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path: root/code/client/cl_scrn.c
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* - replace a few constant values with GL macros in tr_cmds.cthilo2008-05-011-2/+2
* - Implement stereo rendering with anaglyph images.thilo2008-04-271-3/+4
* These checks are now redundant.thilo2008-03-271-2/+2
* A more clean solution to this bug. Stop the renderer when the UI VM is not ru...thilo2008-03-271-12/+17
* * Fix bug that prevented key up events getting to cgame/ui when not in gametma2007-10-021-1/+1
* * Don't apply colour escape chars on input fieldstma2007-09-211-12/+12
* * Merge unified-sdl to trunktma2007-09-051-6/+1
* * Fix to bug #2599 (fullscreen cinematics)tma2006-02-211-1/+1
* * Added STATUStma2005-10-291-1/+1
* remove svn:executable propertyludwig2005-08-281-0/+0
* newlines fixedzakk2005-08-261-547/+547
* Itsa me, quake3io!zakk2005-08-261-0/+547