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* * Fixed some annoying code duplicationtma2005-10-131-94/+58
* * (Non-trivial) fix to the "opStack corrupted in compiled code" bugtma2005-10-135-20/+93
* * Removed Q3ASM_TURBO defines from q3asmtma2005-10-132-992/+4
* Fix build problems under OS Xsix2005-10-115-156/+5
* * Replaced drawSurfs qsort algorithm with a radix sorttma2005-10-101-190/+35
* - get rid of vm_noneludwig2005-10-091-19/+12
* ugly: undefine memmove to avoid build failure with gcc fortifyludwig2005-10-091-0/+4
* don't call VM_Compile if it's not supported so the VM_Compile symbolludwig2005-10-091-3/+4
* * q3lcc is no longer the default target in the Makefiletma2005-10-082-17/+17
* Mac OS X needs Com_Memcpy and Com_Memset to be set to memcpy and memset.six2005-10-083-3/+92
* * Patch from Andreas Kohn to fix q3asm build on FreeBSDtma2005-10-072-10/+4
* * ATI skybox bug fixtma2005-10-061-0/+4
* * Usage of find on FreeBSD fix from Andreas Kohntma2005-10-061-1/+1
* * Append LCC directory to the PATH variable on all platformstma2005-10-051-24/+39
* * Fixed a foul-up with the lcc Makefiletma2005-10-051-1/+1
* * A couple of small Makefile fixestma2005-10-051-2/+6
* * Applied q3asm-turbo patches from http://www.icculus.org/~phaethon/q3/q3asm-...tma2005-10-052-19/+1076
* * Fixed some vm build warningstma2005-10-0512-48/+18
* * Fixes to the MinGW vm compilertma2005-10-055-108/+140
* * VM game modules now built from the main Makefiletma2005-10-044-627/+375
* * MinGW fixes to the tools Makefilestma2005-10-042-3/+17
* * Added install/uninstall rules to the lcc and q3asm Makefilestma2005-10-0414-14/+11
* * Homogenised the game module build rulestma2005-10-041-239/+81
* * Moved lcc and q3asm into code/toolstma2005-10-04452-0/+0
* * lcc and q3asm now build with MinGWtma2005-10-044-7/+15
* * Dewarninged the lcc and q3asm sourcetma2005-10-0438-390/+390
* * Made the default SDL dma buffer largertma2005-09-301-1/+1
* * A better fix to the "doppler" bugtma2005-09-292-3/+4
* * Fixed the bug where the "doppler" effect code could cause a temporary clien...tma2005-09-291-0/+3
* * Most obscure bug EVAR. Seems a library that SDL depends on (specifically li...tma2005-09-291-9/+9
* Updated for stuff.zakk2005-09-291-1/+17
* Spell checking, thanks to Han in irc.zakk2005-09-291-4/+4
* * Added a - to the dependancies include linetma2005-09-281-1/+1
* * Some game bug fixes from http://www.quake3world.com/ubb/Forum4/HTML/006208....tma2005-09-283-4/+29
* * Removed q3map and associated common and libs directoriestma2005-09-28106-59274/+0
* fix (likely bogus) warning about uninitialized variablesludwig2005-09-281-1/+1
* * Assorted Makefile cleanups/cruft removaltma2005-09-271-46/+11
* * The Makefile now sources Makefile.local, so you shouldn't need to change th...tma2005-09-271-20/+36
* * Removed nonsensical "smells like demo data, continueing[sic] anyways" messagetma2005-09-261-1/+0
* revert int->long change as it breaks on 64bit. Actually onlyludwig2005-09-266-9/+10
* * Fix to MinGW buildtma2005-09-261-1/+1
* * Potential fix to ppc vmtma2005-09-261-1/+1
* * Non SDL warning fixtma2005-09-261-1/+1
* * 64 bit fixtma2005-09-261-1/+1
* * Some FreeBSD cleanupstma2005-09-262-10/+4
* * Fixed some long/int warnings, hopefully this doesn't disrupt the MSVC and/o...tma2005-09-264-9/+9
* * Reintroduced the copyfiles ruletma2005-09-261-1/+22
* * Fix to broken win32 fix patchtma2005-09-261-3/+6
* Hopefully this will fix win32 msvc.netsuperduper++220000 extra entropy editionzakk2005-09-264-11/+14
* * Don't link against X directly when building the SDL backendtma2005-09-251-2/+3