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* * Fix to bug #2599 (fullscreen cinematics)tma2006-02-211-1/+1
* readd unused imagesfloam2006-02-212-0/+0
* Web-safe for the crazy guy without a 24bit graphics card.floam2006-02-212-1/+1
* Long color codesfloam2006-02-213-11/+11
* web stufffloam2006-02-213-0/+1
* Angst's installer + iconfloam2006-02-202-5/+5
* o rlyfloam2006-02-201-1/+1
* Bump version number.floam2006-02-201-1/+1
* whatevafloam2006-02-201-1/+1
* Clean up ARGB 16*16 icon too.floam2006-02-201-0/+0
* Redone 16*16 icons by hand, they should be less nasty now.floam2006-02-201-0/+0
* Calm down with the shadow, a bitfloam2006-02-201-0/+0
* ...floam2006-02-201-1/+1
* ..floam2006-02-201-1/+1
* .floam2006-02-201-1/+1
* Use correct tag.floam2006-02-206-53/+56
* Less crack.floam2006-02-201-16/+21
* General outline of upcoming media page.floam2006-02-201-0/+27
* No border on imagesfloam2006-02-201-1/+1
* New logo, need to find a way to make it better for the page though.floam2006-02-203-1/+1
* Hot new sexy Windows icon.floam2006-02-201-0/+0
* monospace textfloam2006-02-201-1/+1
* Generate new 32x32 raster image from new svg, kill off old uglies.floam2006-02-184-164/+17
* <Timbo> you should probably strip thatfloam2006-02-181-19/+4
* Kill text nodefloam2006-02-181-6/+1
* - change long to intptr_t for 64bit windows compatabilityludwig2006-02-1820-56/+71
* 64bit fix: VM_Call return value is a pointerludwig2006-02-181-1/+1
* Added gradientsfloam2006-02-181-20/+94
* * Added Sander van Loon's svg icontma2006-02-181-0/+71
* * EYE AM TEH TRAILING WHITESPACE AND TAB NAZI!!!!tma2006-02-171-12/+14
* Vincent sent me an email asking for his e-mail address to be also hidden. floam2006-02-161-1/+1
* Modified the instructions for binars.zakk2006-02-151-3/+6
* <zakk> so you might want to take responsbility for thatfloam2006-02-151-1/+1
* Add thing about contact and move name back up since I realize timbo had some ...floam2006-02-151-1/+4
* Rules for installer-maker-folks. I also moved my name down since I'm not impo...floam2006-02-151-1/+16
* * Fix to a woopsietma2006-02-131-1/+1
* * OpenAL now respatializes using the player entity origin instead of the viewtma2006-02-122-5/+16
* * See bug #2583tma2006-02-121-0/+1
* * OS X/SDL mouse sensitivity fixtma2006-02-081-0/+4
* * Removed (unintentional) C99 codetma2006-02-071-13/+0
* * updated q3asm msvc prj.maik2006-02-071-195/+191
* * enabled openal as default in msvc.maik2006-02-071-8/+14
* * workaround for msvc compiler bug.maik2006-02-071-0/+14
* * Do not cull non-ascii keyboard chars at the SDL level any more, these aretma2006-02-041-20/+13
* * Reimplement console history recall "bug" behaviour without the bugtma2006-02-041-2/+6
* * Fix to an obo bug in the console history recall codetma2006-01-281-1/+1
* * Fix to a memory leak in CM_ValidateFacettma2006-01-272-1/+2
* * Removed some unused dirs from makedirstma2006-01-261-2/+0
* * SDL and OpenAL enabled on FreeBSD (patch from espelho)tma2006-01-261-1/+32
* * SDL build no longer requires a vid_restart when changing r_fullscreentma2006-01-253-22/+48