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s\\%s", subdirs, findinfo.name);
+ }
+ else {
+ Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", findinfo.name);
+ }
+ Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles );
+ }
+ }
+ if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
+ break;
+ }
+ Com_sprintf( filename, sizeof(filename), "%s\\%s", subdirs, findinfo.name );
+ if (!Com_FilterPath( filter, filename, qfalse ))
+ continue;
+ list[ *numfiles ] = CopyString( filename );
+ (*numfiles)++;
+ } while ( _findnext (findhandle, &findinfo) != -1 );
+
+ _findclose (findhandle);
+}
+
+/*
+==============
+strgtr
+==============
+*/
+static qboolean strgtr(const char *s0, const char *s1)
+{
+ int l0, l1, i;
+
+ l0 = strlen(s0);
+ l1 = strlen(s1);
+
+ if (l1<l0) {
+ l0 = l1;
+ }
+
+ for(i=0;i<l0;i++) {
+ if (s1[i] > s0[i]) {
+ return qtrue;
+ }
+ if (s1[i] < s0[i]) {
+ return qfalse;
+ }
+ }
+ return qfalse;
+}
+
+/*
+==============
+Sys_ListFiles
+==============
+*/
+char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs )
+{
+ char search[MAX_OSPATH];
+ int nfiles;
+ char **listCopy;
+ char *list[MAX_FOUND_FILES];
+ struct _finddata_t findinfo;
+ int findhandle;
+ int flag;
+ int i;
+
+ if (filter) {
+
+ nfiles = 0;
+ Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
+
+ list[ nfiles ] = 0;
+ *numfiles = nfiles;
+
+ if (!nfiles)
+ return NULL;
+
+ listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
+ for ( i = 0 ; i < nfiles ; i++ ) {
+ listCopy[i] = list[i];
+ }
+ listCopy[i] = NULL;
+
+ return listCopy;
+ }
+
+ if ( !extension) {
+ extension = "";
+ }
+
+ // passing a slash as extension will find directories
+ if ( extension[0] == '/' && extension[1] == 0 ) {
+ extension = "";
+ flag = 0;
+ } else {
+ flag = _A_SUBDIR;
+ }
+
+ Com_sprintf( search, sizeof(search), "%s\\*%s", directory, extension );
+
+ // search
+ nfiles = 0;
+
+ findhandle = _findfirst (search, &findinfo);
+ if (findhandle == -1) {
+ *numfiles = 0;
+ return NULL;
+ }
+
+ do {
+ if ( (!wantsubs && flag ^ ( findinfo.attrib & _A_SUBDIR )) || (wantsubs && findinfo.attrib & _A_SUBDIR) ) {
+ if ( nfiles == MAX_FOUND_FILES - 1 ) {
+ break;
+ }
+ list[ nfiles ] = CopyString( findinfo.name );
+ nfiles++;
+ }
+ } while ( _findnext (findhandle, &findinfo) != -1 );
+
+ list[ nfiles ] = 0;
+
+ _findclose (findhandle);
+
+ // return a copy of the list
+ *numfiles = nfiles;
+
+ if ( !nfiles ) {
+ return NULL;
+ }
+
+ listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
+ for ( i = 0 ; i < nfiles ; i++ ) {
+ listCopy[i] = list[i];
+ }
+ listCopy[i] = NULL;
+
+ do {
+ flag = 0;
+ for(i=1; i<nfiles; i++) {
+ if (strgtr(listCopy[i-1], listCopy[i])) {
+ char *temp = listCopy[i];
+ listCopy[i] = listCopy[i-1];
+ listCopy[i-1] = temp;
+ flag = 1;
+ }
+ }
+ } while(flag);
+
+ return listCopy;
+}
+
+/*
+==============
+Sys_FreeFileList
+==============
+*/
+void Sys_FreeFileList( char **list )
+{
+ int i;
+
+ if ( !list ) {
+ return;
+ }
+
+ for ( i = 0 ; list[i] ; i++ ) {
+ Z_Free( list[i] );
+ }
+
+ Z_Free( list );
+}
diff --git a/code/sys/tty_console.c b/code/sys/tty_console.c
new file mode 100644
index 0000000..34a09d1
--- /dev/null
+++ b/code/sys/tty_console.c
@@ -0,0 +1,440 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#include "../qcommon/q_shared.h"
+#include "../qcommon/qcommon.h"
+
+#include <unistd.h>
+#include <signal.h>
+#include <termios.h>
+#include <fcntl.h>
+
+/*
+=============================================================
+tty console routines
+
+NOTE: if the user is editing a line when something gets printed to the early
+console then it won't look good so we provide TTY_Hide and TTY_Show to be
+called before and after a stdout or stderr output
+=============================================================
+*/
+
+// general flag to tell about tty console mode
+static qboolean ttycon_on = qfalse;
+static int ttycon_hide = 0;
+
+// some key codes that the terminal may be using, initialised on start up
+static int TTY_erase;
+static int TTY_eof;
+
+static struct termios TTY_tc;
+
+static field_t TTY_con;
+
+// This is somewhat of aduplicate of the graphical console history
+// but it's safer more modular to have our own here
+#define TTY_HISTORY 32
+static field_t ttyEditLines[ TTY_HISTORY ];
+static int hist_current = -1, hist_count = 0;
+
+/*
+==================
+TTY_FlushIn
+
+Flush stdin, I suspect some terminals are sending a LOT of shit
+FIXME relevant?
+==================
+*/
+static void TTY_FlushIn( void )
+{
+ char key;
+ while (read(0, &key, 1)!=-1);
+}
+
+/*
+==================
+TTY_Back
+
+Output a backspace
+
+NOTE: it seems on some terminals just sending '\b' is not enough so instead we
+send "\b \b"
+(FIXME there may be a way to find out if '\b' alone would work though)
+==================
+*/
+static void TTY_Back( void )
+{
+ char key;
+ key = '\b';
+ write(1, &key, 1);
+ key = ' ';
+ write(1, &key, 1);
+ key = '\b';
+ write(1, &key, 1);
+}
+
+/*
+==================
+TTY_Hide
+
+Clear the display of the line currently edited
+bring cursor back to beginning of line
+==================
+*/
+void TTY_Hide( void )
+{
+ if( ttycon_on )
+ {
+ int i;
+ if (ttycon_hide)
+ {
+ ttycon_hide++;
+ return;
+ }
+ if (TTY_con.cursor>0)
+ {
+ for (i=0; i<TTY_con.cursor; i++)
+ {
+ TTY_Back();
+ }
+ }
+ TTY_Back(); // Delete "]"
+ ttycon_hide++;
+ }
+}
+
+/*
+==================
+TTY_Show
+
+Show the current line
+FIXME need to position the cursor if needed?
+==================
+*/
+void TTY_Show( void )
+{
+ if( ttycon_on )
+ {
+ int i;
+
+ assert(ttycon_hide>0);
+ ttycon_hide--;
+ if (ttycon_hide == 0)
+ {
+ write( 1, "]", 1 );
+ if (TTY_con.cursor)
+ {
+ for (i=0; i<TTY_con.cursor; i++)
+ {
+ write(1, TTY_con.buffer+i, 1);
+ }
+ }
+ }
+ }
+}
+
+/*
+==================
+TTY_Shutdown
+
+Never exit without calling this, or your terminal will be left in a pretty bad state
+==================
+*/
+void TTY_Shutdown( void )
+{
+ if (ttycon_on)
+ {
+ TTY_Back(); // Delete "]"
+ tcsetattr (0, TCSADRAIN, &TTY_tc);
+
+ // Restore blocking to stdin reads
+ fcntl( 0, F_SETFL, fcntl( 0, F_GETFL, 0 ) & ~O_NDELAY );
+ }
+}
+
+/*
+==================
+Hist_Add
+==================
+*/
+void Hist_Add(field_t *field)
+{
+ int i;
+ assert(hist_count <= TTY_HISTORY);
+ assert(hist_count >= 0);
+ assert(hist_current >= -1);
+ assert(hist_current <= hist_count);
+ // make some room
+ for (i=TTY_HISTORY-1; i>0; i--)
+ {
+ ttyEditLines[i] = ttyEditLines[i-1];
+ }
+ ttyEditLines[0] = *field;
+ if (hist_count<TTY_HISTORY)
+ {
+ hist_count++;
+ }
+ hist_current = -1; // re-init
+}
+
+/*
+==================
+Hist_Prev
+==================
+*/
+field_t *Hist_Prev( void )
+{
+ int hist_prev;
+ assert(hist_count <= TTY_HISTORY);
+ assert(hist_count >= 0);
+ assert(hist_current >= -1);
+ assert(hist_current <= hist_count);
+ hist_prev = hist_current + 1;
+ if (hist_prev >= hist_count)
+ {
+ return NULL;
+ }
+ hist_current++;
+ return &(ttyEditLines[hist_current]);
+}
+
+/*
+==================
+Hist_Next
+==================
+*/
+field_t *Hist_Next( void )
+{
+ assert(hist_count <= TTY_HISTORY);
+ assert(hist_count >= 0);
+ assert(hist_current >= -1);
+ assert(hist_current <= hist_count);
+ if (hist_current >= 0)
+ {
+ hist_current--;
+ }
+ if (hist_current == -1)
+ {
+ return NULL;
+ }
+ return &(ttyEditLines[hist_current]);
+}
+
+/*
+==================
+TTY_Init
+
+Initialize the console input (tty mode if possible)
+==================
+*/
+void TTY_Init( void )
+{
+ struct termios tc;
+
+ // If the process is backgrounded (running non interactively)
+ // then SIGTTIN or SIGTOU is emitted, if not caught, turns into a SIGSTP
+ signal(SIGTTIN, SIG_IGN);
+ signal(SIGTTOU, SIG_IGN);
+
+ // Make stdin reads non-blocking
+ fcntl( 0, F_SETFL, fcntl( 0, F_GETFL, 0 ) | O_NDELAY );
+
+ if (isatty(STDIN_FILENO)!=1)
+ {
+ Com_Printf( "stdin is not a tty, tty console mode disabled\n");
+ ttycon_on = qfalse;
+ return;
+ }
+
+ Field_Clear(&TTY_con);
+ tcgetattr (0, &TTY_tc);
+ TTY_erase = TTY_tc.c_cc[VERASE];
+ TTY_eof = TTY_tc.c_cc[VEOF];
+ tc = TTY_tc;
+
+ /*
+ ECHO: don't echo input characters
+ ICANON: enable canonical mode. This enables the special
+ characters EOF, EOL, EOL2, ERASE, KILL, REPRINT,
+ STATUS, and WERASE, and buffers by lines.
+ ISIG: when any of the characters INTR, QUIT, SUSP, or
+ DSUSP are received, generate the corresponding sig­
+ nal
+ */
+ tc.c_lflag &= ~(ECHO | ICANON);
+
+ /*
+ ISTRIP strip off bit 8
+ INPCK enable input parity checking
+ */
+ tc.c_iflag &= ~(ISTRIP | INPCK);
+ tc.c_cc[VMIN] = 1;
+ tc.c_cc[VTIME] = 0;
+ tcsetattr (0, TCSADRAIN, &tc);
+ ttycon_on = qtrue;
+}
+
+/*
+==================
+TTY_ConsoleInput
+==================
+*/
+char *TTY_ConsoleInput( void )
+{
+ // we use this when sending back commands
+ static char text[256];
+ int avail;
+ char key;
+ field_t *history;
+
+ if( ttycon_on )
+ {
+ avail = read(0, &key, 1);
+ if (avail != -1)
+ {
+ // we have something
+ // backspace?
+ // NOTE TTimo testing a lot of values .. seems it's the only way to get it to work everywhere
+ if ((key == TTY_erase) || (key == 127) || (key == 8))
+ {
+ if (TTY_con.cursor > 0)
+ {
+ TTY_con.cursor--;
+ TTY_con.buffer[TTY_con.cursor] = '\0';
+ TTY_Back();
+ }
+ return NULL;
+ }
+ // check if this is a control char
+ if ((key) && (key) < ' ')
+ {
+ if (key == '\n')
+ {
+ // push it in history
+ Hist_Add(&TTY_con);
+ strcpy(text, TTY_con.buffer);
+ Field_Clear(&TTY_con);
+ key = '\n';
+ write(1, &key, 1);
+ write( 1, "]", 1 );
+ return text;
+ }
+ if (key == '\t')
+ {
+ TTY_Hide();
+ Field_AutoComplete( &TTY_con );
+ TTY_Show();
+ return NULL;
+ }
+ avail = read(0, &key, 1);
+ if (avail != -1)
+ {
+ // VT 100 keys
+ if (key == '[' || key == 'O')
+ {
+ avail = read(0, &key, 1);
+ if (avail != -1)
+ {
+ switch (key)
+ {
+ case 'A':
+ history = Hist_Prev();
+ if (history)
+ {
+ TTY_Hide();
+ TTY_con = *history;
+ TTY_Show();
+ }
+ TTY_FlushIn();
+ return NULL;
+ break;
+ case 'B':
+ history = Hist_Next();
+ TTY_Hide();
+ if (history)
+ {
+ TTY_con = *history;
+ } else
+ {
+ Field_Clear(&TTY_con);
+ }
+ TTY_Show();
+ TTY_FlushIn();
+ return NULL;
+ break;
+ case 'C':
+ return NULL;
+ case 'D':
+ return NULL;
+ }
+ }
+ }
+ }
+ Com_DPrintf("droping ISCTL sequence: %d, TTY_erase: %d\n", key, TTY_erase);
+ TTY_FlushIn();
+ return NULL;
+ }
+ // push regular character
+ TTY_con.buffer[TTY_con.cursor] = key;
+ TTY_con.cursor++;
+ // print the current line (this is differential)
+ write(1, &key, 1);
+ }
+
+ return NULL;
+ }
+ else
+ {
+ int len;
+ fd_set fdset;
+ struct timeval timeout;
+ static qboolean stdin_active;
+
+ if (!com_dedicated || !com_dedicated->value)
+ return NULL;
+
+ if (!stdin_active)
+ return NULL;
+
+ FD_ZERO(&fdset);
+ FD_SET(0, &fdset); // stdin
+ timeout.tv_sec = 0;
+ timeout.tv_usec = 0;
+ if (select (1, &fdset, NULL, NULL, &timeout) == -1 || !FD_ISSET(0, &fdset))
+ {
+ return NULL;
+ }
+
+ len = read (0, text, sizeof(text));
+ if (len == 0)
+ { // eof!
+ stdin_active = qfalse;
+ return NULL;
+ }
+
+ if (len < 1)
+ return NULL;
+ text[len-1] = 0; // rip off the /n and terminate
+
+ return text;
+ }
+}
diff --git a/code/sys/win_resource.h b/code/sys/win_resource.h
new file mode 100644
index 0000000..93c517e
--- /dev/null
+++ b/code/sys/win_resource.h
@@ -0,0 +1,44 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//{{NO_DEPENDENCIES}}
+// Microsoft Developer Studio generated include file.
+// Used by winquake.rc
+//
+#define IDS_STRING1 1
+#define IDI_ICON1 1
+#define IDB_BITMAP1 1
+#define IDB_BITMAP2 128
+#define IDC_CURSOR1 129
+#define IDC_CURSOR2 130
+#define IDC_CURSOR3 131
+
+// Next default values for new objects
+//
+#ifdef APSTUDIO_INVOKED
+#ifndef APSTUDIO_READONLY_SYMBOLS
+#define _APS_NO_MFC 1
+#define _APS_NEXT_RESOURCE_VALUE 132
+#define _APS_NEXT_COMMAND_VALUE 40001
+#define _APS_NEXT_CONTROL_VALUE 1005
+#define _APS_NEXT_SYMED_VALUE 101
+#endif
+#endif
diff --git a/code/sys/win_resource.rc b/code/sys/win_resource.rc
new file mode 100644
index 0000000..2654835
--- /dev/null
+++ b/code/sys/win_resource.rc
@@ -0,0 +1,75 @@
+//Microsoft Developer Studio generated resource script.
+//
+#include "win_resource.h"
+
+#define APSTUDIO_READONLY_SYMBOLS
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 2 resource.
+//
+#ifndef __MINGW32__
+#include "winres.h"
+#else
+#include <winresrc.h>
+#endif
+
+/////////////////////////////////////////////////////////////////////////////
+#undef APSTUDIO_READONLY_SYMBOLS
+
+/////////////////////////////////////////////////////////////////////////////
+// English (U.S.) resources
+
+#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
+#ifdef _WIN32
+LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
+#pragma code_page(1252)
+#endif //_WIN32
+
+#ifdef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// TEXTINCLUDE
+//
+
+1 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "resource.h\0"
+END
+
+2 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "#include ""winres.h""\r\n"
+ "\0"
+END
+
+3 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "\0"
+END
+
+#endif // APSTUDIO_INVOKED
+
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Icon
+//
+
+// Icon with lowest ID value placed first to ensure application icon
+// remains consistent on all systems.
+IDI_ICON1 ICON DISCARDABLE "misc/quake3.ico"
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// String Table
+//
+
+STRINGTABLE DISCARDABLE
+BEGIN
+ IDS_STRING1 "Quake3"
+END
+
+#endif // English (U.S.) resources
+/////////////////////////////////////////////////////////////////////////////
+
+