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* msvc project files updated and moved to win32/msvcmaik2005-12-1213-1915/+1729
* Thanks Jamie Wilkinsonfloam2005-12-121-3/+3
* Try different wayfloam2005-12-121-1/+2
* Tabsfloam2005-12-121-1/+1
* Don't install q3ded binary on ming32, it doesn't existfloam2005-12-121-2/+3
* * Increase default for s_alSources to 96tma2005-12-111-2/+2
* * Clarified 64bit mod support in the READMEtma2005-12-091-3/+20
* I can't spell!floam2005-12-091-2/+2
* Bad links! Eeek!floam2005-12-093-8/+11
* use memcpy for copying stuff around to fix alignment problemsludwig2005-12-061-82/+34
* * Removed seemingly unnecessary OS X implementation of yuv_to_rgb24tma2005-12-061-20/+0
* * Solaris patch from Vincent S. Cojottma2005-12-062-10/+11
* * Oopsie.tma2005-12-061-4/+4
* welp, too much floam2005-12-061-1/+1
* Trebuchet is a tad bit smaller than the previous.floam2005-12-061-1/+1
* I must have been on crack when I typed, that, the font is called floam2005-12-061-1/+1
* XML!floam2005-12-061-1/+1
* Looks like Google does parse meta description tags.floam2005-12-061-0/+1
* UND LINDBRICKfloam2005-12-061-1/+1
* Morefloam2005-12-061-1/+3
* Link to web forums.floam2005-12-062-3/+8
* Spelling fixes galore.floam2005-12-064-13/+14
* Yep, it was.floam2005-12-061-1/+1
* Cleaned up (if it's not broke now)floam2005-12-061-14/+22
* Disabled PowerPC VM.icculus2005-12-061-1/+2
* remove EULA document to prevent confusionludwig2005-12-051-184/+0
* * Replaced ALIGN macro with PADtma2005-12-056-24/+25
* Look for correct filename extension when loading native DLLs.icculus2005-12-052-1/+17
* Urughrguhrghgrgrg more web shit.zakk2005-12-051-2/+15
* More fixes for OS X users!zakk2005-12-051-1/+1
* Quick and dirty updated OS X instructions, these will need to getzakk2005-12-051-3/+3
* Removed -fomit-frame-pointer from Mac OS X builds. Someone should icculus2005-12-041-1/+1
* Don't need to check for Altivec in unix mainline anymore (qcommon icculus2005-12-041-1/+0
* Better altivec cvar handling. Should fix crashes at startup, or curious icculus2005-12-044-11/+42
* Fixed Altivec-based mesh rendering.icculus2005-12-042-19/+19
* * Same as last revision, but I didn't forget to save this timetma2005-12-031-3/+3
* * Improved the robustity^Wrobustosity^Wrobustness of the OpenAL music and rawtma2005-12-031-81/+100
* Much needed installation instruction expansion, hopefully.zakk2005-12-021-1/+9
* * Fix to an OpenAL "bug"tma2005-12-021-0/+5
* * Ditch Mac OS 9 supporttma2005-12-014-51/+0
* * Update MinGW statustma2005-12-011-3/+3
* * Updated AL headerstma2005-12-0112-765/+662
* * Fix compilation when using SDL and dlopening OpenALtma2005-12-011-2/+5
* * Fixed bug where if two looping sounds were added to a single entity theytma2005-12-011-122/+121
* * Fix a warning on non-PPC buildstma2005-12-011-1/+1
* Fixed detection of Altivec on Mac OS X, and added attempt at general detectionicculus2005-12-011-8/+34
* r_smp now works as expected with sdl_glimp.c on Mac OS X.icculus2005-12-011-5/+32
* Another "long double" ...icculus2005-12-011-2/+2
* fix the stupid i386/x86/amd64/x86_64 weirdnessludwig2005-12-011-5/+12
* God damn xml or whatever.zakk2005-12-011-0/+1