| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: svn://svn.icculus.org/quake3/trunk@162 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@161 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Added CVAR_ROM cl_platformSensitivity to normalise the scale
of cl_sensitivity across platforms
git-svn-id: svn://svn.icculus.org/quake3/trunk@160 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@159 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@158 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@157 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@156 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Removed q3asm qfiles.h and redirected it to qcommon qfiles.h
git-svn-id: svn://svn.icculus.org/quake3/trunk@155 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@154 edf5b092-35ff-0310-97b2-ce42778d08ea
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+ Performance is comparable, although generally slightly
worse, but...
+ Radix is a stable sort algorithm, so overlapping
coplanar drawSurfs (i.e. with the same sort key) no
longer flicker indeterminately
+ Also removes the dubious comment: "FIXME: this was
lifted and modified from the microsoft lib source..."
git-svn-id: svn://svn.icculus.org/quake3/trunk@153 edf5b092-35ff-0310-97b2-ce42778d08ea
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- if VM_PPC is set compiled vm support is enabled on ppc (default off atm)
git-svn-id: svn://svn.icculus.org/quake3/trunk@152 edf5b092-35ff-0310-97b2-ce42778d08ea
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extensions enabled
git-svn-id: svn://svn.icculus.org/quake3/trunk@151 edf5b092-35ff-0310-97b2-ce42778d08ea
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isn't needed
git-svn-id: svn://svn.icculus.org/quake3/trunk@150 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Changed readme to suggest using the root Makefile instead of the one in
code/unix
git-svn-id: svn://svn.icculus.org/quake3/trunk@149 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@148 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Removal of SYSTEM variable from the lcc makefile due to problems with FreeBSD
git-svn-id: svn://svn.icculus.org/quake3/trunk@147 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@146 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@145 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@144 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@143 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@142 edf5b092-35ff-0310-97b2-ce42778d08ea
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http://www.icculus.org/~phaethon/q3/q3asm-turbo/q3asm-turbo.html
* Added -m option to q3asm to write a map file (which is now disabled by default)
* q3asm now returns an error code on failure
git-svn-id: svn://svn.icculus.org/quake3/trunk@141 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@140 edf5b092-35ff-0310-97b2-ce42778d08ea
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* General MinGW tweaks
git-svn-id: svn://svn.icculus.org/quake3/trunk@139 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@138 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@137 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Moved the q3asm dir to asm so that is doesn't clash with the binary when
installed
git-svn-id: svn://svn.icculus.org/quake3/trunk@136 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@135 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@134 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@133 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Removed traditional target platforms from the lcc build. This might break
building lcc on Windows using nmake. Submit patches or be quiet :p
* Default target for lcc is now bytecode, so -Wf-target=bytecode is no longer
needed on the lcc command line
git-svn-id: svn://svn.icculus.org/quake3/trunk@132 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@131 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@130 edf5b092-35ff-0310-97b2-ce42778d08ea
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client lock up
git-svn-id: svn://svn.icculus.org/quake3/trunk@129 edf5b092-35ff-0310-97b2-ce42778d08ea
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libgthread-2.0) defines a symbol g_log. qagamei386.so also defines such a symbol, but since it is dynamically loaded at runtime, no collision check is performed. When the code is relocated therefore, all instances of g_log in qagamei386.so end up refering to the g_log in the library... and bad things happen. s/g_log/g_logfile/g.
git-svn-id: svn://svn.icculus.org/quake3/trunk@128 edf5b092-35ff-0310-97b2-ce42778d08ea
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=================================================
This message brought to you by TimeDoctor Dot Org
Where do you want to Laugh Today?
=================================================
git-svn-id: svn://svn.icculus.org/quake3/trunk@127 edf5b092-35ff-0310-97b2-ce42778d08ea
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Also, stop reading these logs and visit timedoctor.org!
git-svn-id: svn://svn.icculus.org/quake3/trunk@126 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@125 edf5b092-35ff-0310-97b2-ce42778d08ea
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http://www.quake3world.com/ubb/Forum4/HTML/006208.html
git-svn-id: svn://svn.icculus.org/quake3/trunk@124 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@123 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@122 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@121 edf5b092-35ff-0310-97b2-ce42778d08ea
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the Makefile itself any more
* The Makefile now inherits CFLAGS from the shell environment
* The Makefile now generates dependancies by default, it can be disabled by setting GENERATE_DEPENDANCIES=0 in Makefile.local
* Removed -Werror from the linux build since it's not GCC 4 clean yet. Again, it can be added back via Makefile.local
git-svn-id: svn://svn.icculus.org/quake3/trunk@120 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@119 edf5b092-35ff-0310-97b2-ce42778d08ea
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VM_CallInterpreted hurts as VM_CallCompiled is only used on 32bit. Use
same arg types for consistency nevertheless.
git-svn-id: svn://svn.icculus.org/quake3/trunk@118 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@117 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@116 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@115 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@114 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Removed the remainder of the RPM stuff from the Makefile
git-svn-id: svn://svn.icculus.org/quake3/trunk@113 edf5b092-35ff-0310-97b2-ce42778d08ea
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