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author | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2008-03-17 16:47:40 +0000 |
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committer | tma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2008-03-17 16:47:40 +0000 |
commit | 41b0dc5ec81034cf85a2fb590830f6d13ca405e1 (patch) | |
tree | 0a641084bf4b37a5955eb9d65752be7e7a4f4b15 /Makefile | |
parent | 9a267a3b499514f5802b12faf6e44dfd1039897d (diff) | |
download | ioquake3-aero-41b0dc5ec81034cf85a2fb590830f6d13ca405e1.tar.gz ioquake3-aero-41b0dc5ec81034cf85a2fb590830f6d13ca405e1.zip |
* Compile bg_* files separately for each game module, as originally intended
git-svn-id: svn://svn.icculus.org/quake3/trunk@1272 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 138 |
1 files changed, 114 insertions, 24 deletions
@@ -800,12 +800,48 @@ $(Q)$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< $(Q)$(DO_QVM_DEP) endef +define DO_GAME_CC +$(echo_cmd) "GAME_CC $<" +$(Q)$(CC) -DQAGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_CGAME_CC +$(echo_cmd) "CGAME_CC $<" +$(Q)$(CC) -DCGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_UI_CC +$(echo_cmd) "UI_CC $<" +$(Q)$(CC) -DUI $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + define DO_SHLIB_CC_MISSIONPACK $(echo_cmd) "SHLIB_CC_MISSIONPACK $<" $(Q)$(CC) -DMISSIONPACK $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< $(Q)$(DO_QVM_DEP) endef +define DO_GAME_CC_MISSIONPACK +$(echo_cmd) "GAME_CC_MISSIONPACK $<" +$(Q)$(CC) -DMISSIONPACK -DQAGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_CGAME_CC_MISSIONPACK +$(echo_cmd) "CGAME_CC_MISSIONPACK $<" +$(Q)$(CC) -DMISSIONPACK -DCGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_UI_CC_MISSIONPACK +$(echo_cmd) "UI_CC_MISSIONPACK $<" +$(Q)$(CC) -DMISSIONPACK -DUI $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + define DO_AS $(echo_cmd) "AS $<" $(Q)$(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $< @@ -1016,11 +1052,41 @@ $(echo_cmd) "Q3LCC $<" $(Q)$(Q3LCC) -o $@ $< endef +define DO_CGAME_Q3LCC +$(echo_cmd) "CGAME_Q3LCC $<" +$(Q)$(Q3LCC) -DCGAME -o $@ $< +endef + +define DO_GAME_Q3LCC +$(echo_cmd) "GAME_Q3LCC $<" +$(Q)$(Q3LCC) -DQAGAME -o $@ $< +endef + +define DO_UI_Q3LCC +$(echo_cmd) "UI_Q3LCC $<" +$(Q)$(Q3LCC) -DUI -o $@ $< +endef + define DO_Q3LCC_MISSIONPACK $(echo_cmd) "Q3LCC_MISSIONPACK $<" $(Q)$(Q3LCC) -DMISSIONPACK -o $@ $< endef +define DO_CGAME_Q3LCC_MISSIONPACK +$(echo_cmd) "CGAME_Q3LCC_MISSIONPACK $<" +$(Q)$(Q3LCC) -DMISSIONPACK -DCGAME -o $@ $< +endef + +define DO_GAME_Q3LCC_MISSIONPACK +$(echo_cmd) "GAME_Q3LCC_MISSIONPACK $<" +$(Q)$(Q3LCC) -DMISSIONPACK -DQAGAME -o $@ $< +endef + +define DO_UI_Q3LCC_MISSIONPACK +$(echo_cmd) "UI_Q3LCC_MISSIONPACK $<" +$(Q)$(Q3LCC) -DMISSIONPACK -DUI -o $@ $< +endef + Q3ASMOBJ = \ $(B)/tools/asm/q3asm.o \ @@ -1393,10 +1459,10 @@ $(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ) Q3CGOBJ_ = \ $(B)/baseq3/cgame/cg_main.o \ - $(B)/baseq3/game/bg_misc.o \ - $(B)/baseq3/game/bg_pmove.o \ - $(B)/baseq3/game/bg_slidemove.o \ - $(B)/baseq3/game/bg_lib.o \ + $(B)/baseq3/cgame/bg_misc.o \ + $(B)/baseq3/cgame/bg_pmove.o \ + $(B)/baseq3/cgame/bg_slidemove.o \ + $(B)/baseq3/cgame/bg_lib.o \ $(B)/baseq3/cgame/cg_consolecmds.o \ $(B)/baseq3/cgame/cg_draw.o \ $(B)/baseq3/cgame/cg_drawtools.o \ @@ -1435,10 +1501,10 @@ $(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) MPCGOBJ_ = \ $(B)/missionpack/cgame/cg_main.o \ - $(B)/missionpack/game/bg_misc.o \ - $(B)/missionpack/game/bg_pmove.o \ - $(B)/missionpack/game/bg_slidemove.o \ - $(B)/missionpack/game/bg_lib.o \ + $(B)/missionpack/cgame/bg_misc.o \ + $(B)/missionpack/cgame/bg_pmove.o \ + $(B)/missionpack/cgame/bg_slidemove.o \ + $(B)/missionpack/cgame/bg_lib.o \ $(B)/missionpack/cgame/cg_consolecmds.o \ $(B)/missionpack/cgame/cg_newdraw.o \ $(B)/missionpack/cgame/cg_draw.o \ @@ -1585,8 +1651,8 @@ $(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) Q3UIOBJ_ = \ $(B)/baseq3/ui/ui_main.o \ - $(B)/baseq3/game/bg_misc.o \ - $(B)/baseq3/game/bg_lib.o \ + $(B)/baseq3/ui/bg_misc.o \ + $(B)/baseq3/ui/bg_lib.o \ $(B)/baseq3/ui/ui_addbots.o \ $(B)/baseq3/ui/ui_atoms.o \ $(B)/baseq3/ui/ui_cdkey.o \ @@ -1651,8 +1717,8 @@ MPUIOBJ_ = \ $(B)/missionpack/ui/ui_players.o \ $(B)/missionpack/ui/ui_shared.o \ \ - $(B)/missionpack/game/bg_misc.o \ - $(B)/missionpack/game/bg_lib.o \ + $(B)/missionpack/ui/bg_misc.o \ + $(B)/missionpack/ui/bg_lib.o \ \ $(B)/missionpack/qcommon/q_math.o \ $(B)/missionpack/qcommon/q_shared.o @@ -1741,43 +1807,67 @@ endif ## GAME MODULE RULES ############################################################################# +$(B)/baseq3/cgame/bg_%.o: $(GDIR)/bg_%.c + $(DO_CGAME_CC) + $(B)/baseq3/cgame/%.o: $(CGDIR)/%.c - $(DO_SHLIB_CC) + $(DO_CGAME_CC) + +$(B)/baseq3/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) + $(DO_CGAME_Q3LCC) $(B)/baseq3/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) - $(DO_Q3LCC) + $(DO_CGAME_Q3LCC) + +$(B)/missionpack/cgame/bg_%.o: $(GDIR)/bg_%.c + $(DO_CGAME_CC_MISSIONPACK) $(B)/missionpack/cgame/%.o: $(CGDIR)/%.c - $(DO_SHLIB_CC_MISSIONPACK) + $(DO_CGAME_CC_MISSIONPACK) + +$(B)/missionpack/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) + $(DO_CGAME_Q3LCC_MISSIONPACK) $(B)/missionpack/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) - $(DO_Q3LCC_MISSIONPACK) + $(DO_CGAME_Q3LCC_MISSIONPACK) $(B)/baseq3/game/%.o: $(GDIR)/%.c - $(DO_SHLIB_CC) + $(DO_GAME_CC) $(B)/baseq3/game/%.asm: $(GDIR)/%.c $(Q3LCC) - $(DO_Q3LCC) + $(DO_GAME_Q3LCC) $(B)/missionpack/game/%.o: $(GDIR)/%.c - $(DO_SHLIB_CC_MISSIONPACK) + $(DO_GAME_CC_MISSIONPACK) $(B)/missionpack/game/%.asm: $(GDIR)/%.c $(Q3LCC) - $(DO_Q3LCC_MISSIONPACK) + $(DO_GAME_Q3LCC_MISSIONPACK) + +$(B)/baseq3/ui/bg_%.o: $(GDIR)/bg_%.c + $(DO_UI_CC) $(B)/baseq3/ui/%.o: $(Q3UIDIR)/%.c - $(DO_SHLIB_CC) + $(DO_UI_CC) + +$(B)/baseq3/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) + $(DO_UI_Q3LCC) $(B)/baseq3/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC) - $(DO_Q3LCC) + $(DO_UI_Q3LCC) + +$(B)/missionpack/ui/bg_%.o: $(GDIR)/bg_%.c + $(DO_UI_CC_MISSIONPACK) $(B)/missionpack/ui/%.o: $(UIDIR)/%.c - $(DO_SHLIB_CC_MISSIONPACK) + $(DO_UI_CC_MISSIONPACK) + +$(B)/missionpack/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) + $(DO_UI_Q3LCC_MISSIONPACK) $(B)/missionpack/ui/%.asm: $(UIDIR)/%.c $(Q3LCC) - $(DO_Q3LCC_MISSIONPACK) + $(DO_UI_Q3LCC_MISSIONPACK) $(B)/baseq3/qcommon/%.o: $(CMDIR)/%.c |