aboutsummaryrefslogtreecommitdiffstats
path: root/code/client
Commit message (Collapse)AuthorAgeFilesLines
...
* Changed the protocol for VoIP packets to support legacy clients.icculus2008-06-032-8/+21
| | | | | | | | | | | | | Previously, a legacy client wouldn't get a VoIP packet, but if they did, they'd panic and disconnect. Now they ignore them and continue on. This also gives us the framework to add other features legacy clients can ignore. Oh, this also has the benefit of allowing us to store incoming VoIP for playback in recorded demos. They'll play the chatter on VoIP clients, and be ignored on legacy ones. Huge win. git-svn-id: svn://svn.icculus.org/quake3/trunk@1361 edf5b092-35ff-0310-97b2-ce42778d08ea
* Don't allow client to capture audio if playing back a demo.icculus2008-06-031-0/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1360 edf5b092-35ff-0310-97b2-ce42778d08ea
* More VoIP work: treat voip/sv_voip cvars as protocol version numbers.icculus2008-06-022-1/+9
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1358 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix openal dlopenludwig2008-06-021-0/+15
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1355 edf5b092-35ff-0310-97b2-ce42778d08ea
* Changed a few VoIP cvars to be latched.icculus2008-06-012-3/+3
| | | | | | | It either doesn't make sense to change these mid-game, or doing so won't work. git-svn-id: svn://svn.icculus.org/quake3/trunk@1351 edf5b092-35ff-0310-97b2-ce42778d08ea
* Forbid setting voip cvar if network data rate is too low.icculus2008-06-011-11/+23
| | | | | | | This prevents "Connection Interrupted" packets as VoIP data is incoming. git-svn-id: svn://svn.icculus.org/quake3/trunk@1350 edf5b092-35ff-0310-97b2-ce42778d08ea
* Client shouldn't try to capture audio data if voip cvar is disabled.icculus2008-06-011-0/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1349 edf5b092-35ff-0310-97b2-ce42778d08ea
* Initial patch for in-game VoIP support!icculus2008-06-0112-125/+887
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1348 edf5b092-35ff-0310-97b2-ce42778d08ea
* mumble link supportludwig2008-05-305-0/+235
| | | | | | | The coordinate calculation was adopted from Warsow's mumble patch. git-svn-id: svn://svn.icculus.org/quake3/trunk@1347 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix a bunch of compile warningstma2008-05-101-13/+25
| | | | | | | | * Only call pkg-config if it exists * Remove cl_consoleHistory from README git-svn-id: svn://svn.icculus.org/quake3/trunk@1342 edf5b092-35ff-0310-97b2-ce42778d08ea
* - replace a few constant values with GL macros in tr_cmds.cthilo2008-05-012-2/+4
| | | | | | | | | | - tidy up top of tr_types.h a bit, change flags to hex representation - make ROM cvar enforcing really work - remove cg_stereoSeparation from cgame as it is obsolete. - Add CG_DrawCrosshair3D so people see crosshair correctly when stereoseparation is enabled git-svn-id: svn://svn.icculus.org/quake3/trunk@1335 edf5b092-35ff-0310-97b2-ce42778d08ea
* - Implement stereo rendering with anaglyph images.thilo2008-04-271-3/+4
| | | | | | | - Add r_greyscale for black&white rendering git-svn-id: svn://svn.icculus.org/quake3/trunk@1328 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove commented codethilo2008-04-121-5/+0
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1318 edf5b092-35ff-0310-97b2-ce42778d08ea
* Another change to server parsing as a server reporting in from 69.79.84.0/24 ↵thilo2008-04-121-29/+25
| | | | | | with the master server could screw up the server list in ioquake3 clients. git-svn-id: svn://svn.icculus.org/quake3/trunk@1316 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix some recently introduced warningstma2008-04-121-1/+1
| | | | | | | * Fix referenced pk3 list including excessive number of spaces git-svn-id: svn://svn.icculus.org/quake3/trunk@1315 edf5b092-35ff-0310-97b2-ce42778d08ea
* - fix a potential file descriptor leak in server side of pak downloadingthilo2008-04-121-1/+1
| | | | | | | - add new functions for banning clients from server, in engine part. This will also make it possible to ban ipv6 addresses in old mods. git-svn-id: svn://svn.icculus.org/quake3/trunk@1312 edf5b092-35ff-0310-97b2-ce42778d08ea
* - Revamp in-game server browser: you can now scan for games on multiple ↵thilo2008-04-113-174/+106
| | | | | | | | | master servers, while retaining compatibility with old QVMs. - Make Master server reporting/server queries ipv6 capable. git-svn-id: svn://svn.icculus.org/quake3/trunk@1311 edf5b092-35ff-0310-97b2-ce42778d08ea
* Add com_standalone cvar for at-runtime handling of mods that do not require ↵thilo2008-04-103-5/+13
| | | | | | the original quake3 game data. git-svn-id: svn://svn.icculus.org/quake3/trunk@1309 edf5b092-35ff-0310-97b2-ce42778d08ea
* Include #ifdef to make it easier to create a stand-alone binary.thilo2008-04-091-1/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1307 edf5b092-35ff-0310-97b2-ce42778d08ea
* Add Multicast capabilities for LAN server scanning.thilo2008-04-092-15/+16
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1305 edf5b092-35ff-0310-97b2-ce42778d08ea
* catch EXEC_NOW on quit to prevent deleting a running vmludwig2008-04-061-1/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1298 edf5b092-35ff-0310-97b2-ce42778d08ea
* Basic IPv6 support. Some inspiration from the patches by Lubos Dolezel and ↵thilo2008-04-042-44/+93
| | | | | | JF Tremblay at https://bugzilla.icculus.org/show_bug.cgi?id=2355. git-svn-id: svn://svn.icculus.org/quake3/trunk@1290 edf5b092-35ff-0310-97b2-ce42778d08ea
* These checks are now redundant.thilo2008-03-271-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1286 edf5b092-35ff-0310-97b2-ce42778d08ea
* A more clean solution to this bug. Stop the renderer when the UI VM is not ↵thilo2008-03-272-16/+17
| | | | | | running, as no commands get issued in that case anyways. git-svn-id: svn://svn.icculus.org/quake3/trunk@1285 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix flashing connect screen, see ↵thilo2008-03-271-0/+4
| | | | | | https://bugzilla.icculus.org/show_bug.cgi?id=3425. git-svn-id: svn://svn.icculus.org/quake3/trunk@1284 edf5b092-35ff-0310-97b2-ce42778d08ea
* Make sure fullscreen does not work for in_nograb when manually Alt-Entering, ↵thilo2008-03-261-1/+1
| | | | | | too. git-svn-id: svn://svn.icculus.org/quake3/trunk@1282 edf5b092-35ff-0310-97b2-ce42778d08ea
* Remove obsolete code for obfuscation.thilo2008-03-251-11/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1279 edf5b092-35ff-0310-97b2-ce42778d08ea
* catch Cbuf_ExecuteText(EXEC_NOW,...) from the ui as that would crash the vmludwig2008-03-241-0/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1273 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 3567) Fix to error handling in Ogg decoder (Joerg Dietrich)tma2008-03-111-3/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1271 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Ogg codec fix regarding ogg files in pk3s (Tr3b)tma2008-03-021-3/+7
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1270 edf5b092-35ff-0310-97b2-ce42778d08ea
* Angst and zinx cajoled me into removing trying to load libcurl.so again.thilo2008-02-172-17/+12
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1267 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fall back to libcurl.so.4 or libcurl.so.4 if the default symlink does not exist.thilo2008-02-161-5/+20
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1266 edf5b092-35ff-0310-97b2-ce42778d08ea
* Remove .3 part in default curl library. With it www download is broken on ↵thilo2008-02-161-1/+1
| | | | | | most recent distributions, as there is no libcurl.so.3 git-svn-id: svn://svn.icculus.org/quake3/trunk@1265 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fixes to some muppetry in snd_dma.c (arQon)tma2008-02-101-2/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1252 edf5b092-35ff-0310-97b2-ce42778d08ea
* * (bug 3412) %s expansion security patch (DevHC)tma2008-01-223-6/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1250 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix to bug in S_FileExtension (Tr3B)tma2008-01-191-0/+3
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1249 edf5b092-35ff-0310-97b2-ce42778d08ea
* Remove small redundancythilo2007-12-271-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1241 edf5b092-35ff-0310-97b2-ce42778d08ea
* Revert changes in ioquake3 AL code, fix OpenAL headers.thilo2007-12-132-0/+168
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1236 edf5b092-35ff-0310-97b2-ce42778d08ea
* Modification to stop crash on Linux for dlopened() OpenAL, will break MacOSX ↵thilo2007-12-132-5/+5
| | | | | | build again. git-svn-id: svn://svn.icculus.org/quake3/trunk@1235 edf5b092-35ff-0310-97b2-ce42778d08ea
* Fix multiple symbol errors for compilation on MacOSX. Remove unnecessary ↵thilo2007-12-132-173/+5
| | | | | | definitions. git-svn-id: svn://svn.icculus.org/quake3/trunk@1234 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix poppy captured audio when recording videostma2007-12-011-8/+15
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1223 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix bug where an extraneous render command can cause a crash whentma2007-11-185-12/+15
| | | | | | | | | recording video * Make S_CodecUtilClose NULL the snd_stream_t pointer * Fix indentation in runtime SDL check code git-svn-id: svn://svn.icculus.org/quake3/trunk@1214 edf5b092-35ff-0310-97b2-ce42778d08ea
* make master server used by client configurable (cl_master)ludwig2007-11-141-2/+4
| | | | | | | patch by Erik Kloppenburg git-svn-id: svn://svn.icculus.org/quake3/trunk@1212 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Remove work around for a 2 year old OpenAL bug that now actually causes atma2007-11-111-7/+0
| | | | | | | crash on snd_restart git-svn-id: svn://svn.icculus.org/quake3/trunk@1209 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Unconditionally place a '\' at the start of the command buffer whentma2007-10-121-0/+12
| | | | | | | | | | | autocompleting -- you're still all WRONG :p * Fix bugette where the completee didn't get its case copied from the completed token * Add functionality to autocomplete key names * Don't build client command completion on the dedicated server git-svn-id: svn://svn.icculus.org/quake3/trunk@1195 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Fix bug that prevented key up events getting to cgame/ui when not in gametma2007-10-028-69/+77
| | | | | | | | * Use Key_[GS]etCatcher everywhere to set keycatcher * Clear all key states when the catcher changes git-svn-id: svn://svn.icculus.org/quake3/trunk@1189 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Move the conditional compilation of bg_lib.c from the Makefile to cpp intma2007-09-229-21/+21
| | | | | | | | order to force dependency generation on bg_lib.* * Make testing USE_ defines more consistent git-svn-id: svn://svn.icculus.org/quake3/trunk@1186 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Don't apply colour escape chars on input fieldstma2007-09-215-48/+46
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1184 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Merge unified-sdl to trunktma2007-09-0513-149/+188
| | | | | | | * Bump Q3_VERSION to 1.35 git-svn-id: svn://svn.icculus.org/quake3/trunk@1161 edf5b092-35ff-0310-97b2-ce42778d08ea
* * Merge win_net.c and unix_net.ctma2007-08-281-9/+0
| | | | | | | | | | | + Move win32/win_net.c to qcommon/net_ip.c and make it portable + Remove unix_net.c, but incorporate its revision history into win_net.c + Remove all IPX support -- this remains compatible with existing mods + This change also inadvertently gets us SOCKS support on non-Windows platforms git-svn-id: svn://svn.icculus.org/quake3/trunk@1139 edf5b092-35ff-0310-97b2-ce42778d08ea