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path: root/code/renderer/tr_shader.c
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* * (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia)tma2007-08-231-51/+33
* print the shader loading message if the cvar "developer" is setludwig2007-08-161-1/+1
* don't spam console with "loading..." messages when loading shadersludwig2007-08-161-1/+1
* Fix annoying bug where transparent surfaces wouldn't draw over skyboxes. Than...thilo2006-12-151-2/+1
* Add string length checking to function COM_StripExtension. This fixes the R_R...thilo2006-05-061-3/+3
* Still some little improvements to flares.thilo2006-04-201-0/+3
* Fix for flares. Can be enabled by setting r_flares 1thilo2006-04-201-0/+11
* * Added STATUStma2005-10-291-1/+1
* * Fix to potential out of range index bug from misanthropiatma2005-10-201-1/+8
* * Fixed the fix for the shader overrun. If this isn't a case for unified diffs,tma2005-10-201-6/+6
* * Fix to buffer overrun in shader parser from misanthropiatma2005-10-191-0/+7
* * ATI skybox bug fixtma2005-10-061-0/+4
* * Applied Thilo Schulz's MDR patchtma2005-09-231-1/+0
* Changed inline to __inline.six2005-09-041-1/+3
* Cleanups from pomac!zakk2005-09-021-1/+1
* remove svn:executable propertyludwig2005-08-281-0/+0
* Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build.zakk2005-08-271-0/+1
* newlines fixedzakk2005-08-261-3013/+3013
* Itsa me, quake3io!zakk2005-08-261-0/+3013