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* fix build with newer git installationsludwig2009-01-131-1/+1
* use -fno-strict-aliasing again. code is just not ready yet.ludwig2008-11-121-8/+8
* fix empty loops causing build failures in mingwludwig2008-11-101-4/+4
* enable new powerpc vmludwig2008-11-101-3/+19
* fix strict aliasing issuesludwig2008-11-031-8/+8
* libraries do not belong to LDFLAGS.ludwig2008-11-021-58/+64
* x86_64_assembler should use separate object file for dedicated serverludwig2008-11-021-1/+1
* * (bug #3729) server dependencies on client.h (Ben Millwood)tma2008-08-221-2/+13
* * Update to jpeg-6b (only a decade old)tma2008-08-211-1/+1
* * Alpha sort the jpeg file list in the Makefile, just becausetma2008-08-191-4/+4
* * Use IPv6 header qcommon/wspiapi.h if it has been added by the end usertma2008-08-091-8/+4
* * Elaborate on the reasons for requiring Windows XPtma2008-08-041-0/+6
* fix build without VOIP (David Severwright, bug#3720)ludwig2008-07-161-0/+2
* also define proper version when using git-svnludwig2008-07-161-0/+7
* * (bug 3692) Makefile infinitely recurses if no targets are definedtma2008-07-051-0/+2
* fix the build on openbsd (Ian Lindsay)ludwig2008-06-201-1/+1
* allow linking against an external speex libraryludwig2008-06-051-2/+11
* Allow USE_LOCAL_HEADERS to work with SDL on Linux builds.icculus2008-06-041-0/+4
* move voip cflags definition to platform independent placeludwig2008-06-021-40/+8
* Fixed non-VoIP builds.icculus2008-06-021-41/+45
* Added libspeex to revision control, and updated Makefile to use it.icculus2008-06-011-24/+50
* Initial patch for in-game VoIP support!icculus2008-06-011-0/+41
* mumble link supportludwig2008-05-301-0/+33
* - Workaround for buggy MacOSX getaddrinfo() implementation that doesn't accep...thilo2008-05-171-1/+2
* * Fix a bunch of compile warningstma2008-05-101-10/+12
* define the product version in the Makefileludwig2008-05-061-20/+9
* mingw32: allow to override cflags and libs for external librariesludwig2008-04-281-16/+40
* - Implement stereo rendering with anaglyph images.thilo2008-04-271-1/+0
* * enable building of QVM for Mac OS X againtjw2008-04-231-3/+0
* add nsis installer target for mingw32ludwig2008-04-151-0/+9
* Include #ifdef to make it easier to create a stand-alone binary.thilo2008-04-091-2/+16
* * Fix to MinGW build following IPv6 changestma2008-04-051-1/+4
* http://bugzilla.icculus.org/show_bug.cgi?id=3579thilo2008-03-281-4/+4
* * Compile bg_* files separately for each game module, as originally intendedtma2008-03-171-24/+114
* remove code duplicated from libjpeg and make internal functions staticludwig2008-02-141-0/+1
* move all image decoders into separate filesludwig2008-02-141-0/+4
* move png support to separate fileludwig2008-02-121-0/+1
* * print LDFLAGS summary in the make output after CFLAGS summary (Hobbes)tjw2008-01-031-0/+6
* * Update the Mac OS X build process (again)tjw2008-01-031-42/+16
* Fix build process on 10.5 and 10.4 sdks for tjw's modificationsthilo2007-12-311-3/+3
* * Improved Mac OS X build support.tjw2007-12-311-13/+4
* Fix building on MacOSX.thilo2007-12-141-26/+24
* * s/x86/i386 on previous revisiontma2007-12-071-3/+3
* * (bug 3460) Revert OS X uname changetma2007-12-071-3/+7
* * Add con_log.c to log all console outputtma2007-11-301-0/+3
* Solaris fixes by Vincent Cojotludwig2007-11-301-1/+2
* * Move MINSDL_ values to sys_local.h from Makefile/VC projecttma2007-11-261-8/+10
* * Move SDL library version check to sys_main.c as it's proving difficult totma2007-11-251-27/+7
* Don't define ELF, use __ELF__ insteadludwig2007-11-061-1/+1
* * Move TOOLS_OPTIMIZEtma2007-11-021-1/+1