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* make bmp decoder more robust against corrupt filesludwig2008-02-141-33/+70
* integer overflow safeguardsludwig2008-02-121-6/+14
* move png support to separate fileludwig2008-02-124-2447/+2469
* * Fixes to some muppetry in snd_dma.c (arQon)tma2008-02-101-2/+3
* * Disabling r_allowSoftwareGL as per bug 3526tma2008-01-311-0/+2
* * (bug 3412) %s expansion security patch (DevHC)tma2008-01-227-12/+12
* * Fix to bug in S_FileExtension (Tr3B)tma2008-01-191-0/+3
* * fix MacOSX build instructions in READMEtjw2008-01-031-2/+1
* * print LDFLAGS summary in the make output after CFLAGS summary (Hobbes)tjw2008-01-032-1/+7
* * Update the Mac OS X build process (again)tjw2008-01-032-110/+148
* * send along the reason for disconnection when sending the disconnect tjw2007-12-312-1/+3
* Fix build process on 10.5 and 10.4 sdks for tjw's modificationsthilo2007-12-312-10/+10
* * Improved Mac OS X build support.tjw2007-12-313-29/+73
* Slackbuild patch from Hobbeszakk2007-12-302-0/+89
* Remove small redundancythilo2007-12-271-2/+2
* Update readme to mirror newest requirements for compiling this project on macosxthilo2007-12-141-2/+1
* Add gamedirectory in .app to searchpath on MacOSXthilo2007-12-143-1/+32
* Fix building on MacOSX.thilo2007-12-143-37/+47
* Replace obsolete macro with some other macro. I hope this does not break too ...thilo2007-12-141-1/+1
* Revert changes in ioquake3 AL code, fix OpenAL headers.thilo2007-12-134-3/+172
* Modification to stop crash on Linux for dlopened() OpenAL, will break MacOSX ...thilo2007-12-132-5/+5
* Fix multiple symbol errors for compilation on MacOSX. Remove unnecessary defi...thilo2007-12-132-173/+5
* * (bug 3470) Correct type for function pointertma2007-12-111-1/+1
* * Replace "powered by ioq3" text with ui_ioq3 CVAR_ROMtma2007-12-117-139/+213
* detect available resolutions and offer them in the menuludwig2007-12-082-19/+172
* print "powered by the ioquake3 engine" in the main menuludwig2007-12-081-4/+3
* * s/x86/i386 on previous revisiontma2007-12-071-3/+3
* * (bug 3460) Revert OS X uname changetma2007-12-071-3/+7
* README updatezakk2007-12-041-4/+3
* * (bug 3454) Fix crash in autocompletion due to incorrect strncpy buffer sizetma2007-12-031-3/+6
* * Make some botlib memory allocations /potentially/ safertma2007-12-022-8/+10
* * Add con_log.c and con_passive.c from r1222 to quake3.vcproj.juz2007-12-022-16/+24
* * Fix poppy captured audio when recording videostma2007-12-011-8/+15
* * Add con_log.c to log all console outputtma2007-11-3010-95/+340
* Solaris fixes by Vincent Cojotludwig2007-11-305-19/+18
* * Remove MINSDL_ values from vc project for debug, debug TA and releasejuz2007-11-271-2953/+2953
* * Initialise botlib libvarlist to NULL as having it uninitialised maytma2007-11-261-1/+1
* * Move MINSDL_ values to sys_local.h from Makefile/VC projecttma2007-11-266-63/+43
* * Move SDL library version check to sys_main.c as it's proving difficult totma2007-11-253-30/+18
* * (bug 3420) Don't respect sv_killserver unless a server is actually runningtma2007-11-233-1/+7
* * s/O_NDELAY/O_NONBLOCK/tma2007-11-191-2/+2
* * Fix bug where an extraneous render command can cause a crash whentma2007-11-186-23/+26
* * Remove all the crappy old bat/sh QVM building scriptstma2007-11-1621-1008/+0
* make master server used by client configurable (cl_master)ludwig2007-11-141-2/+4
* rework script to create loki installerludwig2007-11-134-177/+190
* * Enable incremental linking for debug configurations in the MSVC projectsjuz2007-11-124-8/+8
* * Remove work around for a 2 year old OpenAL bug that now actually causes atma2007-11-111-7/+0
* * Whitespace consistency in tr_init.ctma2007-11-071-53/+53
* Don't define ELF, use __ELF__ insteadludwig2007-11-062-6/+2
* * Fix to win_resource.rc for MSVC buildtma2007-11-031-4/+0