|  | Commit message (Collapse) | Author | Age | Files | Lines | 
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| | - Clean up a few other ipv6 issues like removing the seemingly unnecessary MacOSX workaround.
- Bring ipv6 master server up to speed for dpmaster
Thanks go out to Mathieu Olivier for this work.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1468 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1467 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1466 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | dept.)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1465 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | console key always results in the character being used as opposed to the key
git-svn-id: svn://svn.icculus.org/quake3/trunk@1464 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1463 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1462 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | ignoring completely' from r1459; it can't ever work acceptably, especially on
  azerty/qwertz layouts
* Make the ordering of the output from in_keyboardDebug more sensible
* Add cl_consoleKeys cvar, a space delimited list of key names or characters
  that toggle the console
git-svn-id: svn://svn.icculus.org/quake3/trunk@1461 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | incorrect buffer size parameter to strncpy (from the
  how-the-fuck-did-this-ever-work dept.)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1460 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | completely
* When activating or deactivating the mouse flush any pending motion events;
  this should stop the view moving unpredictably in these circumstances
* Add keyname completion to "unbind"
git-svn-id: svn://svn.icculus.org/quake3/trunk@1459 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Add USE_LOCAL_HEADERS guards to sys_loadlib.h
git-svn-id: svn://svn.icculus.org/quake3/trunk@1458 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1457 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * (bug #3731) BUILD_MISSIONPACK flag in Makefile (Gabriel Schnoering
  <gabriel.schnoering@gmail.com>)
* (bug #3756) Q3VM crashes on unaligned block copy with SIGBUS (Patrick Baggett
  <baggett.patrick@figglesoftware.com>) and...
* (bug #3755) IOQuake3 shouldn't use GCC-specific __FUNCTION__
git-svn-id: svn://svn.icculus.org/quake3/trunk@1456 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Don't warp the mouse on deactivation unless the cursor is in the window
  already; this fixes in_nograb
* Stop grabbing the mouse in windowed mode when there is no sense in
  doing so
* Make sure that IN_Restart is only called on r_fullscreen modification
  if a mode change actually takes place
git-svn-id: svn://svn.icculus.org/quake3/trunk@1455 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1454 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Fix backspace on OS X (I hope)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1453 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1452 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | "I've written out a couple of type declarations for .cfg/.config and .pk3 files, which allows OS X to recognise what they are (handy for eg. QuickLook)."
git-svn-id: svn://svn.icculus.org/quake3/trunk@1451 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1450 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1449 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1448 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1447 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | SDL_GetVideoInfo) to SDL_ListModes; this fixes said function returning an
  empty list when using the "windib" driver
git-svn-id: svn://svn.icculus.org/quake3/trunk@1446 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | and you're using an nVidia graphics card, make sure your 'conformant texture
  clamp' setting is set to on for ioq3)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1445 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Update README to explain the Windows XP requirement
git-svn-id: svn://svn.icculus.org/quake3/trunk@1444 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Add commentary of said patch to README
git-svn-id: svn://svn.icculus.org/quake3/trunk@1443 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1442 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Rename IN_StartupJoystick to IN_InitJoystick, add IN_ShutdownJoystick
* Add IN_Restart, which avoids calling IN_DeactivateMouse at the wrong time
* Call IN_Restart when changing r_fullscreen
* Add CVAR_ROM r_sdlDriver for easy checking of the SDL driver in use
* Random README tweaks
git-svn-id: svn://svn.icculus.org/quake3/trunk@1441 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Move Unix specific signal handlers to Sys_PlatformInit
* (Windows only) Don't set the SDL video driver if SDL_VIDEODRIVER is already
  set externally
* (Windows only) Use the "windib" SDL video driver if in_mouse is set to -1
git-svn-id: svn://svn.icculus.org/quake3/trunk@1440 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1439 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1438 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1437 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1436 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1435 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | more or less any input event; fine for the server, not so much use for the
  client
* In the main loop, don't bother sleeping if it's going to be less than 10ms as
  the methods we're using to sleep at the moment aren't very precise
* Add Sys_PlatformInit for platform specific initialisation
* In win32 Sys_PlatformInit force selection of the DirectX SDL backend in order
  to get better fullscreen mouse input (in conjunction with a patched SDL DLL
  http://bugzilla.libsdl.org/show_bug.cgi?id=265)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1434 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | fixes a crash on exit with Windows when using OpenAL
git-svn-id: svn://svn.icculus.org/quake3/trunk@1433 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1432 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * Add com_maxfpsUnfocused and com_maxfpsMinimized; self explanatory
* Fix reopening of bug 3703, I hope
git-svn-id: svn://svn.icculus.org/quake3/trunk@1431 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | make-macosx-ub.sh error aborting and directory changing
Thanks to Ben Millwood.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1430 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1429 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | potentially will cause input events to be queued in a different order to that
  in which they were received
git-svn-id: svn://svn.icculus.org/quake3/trunk@1428 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1427 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1426 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1425 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1424 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1423 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1422 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | git-svn-id: svn://svn.icculus.org/quake3/trunk@1421 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | * s/#if USE_VOIP/#ifdef USE_VOIP/
* Add generalised runtime cvar range checking, currently on [sv|cl]_voip,
  dedicated and a bunch of r_ variables
git-svn-id: svn://svn.icculus.org/quake3/trunk@1420 edf5b092-35ff-0310-97b2-ce42778d08ea | 
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| | sv_voip is a protocol version number, not a boolean, so this check is
 reasonable and correct.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1419 edf5b092-35ff-0310-97b2-ce42778d08ea |