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sys_main.c
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Author
Age
Files
Lines
*
* ...and actually r1626 this time
tma
2009-09-16
1
-39
/
+0
*
Let a separate libdir be specified for loading libraries.
icculus
2009-09-15
1
-0
/
+39
*
Quote commandline args with spaces when building the string for Com_Init().
icculus
2009-09-15
1
-0
/
+8
*
define STRING and XSTRING in q_shared.h (#4054)
ludwig
2009-05-05
1
-2
/
+0
*
* Remove superfluous comments committed with fix to bug #3999
tma
2009-03-02
1
-4
/
+2
*
initialize Sys_Milliseconds early (#3999)
ludwig
2009-03-02
1
-0
/
+5
*
* Always show the mouse cursor when the mouse is disabled
tma
2008-08-09
1
-2
/
+1
*
* Add Sys_GLimpInit for platform specific GLimp initialisation
tma
2008-08-08
1
-10
/
+0
*
* Change win32 client Sys_Sleep so it ONLY sleeps since before it was waking on
tma
2008-08-03
1
-0
/
+2
*
* Use Sys_Sleep to limit FPS, which will save CPU
tma
2008-07-21
1
-37
/
+7
*
Add gamedirectory in .app to searchpath on MacOSX
thilo
2007-12-14
1
-0
/
+10
*
* Add con_log.c to log all console output
tma
2007-11-30
1
-68
/
+15
*
* Move SDL library version check to sys_main.c as it's proving difficult to
tma
2007-11-25
1
-0
/
+8
*
* Fix bug where an extraneous render command can cause a crash when
tma
2007-11-18
1
-11
/
+11
*
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
tma
2007-11-02
1
-11
/
+9
*
* Grr. Argh. Whitespace. etc.
tma
2007-10-09
1
-1
/
+1
*
* Replace Sys_AnsiColorify with Sys_AnsiColorPrint, a more simple means of
tma
2007-10-09
1
-78
/
+51
*
fix incorrect use of strncpy
ludwig
2007-10-08
1
-10
/
+20
*
* Remove some C99isms (f0rqu3)
tma
2007-10-01
1
-1
/
+1
*
* rewrite of the win32 dedicated console:
tjw
2007-09-15
1
-1
/
+2
*
* Build dedicated server binary on Windows
tma
2007-09-06
1
-14
/
+14
*
* Compile time and runtime checks for SDL >= 1.2.7
tma
2007-09-06
1
-0
/
+19
*
* Merge unified-sdl to trunk
tma
2007-09-05
1
-0
/
+646