From d37536edf4660f3c46e4876b6d72e9a200549ffe Mon Sep 17 00:00:00 2001 From: tma Date: Wed, 5 Sep 2007 18:17:46 +0000 Subject: * Merge unified-sdl to trunk * Bump Q3_VERSION to 1.35 git-svn-id: svn://svn.icculus.org/quake3/trunk@1161 edf5b092-35ff-0310-97b2-ce42778d08ea --- code/sys/sys_loadlib.h | 36 +++ code/sys/sys_local.h | 40 +++ code/sys/sys_main.c | 646 +++++++++++++++++++++++++++++++++++++++++++++++ code/sys/sys_unix.c | 450 +++++++++++++++++++++++++++++++++ code/sys/sys_win32.c | 510 +++++++++++++++++++++++++++++++++++++ code/sys/tty_console.c | 440 ++++++++++++++++++++++++++++++++ code/sys/win_resource.h | 44 ++++ code/sys/win_resource.rc | 75 ++++++ 8 files changed, 2241 insertions(+) create mode 100644 code/sys/sys_loadlib.h create mode 100644 code/sys/sys_local.h create mode 100644 code/sys/sys_main.c create mode 100644 code/sys/sys_unix.c create mode 100644 code/sys/sys_win32.c create mode 100644 code/sys/tty_console.c create mode 100644 code/sys/win_resource.h create mode 100644 code/sys/win_resource.rc (limited to 'code/sys') diff --git a/code/sys/sys_loadlib.h b/code/sys/sys_loadlib.h new file mode 100644 index 0000000..29b21c7 --- /dev/null +++ b/code/sys/sys_loadlib.h @@ -0,0 +1,36 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +#ifdef DEDICATED +# include +# define Sys_LoadLibrary(f) dlopen(f,RTLD_NOW) +# define Sys_UnloadLibrary(h) dlclose(h) +# define Sys_LoadFunction(h,fn) dlsym(h,fn) +# define Sys_LibraryError() dlerror() +#else +# include "SDL.h" +# include "SDL_loadso.h" +# define Sys_LoadLibrary(f) SDL_LoadObject(f) +# define Sys_UnloadLibrary(h) SDL_UnloadObject(h) +# define Sys_LoadFunction(h,fn) SDL_LoadFunction(h,fn) +# define Sys_LibraryError() SDL_GetError() +#endif diff --git a/code/sys/sys_local.h b/code/sys/sys_local.h new file mode 100644 index 0000000..2ccac5c --- /dev/null +++ b/code/sys/sys_local.h @@ -0,0 +1,40 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +#include "../qcommon/q_shared.h" +#include "../qcommon/qcommon.h" + +// Input subsystem +void IN_Init (void); +void IN_Frame (void); +void IN_Shutdown (void); + +// TTY console +void TTY_Hide( void ); +void TTY_Show( void ); +void TTY_Shutdown( void ); +void TTY_Init( void ); +char *TTY_ConsoleInput(void); + +#ifdef MACOS_X +char *Sys_StripAppBundle( char *pwd ); +#endif diff --git a/code/sys/sys_main.c b/code/sys/sys_main.c new file mode 100644 index 0000000..df74373 --- /dev/null +++ b/code/sys/sys_main.c @@ -0,0 +1,646 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#ifndef DEDICATED +#include "SDL.h" +#endif + +#include "sys_local.h" +#include "sys_loadlib.h" + +#include "../qcommon/q_shared.h" +#include "../qcommon/qcommon.h" + +static char binaryPath[ MAX_OSPATH ] = { 0 }; +static char installPath[ MAX_OSPATH ] = { 0 }; + +/* +================= +Sys_SetBinaryPath +================= +*/ +void Sys_SetBinaryPath(const char *path) +{ + Q_strncpyz(binaryPath, path, sizeof(binaryPath)); +} + +/* +================= +Sys_BinaryPath +================= +*/ +char *Sys_BinaryPath(void) +{ + return binaryPath; +} + +/* +================= +Sys_SetDefaultInstallPath +================= +*/ +void Sys_SetDefaultInstallPath(const char *path) +{ + Q_strncpyz(installPath, path, sizeof(installPath)); +} + +/* +================= +Sys_DefaultInstallPath +================= +*/ +char *Sys_DefaultInstallPath(void) +{ + if (*installPath) + return installPath; + else + return Sys_Cwd(); +} + +/* +================= +Sys_In_Restart_f + +Restart the input subsystem +================= +*/ +void Sys_In_Restart_f( void ) +{ + IN_Shutdown(); + IN_Init(); +} + +/* +================= +Sys_ConsoleInputInit + +Start the console input subsystem +================= +*/ +void Sys_ConsoleInputInit( void ) +{ +#ifdef DEDICATED + TTY_Init( ); +#endif +} + +/* +================= +Sys_ConsoleInputShutdown + +Shutdown the console input subsystem +================= +*/ +void Sys_ConsoleInputShutdown( void ) +{ +#ifdef DEDICATED + TTY_Shutdown( ); +#endif +} + +/* +================= +Sys_ConsoleInput + +Handle new console input +================= +*/ +char *Sys_ConsoleInput(void) +{ +#ifdef DEDICATED + return TTY_ConsoleInput( ); +#endif + + return NULL; +} + +/* +================= +Sys_Exit + +Single exit point (regular exit or in case of error) +================= +*/ +void Sys_Exit( int ex ) +{ + Sys_ConsoleInputShutdown(); + +#ifndef DEDICATED + SDL_Quit( ); +#endif + +#ifdef NDEBUG + // _exit is called instead of exit since there are rumours of + // GL libraries installing atexit calls that we don't want to call + // FIXME: get some testing done with plain exit + _exit(ex); +#else + // Cause a backtrace on error exits + assert( ex == 0 ); + exit(ex); +#endif +} + +/* +================= +Sys_Quit +================= +*/ +void Sys_Quit (void) +{ + CL_Shutdown (); + Sys_Exit(0); +} + +/* +================= +Sys_GetProcessorFeatures +================= +*/ +cpuFeatures_t Sys_GetProcessorFeatures( void ) +{ + cpuFeatures_t features = 0; + +#ifndef DEDICATED + if( SDL_HasRDTSC( ) ) features |= CF_RDTSC; + if( SDL_HasMMX( ) ) features |= CF_MMX; + if( SDL_HasMMXExt( ) ) features |= CF_MMX_EXT; + if( SDL_Has3DNow( ) ) features |= CF_3DNOW; + if( SDL_Has3DNowExt( ) ) features |= CF_3DNOW_EXT; + if( SDL_HasSSE( ) ) features |= CF_SSE; + if( SDL_HasSSE2( ) ) features |= CF_SSE2; + if( SDL_HasAltiVec( ) ) features |= CF_ALTIVEC; +#endif + + return features; +} + +/* +================= +Sys_Init +================= +*/ +void Sys_Init(void) +{ + Cmd_AddCommand( "in_restart", Sys_In_Restart_f ); + Cvar_Set( "arch", OS_STRING " " ARCH_STRING ); + Cvar_Set( "username", Sys_GetCurrentUser( ) ); +} + +static struct Q3ToAnsiColorTable_s +{ + char Q3color; + char *ANSIcolor; +} TTY_colorTable[ ] = +{ + { COLOR_BLACK, "30" }, + { COLOR_RED, "31" }, + { COLOR_GREEN, "32" }, + { COLOR_YELLOW, "33" }, + { COLOR_BLUE, "34" }, + { COLOR_CYAN, "36" }, + { COLOR_MAGENTA, "35" }, + { COLOR_WHITE, "0" } +}; + +static int TTY_colorTableSize = + sizeof( TTY_colorTable ) / sizeof( TTY_colorTable[ 0 ] ); + +/* +================= +Sys_ANSIColorify + +Transform Q3 colour codes to ANSI escape sequences +================= +*/ +static void Sys_ANSIColorify( const char *msg, char *buffer, int bufferSize ) +{ + int msgLength, pos; + int i, j; + char *escapeCode; + char tempBuffer[ 7 ]; + + if( !msg || !buffer ) + return; + + msgLength = strlen( msg ); + pos = 0; + i = 0; + buffer[ 0 ] = '\0'; + + while( i < msgLength ) + { + if( msg[ i ] == '\n' ) + { + Com_sprintf( tempBuffer, 7, "%c[0m\n", 0x1B ); + strncat( buffer, tempBuffer, bufferSize ); + i++; + } + else if( msg[ i ] == Q_COLOR_ESCAPE ) + { + i++; + + if( i < msgLength ) + { + escapeCode = NULL; + for( j = 0; j < TTY_colorTableSize; j++ ) + { + if( msg[ i ] == TTY_colorTable[ j ].Q3color ) + { + escapeCode = TTY_colorTable[ j ].ANSIcolor; + break; + } + } + + if( escapeCode ) + { + Com_sprintf( tempBuffer, 7, "%c[%sm", 0x1B, escapeCode ); + strncat( buffer, tempBuffer, bufferSize ); + } + + i++; + } + } + else + { + Com_sprintf( tempBuffer, 7, "%c", msg[ i++ ] ); + strncat( buffer, tempBuffer, bufferSize ); + } + } +} + +/* +================= +Sys_Print +================= +*/ +void Sys_Print( const char *msg ) +{ +#ifdef DEDICATED + TTY_Hide(); +#endif + + if( com_ansiColor && com_ansiColor->integer ) + { + char ansiColorString[ MAXPRINTMSG ]; + Sys_ANSIColorify( msg, ansiColorString, MAXPRINTMSG ); + fputs( ansiColorString, stderr ); + } + else + fputs(msg, stderr); + +#ifdef DEDICATED + TTY_Show(); +#endif +} + +/* +================= +Sys_Error +================= +*/ +void Sys_Error( const char *error, ... ) +{ + va_list argptr; + char string[1024]; + +#ifdef DEDICATED + TTY_Hide(); +#endif + + CL_Shutdown (); + + va_start (argptr,error); + Q_vsnprintf (string, sizeof(string), error, argptr); + va_end (argptr); + fprintf(stderr, "Sys_Error: %s\n", string); + + Sys_Exit( 1 ); +} + +/* +================= +Sys_Warn +================= +*/ +void Sys_Warn( char *warning, ... ) +{ + va_list argptr; + char string[1024]; + + va_start (argptr,warning); + Q_vsnprintf (string, sizeof(string), warning, argptr); + va_end (argptr); + +#ifdef DEDICATED + TTY_Hide(); +#endif + + fprintf(stderr, "Warning: %s", string); + +#ifdef DEDICATED + TTY_Show(); +#endif +} + +/* +============ +Sys_FileTime + +returns -1 if not present +============ +*/ +int Sys_FileTime( char *path ) +{ + struct stat buf; + + if (stat (path,&buf) == -1) + return -1; + + return buf.st_mtime; +} + +/* +================= +Sys_UnloadDll +================= +*/ +void Sys_UnloadDll( void *dllHandle ) +{ + if( !dllHandle ) + { + Com_Printf("Sys_UnloadDll(NULL)\n"); + return; + } + + Sys_UnloadLibrary(dllHandle); +} + +/* +================= +Sys_TryLibraryLoad +================= +*/ +static void* Sys_TryLibraryLoad(const char* base, const char* gamedir, const char* fname, char* fqpath ) +{ + void* libHandle; + char* fn; + + *fqpath = 0; + + fn = FS_BuildOSPath( base, gamedir, fname ); + Com_Printf( "Sys_LoadDll(%s)... \n", fn ); + + libHandle = Sys_LoadLibrary(fn); + + if(!libHandle) { + Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, Sys_LibraryError() ); + return NULL; + } + + Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn ); + Q_strncpyz ( fqpath , fn , MAX_QPATH ) ; + + return libHandle; +} + +/* +================= +Sys_LoadDll + +Used to load a development dll instead of a virtual machine +#1 look down current path +#2 look in fs_homepath +#3 look in fs_basepath +================= +*/ +void *Sys_LoadDll( const char *name, char *fqpath , + intptr_t (**entryPoint)(int, ...), + intptr_t (*systemcalls)(intptr_t, ...) ) +{ + void *libHandle; + void (*dllEntry)( intptr_t (*syscallptr)(intptr_t, ...) ); + char curpath[MAX_OSPATH]; + char fname[MAX_OSPATH]; + char *basepath; + char *homepath; + char *pwdpath; + char *gamedir; + + assert( name ); + + getcwd(curpath, sizeof(curpath)); + snprintf (fname, sizeof(fname), "%s" ARCH_STRING DLL_EXT, name); + + // TODO: use fs_searchpaths from files.c + pwdpath = Sys_Cwd(); + basepath = Cvar_VariableString( "fs_basepath" ); + homepath = Cvar_VariableString( "fs_homepath" ); + gamedir = Cvar_VariableString( "fs_game" ); + + libHandle = Sys_TryLibraryLoad(pwdpath, gamedir, fname, fqpath); + + if(!libHandle && homepath) + libHandle = Sys_TryLibraryLoad(homepath, gamedir, fname, fqpath); + + if(!libHandle && basepath) + libHandle = Sys_TryLibraryLoad(basepath, gamedir, fname, fqpath); + + if(!libHandle) { + Com_Printf ( "Sys_LoadDll(%s) failed to load library\n", name ); + return NULL; + } + + dllEntry = Sys_LoadFunction( libHandle, "dllEntry" ); + *entryPoint = Sys_LoadFunction( libHandle, "vmMain" ); + + if ( !*entryPoint || !dllEntry ) + { + Com_Printf ( "Sys_LoadDll(%s) failed to find vmMain function:\n\"%s\" !\n", name, Sys_LibraryError( ) ); + Sys_UnloadLibrary(libHandle); + + return NULL; + } + + Com_Printf ( "Sys_LoadDll(%s) found vmMain function at %p\n", name, *entryPoint ); + dllEntry( systemcalls ); + + return libHandle; +} + +/* +================= +Sys_Idle +================= +*/ +static void Sys_Idle( void ) +{ +#ifndef DEDICATED + int appState = SDL_GetAppState( ); + int sleep = 0; + + // If we have no input focus at all, sleep a bit + if( !( appState & ( SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS ) ) ) + { + Cvar_SetValue( "com_unfocused", 1 ); + sleep += 16; + } + else + Cvar_SetValue( "com_unfocused", 0 ); + + // If we're minimised, sleep a bit more + if( !( appState & SDL_APPACTIVE ) ) + { + Cvar_SetValue( "com_minimized", 1 ); + sleep += 32; + } + else + Cvar_SetValue( "com_minimized", 0 ); + + if( !com_dedicated->integer && sleep ) + SDL_Delay( sleep ); +#else + // Dedicated server idles via NET_Sleep +#endif +} + +/* +================= +Sys_ParseArgs +================= +*/ +void Sys_ParseArgs( int argc, char **argv ) +{ + if( argc == 2 ) + { + if( !strcmp( argv[1], "--version" ) || + !strcmp( argv[1], "-v" ) ) + { + const char* date = __DATE__; +#ifdef DEDICATED + fprintf( stdout, Q3_VERSION " dedicated server (%s)\n", date ); +#else + fprintf( stdout, Q3_VERSION " client (%s)\n", date ); +#endif + Sys_Exit(0); + } + } +} + +#ifndef DEFAULT_BASEDIR +# ifdef MACOS_X +# define DEFAULT_BASEDIR Sys_StripAppBundle(Sys_BinaryPath()) +# else +# define DEFAULT_BASEDIR Sys_BinaryPath() +# endif +#endif + +/* +================= +Sys_SigHandler +================= +*/ +static void Sys_SigHandler( int signal ) +{ + static qboolean signalcaught = qfalse; + + if( signalcaught ) + { + fprintf( stderr, "DOUBLE SIGNAL FAULT: Received signal %d, exiting...\n", + signal ); + } + else + { + signalcaught = qtrue; + fprintf( stderr, "Received signal %d, exiting...\n", signal ); +#ifndef DEDICATED + CL_Shutdown(); +#endif + SV_Shutdown( "Signal caught" ); + } + + Sys_Exit( 0 ); // Exit with 0 to avoid recursive signals +} + +/* +================= +main +================= +*/ +int main( int argc, char **argv ) +{ + int i; + char commandLine[ MAX_STRING_CHARS ] = { 0 }; + + Sys_ParseArgs( argc, argv ); + Sys_SetBinaryPath( Sys_Dirname( argv[ 0 ] ) ); + Sys_SetDefaultInstallPath( DEFAULT_BASEDIR ); + + // Concatenate the command line for passing to Com_Init + for( i = 1; i < argc; i++ ) + { + Q_strcat( commandLine, sizeof( commandLine ), argv[ i ] ); + Q_strcat( commandLine, sizeof( commandLine ), " " ); + } + + Com_Init( commandLine ); + NET_Init(); + + Sys_ConsoleInputInit(); + +#ifndef _WIN32 + // Windows doesn't have these signals + signal( SIGHUP, Sys_SigHandler ); + signal( SIGQUIT, Sys_SigHandler ); + signal( SIGTRAP, Sys_SigHandler ); + signal( SIGIOT, Sys_SigHandler ); + signal( SIGBUS, Sys_SigHandler ); +#endif + + signal( SIGILL, Sys_SigHandler ); + signal( SIGFPE, Sys_SigHandler ); + signal( SIGSEGV, Sys_SigHandler ); + signal( SIGTERM, Sys_SigHandler ); + + while( 1 ) + { + Sys_Idle( ); + IN_Frame( ); + Com_Frame( ); + } + + return 0; +} + diff --git a/code/sys/sys_unix.c b/code/sys/sys_unix.c new file mode 100644 index 0000000..8a8240b --- /dev/null +++ b/code/sys/sys_unix.c @@ -0,0 +1,450 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "../qcommon/q_shared.h" +#include "../qcommon/qcommon.h" + +// Used to determine where to store user-specific files +static char homePath[ MAX_OSPATH ] = { 0 }; + +/* +================== +Sys_DefaultHomePath +================== +*/ +char *Sys_DefaultHomePath(void) +{ + char *p; + + if( !*homePath ) + { + if( ( p = getenv( "HOME" ) ) != NULL ) + { + Q_strncpyz( homePath, p, sizeof( homePath ) ); +#ifdef MACOS_X + Q_strcat( homePath, sizeof( homePath ), "/Library/Application Support/Quake3" ); +#else + Q_strcat( homePath, sizeof( homePath ), "/.q3a" ); +#endif + if( mkdir( homePath, 0777 ) ) + { + if( errno != EEXIST ) + { + Sys_Error( "Unable to create directory \"%s\", error is %s(%d)\n", + homePath, strerror( errno ), errno ); + } + } + } + } + + return homePath; +} + +/* +================ +Sys_Milliseconds +================ +*/ +/* base time in seconds, that's our origin + timeval:tv_sec is an int: + assuming this wraps every 0x7fffffff - ~68 years since the Epoch (1970) - we're safe till 2038 + using unsigned long data type to work right with Sys_XTimeToSysTime */ +unsigned long sys_timeBase = 0; +/* current time in ms, using sys_timeBase as origin + NOTE: sys_timeBase*1000 + curtime -> ms since the Epoch + 0x7fffffff ms - ~24 days + although timeval:tv_usec is an int, I'm not sure wether it is actually used as an unsigned int + (which would affect the wrap period) */ +int curtime; +int Sys_Milliseconds (void) +{ + struct timeval tp; + + gettimeofday(&tp, NULL); + + if (!sys_timeBase) + { + sys_timeBase = tp.tv_sec; + return tp.tv_usec/1000; + } + + curtime = (tp.tv_sec - sys_timeBase)*1000 + tp.tv_usec/1000; + + return curtime; +} + +#if !id386 +/* +================== +fastftol +================== +*/ +long fastftol( float f ) +{ + return (long)f; +} + +/* +================== +Sys_SnapVector +================== +*/ +void Sys_SnapVector( float *v ) +{ + v[0] = rint(v[0]); + v[1] = rint(v[1]); + v[2] = rint(v[2]); +} +#endif + + +/* +================== +Sys_RandomBytes +================== +*/ +qboolean Sys_RandomBytes( byte *string, int len ) +{ + FILE *fp; + + fp = fopen( "/dev/urandom", "r" ); + if( !fp ) + return qfalse; + + if( !fread( string, sizeof( byte ), len, fp ) ) + { + fclose( fp ); + return qfalse; + } + + fclose( fp ); + return qtrue; +} + +/* +================== +Sys_GetCurrentUser +================== +*/ +char *Sys_GetCurrentUser( void ) +{ + struct passwd *p; + + if ( (p = getpwuid( getuid() )) == NULL ) { + return "player"; + } + return p->pw_name; +} + +/* +================== +Sys_GetClipboardData +================== +*/ +char *Sys_GetClipboardData(void) +{ + return NULL; +} + +#define MEM_THRESHOLD 96*1024*1024 + +/* +================== +Sys_LowPhysicalMemory + +TODO +================== +*/ +qboolean Sys_LowPhysicalMemory( void ) +{ + return qfalse; +} + +/* +================== +Sys_Basename +================== +*/ +const char *Sys_Basename( char *path ) +{ + return basename( path ); +} + +/* +================== +Sys_Dirname +================== +*/ +const char *Sys_Dirname( char *path ) +{ + return dirname( path ); +} + +/* +================== +Sys_Mkdir +================== +*/ +void Sys_Mkdir( const char *path ) +{ + mkdir( path, 0777 ); +} + +/* +================== +Sys_Cwd +================== +*/ +char *Sys_Cwd( void ) +{ + static char cwd[MAX_OSPATH]; + + getcwd( cwd, sizeof( cwd ) - 1 ); + cwd[MAX_OSPATH-1] = 0; + + return cwd; +} + +/* +============================================================== + +DIRECTORY SCANNING + +============================================================== +*/ + +#define MAX_FOUND_FILES 0x1000 + +/* +================== +Sys_ListFilteredFiles +================== +*/ +void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **list, int *numfiles ) +{ + char search[MAX_OSPATH], newsubdirs[MAX_OSPATH]; + char filename[MAX_OSPATH]; + DIR *fdir; + struct dirent *d; + struct stat st; + + if ( *numfiles >= MAX_FOUND_FILES - 1 ) { + return; + } + + if (strlen(subdirs)) { + Com_sprintf( search, sizeof(search), "%s/%s", basedir, subdirs ); + } + else { + Com_sprintf( search, sizeof(search), "%s", basedir ); + } + + if ((fdir = opendir(search)) == NULL) { + return; + } + + while ((d = readdir(fdir)) != NULL) { + Com_sprintf(filename, sizeof(filename), "%s/%s", search, d->d_name); + if (stat(filename, &st) == -1) + continue; + + if (st.st_mode & S_IFDIR) { + if (Q_stricmp(d->d_name, ".") && Q_stricmp(d->d_name, "..")) { + if (strlen(subdirs)) { + Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s/%s", subdirs, d->d_name); + } + else { + Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", d->d_name); + } + Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles ); + } + } + if ( *numfiles >= MAX_FOUND_FILES - 1 ) { + break; + } + Com_sprintf( filename, sizeof(filename), "%s/%s", subdirs, d->d_name ); + if (!Com_FilterPath( filter, filename, qfalse )) + continue; + list[ *numfiles ] = CopyString( filename ); + (*numfiles)++; + } + + closedir(fdir); +} + +/* +================== +Sys_ListFiles +================== +*/ +char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs ) +{ + struct dirent *d; + DIR *fdir; + qboolean dironly = wantsubs; + char search[MAX_OSPATH]; + int nfiles; + char **listCopy; + char *list[MAX_FOUND_FILES]; + int i; + struct stat st; + + int extLen; + + if (filter) { + + nfiles = 0; + Sys_ListFilteredFiles( directory, "", filter, list, &nfiles ); + + list[ nfiles ] = NULL; + *numfiles = nfiles; + + if (!nfiles) + return NULL; + + listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) ); + for ( i = 0 ; i < nfiles ; i++ ) { + listCopy[i] = list[i]; + } + listCopy[i] = NULL; + + return listCopy; + } + + if ( !extension) + extension = ""; + + if ( extension[0] == '/' && extension[1] == 0 ) { + extension = ""; + dironly = qtrue; + } + + extLen = strlen( extension ); + + // search + nfiles = 0; + + if ((fdir = opendir(directory)) == NULL) { + *numfiles = 0; + return NULL; + } + + while ((d = readdir(fdir)) != NULL) { + Com_sprintf(search, sizeof(search), "%s/%s", directory, d->d_name); + if (stat(search, &st) == -1) + continue; + if ((dironly && !(st.st_mode & S_IFDIR)) || + (!dironly && (st.st_mode & S_IFDIR))) + continue; + + if (*extension) { + if ( strlen( d->d_name ) < strlen( extension ) || + Q_stricmp( + d->d_name + strlen( d->d_name ) - strlen( extension ), + extension ) ) { + continue; // didn't match + } + } + + if ( nfiles == MAX_FOUND_FILES - 1 ) + break; + list[ nfiles ] = CopyString( d->d_name ); + nfiles++; + } + + list[ nfiles ] = NULL; + + closedir(fdir); + + // return a copy of the list + *numfiles = nfiles; + + if ( !nfiles ) { + return NULL; + } + + listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) ); + for ( i = 0 ; i < nfiles ; i++ ) { + listCopy[i] = list[i]; + } + listCopy[i] = NULL; + + return listCopy; +} + +/* +================== +Sys_FreeFileList +================== +*/ +void Sys_FreeFileList( char **list ) +{ + int i; + + if ( !list ) { + return; + } + + for ( i = 0 ; list[i] ; i++ ) { + Z_Free( list[i] ); + } + + Z_Free( list ); +} + +#ifdef MACOS_X +/* +================= +Sys_StripAppBundle + +Discovers if passed dir is suffixed with the directory structure of a Mac OS X +.app bundle. If it is, the .app directory structure is stripped off the end and +the result is returned. If not, dir is returned untouched. +================= +*/ +char *Sys_StripAppBundle( char *dir ) +{ + static char cwd[MAX_OSPATH]; + + Q_strncpyz(cwd, dir, sizeof(cwd)); + if(strcmp(Sys_Basename(cwd), "MacOS")) + return dir; + Q_strncpyz(cwd, Sys_Dirname(cwd), sizeof(cwd)); + if(strcmp(Sys_Basename(cwd), "Contents")) + return dir; + Q_strncpyz(cwd, Sys_Dirname(cwd), sizeof(cwd)); + if(!strstr(Sys_Basename(cwd), ".app")) + return dir; + Q_strncpyz(cwd, Sys_Dirname(cwd), sizeof(cwd)); + return cwd; +} +#endif // MACOS_X diff --git a/code/sys/sys_win32.c b/code/sys/sys_win32.c new file mode 100644 index 0000000..1ab3130 --- /dev/null +++ b/code/sys/sys_win32.c @@ -0,0 +1,510 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +#include "../qcommon/q_shared.h" +#include "../qcommon/qcommon.h" +#include "sys_local.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +// Used to determine where to store user-specific files +static char homePath[ MAX_OSPATH ] = { 0 }; + +/* +================ +Sys_DefaultHomePath +================ +*/ +char *Sys_DefaultHomePath( void ) +{ + TCHAR szPath[MAX_PATH]; + FARPROC qSHGetFolderPath; + HMODULE shfolder = LoadLibrary("shfolder.dll"); + + if( !*homePath ) + { + if(shfolder == NULL) + { + Com_Printf("Unable to load SHFolder.dll\n"); + return NULL; + } + + qSHGetFolderPath = GetProcAddress(shfolder, "SHGetFolderPathA"); + if(qSHGetFolderPath == NULL) + { + Com_Printf("Unable to find SHGetFolderPath in SHFolder.dll\n"); + FreeLibrary(shfolder); + return NULL; + } + + if( !SUCCEEDED( qSHGetFolderPath( NULL, CSIDL_APPDATA, + NULL, 0, szPath ) ) ) + { + Com_Printf("Unable to detect CSIDL_APPDATA\n"); + FreeLibrary(shfolder); + return NULL; + } + Q_strncpyz( homePath, szPath, sizeof( homePath ) ); + Q_strcat( homePath, sizeof( homePath ), "\\Quake3" ); + FreeLibrary(shfolder); + if( !CreateDirectory( homePath, NULL ) ) + { + if( GetLastError() != ERROR_ALREADY_EXISTS ) + { + Com_Printf("Unable to create directory \"%s\"\n", homePath ); + return NULL; + } + } + } + + return homePath; +} + +/* +================ +Sys_Milliseconds +================ +*/ +int sys_timeBase; +int Sys_Milliseconds (void) +{ + int sys_curtime; + static qboolean initialized = qfalse; + + if (!initialized) { + sys_timeBase = timeGetTime(); + initialized = qtrue; + } + sys_curtime = timeGetTime() - sys_timeBase; + + return sys_curtime; +} + +#ifndef __GNUC__ //see snapvectora.s +/* +================ +Sys_SnapVector +================ +*/ +void Sys_SnapVector( float *v ) +{ + int i; + float f; + + f = *v; + __asm fld f; + __asm fistp i; + *v = i; + v++; + f = *v; + __asm fld f; + __asm fistp i; + *v = i; + v++; + f = *v; + __asm fld f; + __asm fistp i; + *v = i; +} +#endif + +/* +================ +Sys_RandomBytes +================ +*/ +qboolean Sys_RandomBytes( byte *string, int len ) +{ + HCRYPTPROV prov; + + if( !CryptAcquireContext( &prov, NULL, NULL, + PROV_RSA_FULL, CRYPT_VERIFYCONTEXT ) ) { + + return qfalse; + } + + if( !CryptGenRandom( prov, len, (BYTE *)string ) ) { + CryptReleaseContext( prov, 0 ); + return qfalse; + } + CryptReleaseContext( prov, 0 ); + return qtrue; +} + +/* +================ +Sys_GetCurrentUser +================ +*/ +char *Sys_GetCurrentUser( void ) +{ + static char s_userName[1024]; + unsigned long size = sizeof( s_userName ); + + if( !GetUserName( s_userName, &size ) ) + strcpy( s_userName, "player" ); + + if( !s_userName[0] ) + { + strcpy( s_userName, "player" ); + } + + return s_userName; +} + +/* +================ +Sys_GetClipboardData +================ +*/ +char *Sys_GetClipboardData( void ) +{ + char *data = NULL; + char *cliptext; + + if ( OpenClipboard( NULL ) != 0 ) { + HANDLE hClipboardData; + + if ( ( hClipboardData = GetClipboardData( CF_TEXT ) ) != 0 ) { + if ( ( cliptext = GlobalLock( hClipboardData ) ) != 0 ) { + data = Z_Malloc( GlobalSize( hClipboardData ) + 1 ); + Q_strncpyz( data, cliptext, GlobalSize( hClipboardData ) ); + GlobalUnlock( hClipboardData ); + + strtok( data, "\n\r\b" ); + } + } + CloseClipboard(); + } + return data; +} + +#define MEM_THRESHOLD 96*1024*1024 + +/* +================== +Sys_LowPhysicalMemory +================== +*/ +qboolean Sys_LowPhysicalMemory( void ) +{ + MEMORYSTATUS stat; + GlobalMemoryStatus (&stat); + return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse; +} + +/* +============== +Sys_Basename +============== +*/ +const char *Sys_Basename( char *path ) +{ + static char base[ MAX_OSPATH ] = { 0 }; + int length; + + length = strlen( path ) - 1; + + // Skip trailing slashes + while( length > 0 && path[ length ] == '\\' ) + length--; + + while( length > 0 && path[ length - 1 ] != '\\' ) + length--; + + Q_strncpyz( base, &path[ length ], sizeof( base ) ); + + length = strlen( base ) - 1; + + // Strip trailing slashes + while( length > 0 && base[ length ] == '\\' ) + base[ length-- ] = '\0'; + + return base; +} + +/* +============== +Sys_Dirname +============== +*/ +const char *Sys_Dirname( char *path ) +{ + static char dir[ MAX_OSPATH ] = { 0 }; + int length; + + Q_strncpyz( dir, path, sizeof( dir ) ); + length = strlen( dir ) - 1; + + while( length > 0 && dir[ length ] != '\\' ) + length--; + + dir[ length ] = '\0'; + + return dir; +} + +/* +============== +Sys_Mkdir +============== +*/ +void Sys_Mkdir( const char *path ) +{ + _mkdir (path); +} + +/* +============== +Sys_Cwd +============== +*/ +char *Sys_Cwd( void ) { + static char cwd[MAX_OSPATH]; + + _getcwd( cwd, sizeof( cwd ) - 1 ); + cwd[MAX_OSPATH-1] = 0; + + return cwd; +} + +/* +============================================================== + +DIRECTORY SCANNING + +============================================================== +*/ + +#define MAX_FOUND_FILES 0x1000 + +/* +============== +Sys_ListFilteredFiles +============== +*/ +void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **list, int *numfiles ) +{ + char search[MAX_OSPATH], newsubdirs[MAX_OSPATH]; + char filename[MAX_OSPATH]; + int findhandle; + struct _finddata_t findinfo; + + if ( *numfiles >= MAX_FOUND_FILES - 1 ) { + return; + } + + if (strlen(subdirs)) { + Com_sprintf( search, sizeof(search), "%s\\%s\\*", basedir, subdirs ); + } + else { + Com_sprintf( search, sizeof(search), "%s\\*", basedir ); + } + + findhandle = _findfirst (search, &findinfo); + if (findhandle == -1) { + return; + } + + do { + if (findinfo.attrib & _A_SUBDIR) { + if (Q_stricmp(findinfo.name, ".") && Q_stricmp(findinfo.name, "..")) { + if (strlen(subdirs)) { + Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s\\%s", subdirs, findinfo.name); + } + else { + Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", findinfo.name); + } + Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles ); + } + } + if ( *numfiles >= MAX_FOUND_FILES - 1 ) { + break; + } + Com_sprintf( filename, sizeof(filename), "%s\\%s", subdirs, findinfo.name ); + if (!Com_FilterPath( filter, filename, qfalse )) + continue; + list[ *numfiles ] = CopyString( filename ); + (*numfiles)++; + } while ( _findnext (findhandle, &findinfo) != -1 ); + + _findclose (findhandle); +} + +/* +============== +strgtr +============== +*/ +static qboolean strgtr(const char *s0, const char *s1) +{ + int l0, l1, i; + + l0 = strlen(s0); + l1 = strlen(s1); + + if (l1 s0[i]) { + return qtrue; + } + if (s1[i] < s0[i]) { + return qfalse; + } + } + return qfalse; +} + +/* +============== +Sys_ListFiles +============== +*/ +char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs ) +{ + char search[MAX_OSPATH]; + int nfiles; + char **listCopy; + char *list[MAX_FOUND_FILES]; + struct _finddata_t findinfo; + int findhandle; + int flag; + int i; + + if (filter) { + + nfiles = 0; + Sys_ListFilteredFiles( directory, "", filter, list, &nfiles ); + + list[ nfiles ] = 0; + *numfiles = nfiles; + + if (!nfiles) + return NULL; + + listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) ); + for ( i = 0 ; i < nfiles ; i++ ) { + listCopy[i] = list[i]; + } + listCopy[i] = NULL; + + return listCopy; + } + + if ( !extension) { + extension = ""; + } + + // passing a slash as extension will find directories + if ( extension[0] == '/' && extension[1] == 0 ) { + extension = ""; + flag = 0; + } else { + flag = _A_SUBDIR; + } + + Com_sprintf( search, sizeof(search), "%s\\*%s", directory, extension ); + + // search + nfiles = 0; + + findhandle = _findfirst (search, &findinfo); + if (findhandle == -1) { + *numfiles = 0; + return NULL; + } + + do { + if ( (!wantsubs && flag ^ ( findinfo.attrib & _A_SUBDIR )) || (wantsubs && findinfo.attrib & _A_SUBDIR) ) { + if ( nfiles == MAX_FOUND_FILES - 1 ) { + break; + } + list[ nfiles ] = CopyString( findinfo.name ); + nfiles++; + } + } while ( _findnext (findhandle, &findinfo) != -1 ); + + list[ nfiles ] = 0; + + _findclose (findhandle); + + // return a copy of the list + *numfiles = nfiles; + + if ( !nfiles ) { + return NULL; + } + + listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) ); + for ( i = 0 ; i < nfiles ; i++ ) { + listCopy[i] = list[i]; + } + listCopy[i] = NULL; + + do { + flag = 0; + for(i=1; i +#include +#include +#include + +/* +============================================================= +tty console routines + +NOTE: if the user is editing a line when something gets printed to the early +console then it won't look good so we provide TTY_Hide and TTY_Show to be +called before and after a stdout or stderr output +============================================================= +*/ + +// general flag to tell about tty console mode +static qboolean ttycon_on = qfalse; +static int ttycon_hide = 0; + +// some key codes that the terminal may be using, initialised on start up +static int TTY_erase; +static int TTY_eof; + +static struct termios TTY_tc; + +static field_t TTY_con; + +// This is somewhat of aduplicate of the graphical console history +// but it's safer more modular to have our own here +#define TTY_HISTORY 32 +static field_t ttyEditLines[ TTY_HISTORY ]; +static int hist_current = -1, hist_count = 0; + +/* +================== +TTY_FlushIn + +Flush stdin, I suspect some terminals are sending a LOT of shit +FIXME relevant? +================== +*/ +static void TTY_FlushIn( void ) +{ + char key; + while (read(0, &key, 1)!=-1); +} + +/* +================== +TTY_Back + +Output a backspace + +NOTE: it seems on some terminals just sending '\b' is not enough so instead we +send "\b \b" +(FIXME there may be a way to find out if '\b' alone would work though) +================== +*/ +static void TTY_Back( void ) +{ + char key; + key = '\b'; + write(1, &key, 1); + key = ' '; + write(1, &key, 1); + key = '\b'; + write(1, &key, 1); +} + +/* +================== +TTY_Hide + +Clear the display of the line currently edited +bring cursor back to beginning of line +================== +*/ +void TTY_Hide( void ) +{ + if( ttycon_on ) + { + int i; + if (ttycon_hide) + { + ttycon_hide++; + return; + } + if (TTY_con.cursor>0) + { + for (i=0; i0); + ttycon_hide--; + if (ttycon_hide == 0) + { + write( 1, "]", 1 ); + if (TTY_con.cursor) + { + for (i=0; i= 0); + assert(hist_current >= -1); + assert(hist_current <= hist_count); + // make some room + for (i=TTY_HISTORY-1; i>0; i--) + { + ttyEditLines[i] = ttyEditLines[i-1]; + } + ttyEditLines[0] = *field; + if (hist_count= 0); + assert(hist_current >= -1); + assert(hist_current <= hist_count); + hist_prev = hist_current + 1; + if (hist_prev >= hist_count) + { + return NULL; + } + hist_current++; + return &(ttyEditLines[hist_current]); +} + +/* +================== +Hist_Next +================== +*/ +field_t *Hist_Next( void ) +{ + assert(hist_count <= TTY_HISTORY); + assert(hist_count >= 0); + assert(hist_current >= -1); + assert(hist_current <= hist_count); + if (hist_current >= 0) + { + hist_current--; + } + if (hist_current == -1) + { + return NULL; + } + return &(ttyEditLines[hist_current]); +} + +/* +================== +TTY_Init + +Initialize the console input (tty mode if possible) +================== +*/ +void TTY_Init( void ) +{ + struct termios tc; + + // If the process is backgrounded (running non interactively) + // then SIGTTIN or SIGTOU is emitted, if not caught, turns into a SIGSTP + signal(SIGTTIN, SIG_IGN); + signal(SIGTTOU, SIG_IGN); + + // Make stdin reads non-blocking + fcntl( 0, F_SETFL, fcntl( 0, F_GETFL, 0 ) | O_NDELAY ); + + if (isatty(STDIN_FILENO)!=1) + { + Com_Printf( "stdin is not a tty, tty console mode disabled\n"); + ttycon_on = qfalse; + return; + } + + Field_Clear(&TTY_con); + tcgetattr (0, &TTY_tc); + TTY_erase = TTY_tc.c_cc[VERASE]; + TTY_eof = TTY_tc.c_cc[VEOF]; + tc = TTY_tc; + + /* + ECHO: don't echo input characters + ICANON: enable canonical mode. This enables the special + characters EOF, EOL, EOL2, ERASE, KILL, REPRINT, + STATUS, and WERASE, and buffers by lines. + ISIG: when any of the characters INTR, QUIT, SUSP, or + DSUSP are received, generate the corresponding sig­ + nal + */ + tc.c_lflag &= ~(ECHO | ICANON); + + /* + ISTRIP strip off bit 8 + INPCK enable input parity checking + */ + tc.c_iflag &= ~(ISTRIP | INPCK); + tc.c_cc[VMIN] = 1; + tc.c_cc[VTIME] = 0; + tcsetattr (0, TCSADRAIN, &tc); + ttycon_on = qtrue; +} + +/* +================== +TTY_ConsoleInput +================== +*/ +char *TTY_ConsoleInput( void ) +{ + // we use this when sending back commands + static char text[256]; + int avail; + char key; + field_t *history; + + if( ttycon_on ) + { + avail = read(0, &key, 1); + if (avail != -1) + { + // we have something + // backspace? + // NOTE TTimo testing a lot of values .. seems it's the only way to get it to work everywhere + if ((key == TTY_erase) || (key == 127) || (key == 8)) + { + if (TTY_con.cursor > 0) + { + TTY_con.cursor--; + TTY_con.buffer[TTY_con.cursor] = '\0'; + TTY_Back(); + } + return NULL; + } + // check if this is a control char + if ((key) && (key) < ' ') + { + if (key == '\n') + { + // push it in history + Hist_Add(&TTY_con); + strcpy(text, TTY_con.buffer); + Field_Clear(&TTY_con); + key = '\n'; + write(1, &key, 1); + write( 1, "]", 1 ); + return text; + } + if (key == '\t') + { + TTY_Hide(); + Field_AutoComplete( &TTY_con ); + TTY_Show(); + return NULL; + } + avail = read(0, &key, 1); + if (avail != -1) + { + // VT 100 keys + if (key == '[' || key == 'O') + { + avail = read(0, &key, 1); + if (avail != -1) + { + switch (key) + { + case 'A': + history = Hist_Prev(); + if (history) + { + TTY_Hide(); + TTY_con = *history; + TTY_Show(); + } + TTY_FlushIn(); + return NULL; + break; + case 'B': + history = Hist_Next(); + TTY_Hide(); + if (history) + { + TTY_con = *history; + } else + { + Field_Clear(&TTY_con); + } + TTY_Show(); + TTY_FlushIn(); + return NULL; + break; + case 'C': + return NULL; + case 'D': + return NULL; + } + } + } + } + Com_DPrintf("droping ISCTL sequence: %d, TTY_erase: %d\n", key, TTY_erase); + TTY_FlushIn(); + return NULL; + } + // push regular character + TTY_con.buffer[TTY_con.cursor] = key; + TTY_con.cursor++; + // print the current line (this is differential) + write(1, &key, 1); + } + + return NULL; + } + else + { + int len; + fd_set fdset; + struct timeval timeout; + static qboolean stdin_active; + + if (!com_dedicated || !com_dedicated->value) + return NULL; + + if (!stdin_active) + return NULL; + + FD_ZERO(&fdset); + FD_SET(0, &fdset); // stdin + timeout.tv_sec = 0; + timeout.tv_usec = 0; + if (select (1, &fdset, NULL, NULL, &timeout) == -1 || !FD_ISSET(0, &fdset)) + { + return NULL; + } + + len = read (0, text, sizeof(text)); + if (len == 0) + { // eof! + stdin_active = qfalse; + return NULL; + } + + if (len < 1) + return NULL; + text[len-1] = 0; // rip off the /n and terminate + + return text; + } +} diff --git a/code/sys/win_resource.h b/code/sys/win_resource.h new file mode 100644 index 0000000..93c517e --- /dev/null +++ b/code/sys/win_resource.h @@ -0,0 +1,44 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +//{{NO_DEPENDENCIES}} +// Microsoft Developer Studio generated include file. +// Used by winquake.rc +// +#define IDS_STRING1 1 +#define IDI_ICON1 1 +#define IDB_BITMAP1 1 +#define IDB_BITMAP2 128 +#define IDC_CURSOR1 129 +#define IDC_CURSOR2 130 +#define IDC_CURSOR3 131 + +// Next default values for new objects +// +#ifdef APSTUDIO_INVOKED +#ifndef APSTUDIO_READONLY_SYMBOLS +#define _APS_NO_MFC 1 +#define _APS_NEXT_RESOURCE_VALUE 132 +#define _APS_NEXT_COMMAND_VALUE 40001 +#define _APS_NEXT_CONTROL_VALUE 1005 +#define _APS_NEXT_SYMED_VALUE 101 +#endif +#endif diff --git a/code/sys/win_resource.rc b/code/sys/win_resource.rc new file mode 100644 index 0000000..2654835 --- /dev/null +++ b/code/sys/win_resource.rc @@ -0,0 +1,75 @@ +//Microsoft Developer Studio generated resource script. +// +#include "win_resource.h" + +#define APSTUDIO_READONLY_SYMBOLS +///////////////////////////////////////////////////////////////////////////// +// +// Generated from the TEXTINCLUDE 2 resource. +// +#ifndef __MINGW32__ +#include "winres.h" +#else +#include +#endif + +///////////////////////////////////////////////////////////////////////////// +#undef APSTUDIO_READONLY_SYMBOLS + +///////////////////////////////////////////////////////////////////////////// +// English (U.S.) resources + +#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) +#ifdef _WIN32 +LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US +#pragma code_page(1252) +#endif //_WIN32 + +#ifdef APSTUDIO_INVOKED +///////////////////////////////////////////////////////////////////////////// +// +// TEXTINCLUDE +// + +1 TEXTINCLUDE DISCARDABLE +BEGIN + "resource.h\0" +END + +2 TEXTINCLUDE DISCARDABLE +BEGIN + "#include ""winres.h""\r\n" + "\0" +END + +3 TEXTINCLUDE DISCARDABLE +BEGIN + "\0" +END + +#endif // APSTUDIO_INVOKED + + +///////////////////////////////////////////////////////////////////////////// +// +// Icon +// + +// Icon with lowest ID value placed first to ensure application icon +// remains consistent on all systems. +IDI_ICON1 ICON DISCARDABLE "misc/quake3.ico" + +///////////////////////////////////////////////////////////////////////////// +// +// String Table +// + +STRINGTABLE DISCARDABLE +BEGIN + IDS_STRING1 "Quake3" +END + +#endif // English (U.S.) resources +///////////////////////////////////////////////////////////////////////////// + + -- cgit v1.2.3