| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1260 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1259 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1258 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1257 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1256 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1255 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1254 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1253 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1252 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1251 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1250 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1249 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1248 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Fix typo in make-macosx-ub.sh (Hobbes)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1247 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Allow BUILD_* env vars to be passed to make to build only specific
components
git-svn-id: svn://svn.icculus.org/quake3/trunk@1246 edf5b092-35ff-0310-97b2-ce42778d08ea
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cmd to all clients in SV_FinalMessage()
* on Com_Error(), set the cvar "com_errorCode" with the errorParm_t integer
value for the error. This can be used by a mod's ui to an draw error
dialog specific for the error (e.g. Reconnect button on ERR_SERVERDISCONNECT)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1245 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1244 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Dropped support for Mac OS X 10.2 to simplify things. If anyone still
needs this version supported let me know.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1243 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1242 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1241 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1240 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1239 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1238 edf5b092-35ff-0310-97b2-ce42778d08ea
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much.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1237 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1236 edf5b092-35ff-0310-97b2-ce42778d08ea
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build again.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1235 edf5b092-35ff-0310-97b2-ce42778d08ea
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definitions.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1234 edf5b092-35ff-0310-97b2-ce42778d08ea
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(baggett.patrick@figglesoftware.com)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1233 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Guess display aspect based on the desktop resolution
* Sort detected resolutions by...
+ closeness to display aspect
+ ascending width
+ ascending height
* Apply Q3 coding style to resolution detection code
git-svn-id: svn://svn.icculus.org/quake3/trunk@1232 edf5b092-35ff-0310-97b2-ce42778d08ea
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Store the resolutions detected by SDL in a cvar. The mod code can
then optionally use the cvar to offer a better choice in the menu.
Signed-off-by: Ludwig Nussel <ludwig.nussel@suse.de>
git-svn-id: svn://svn.icculus.org/quake3/trunk@1231 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1230 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1229 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1228 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1227 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1226 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1225 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Rename 'write' and 'read' variables in con_log.c, as these are already
defined in io.h in the MSVC environment.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1224 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1223 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Add con_passive.c to cut down on #ifdef DEDICATED in sys_main.c
* Add Sys_ErrorDialog to report ERR_FATALs to the user
+ On Windows use a MessageBox and offer to copy the console log to the
clipboard
+ On everything else print to the terminal and save the console log as
crashlog.txt
git-svn-id: svn://svn.icculus.org/quake3/trunk@1222 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1221 edf5b092-35ff-0310-97b2-ce42778d08ea
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configurations (previous commit only removed them from release TA
configuration)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1220 edf5b092-35ff-0310-97b2-ce42778d08ea
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potentially cause problems
git-svn-id: svn://svn.icculus.org/quake3/trunk@1219 edf5b092-35ff-0310-97b2-ce42778d08ea
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* Merge *BSD platform definitions in q_platform.h
* IRIX support (Patrick Baggett <baggett.patrick@figglesoftware.com>)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1218 edf5b092-35ff-0310-97b2-ce42778d08ea
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make the Makefile check sufficiently portable
* Remove unnecessary GL PFN... casts from SDL_GL_GetProcAddress calls
* Replace OS X uname workaround with Solaris workaround, as I believe OS X
uname now behaves the same as GNU name
git-svn-id: svn://svn.icculus.org/quake3/trunk@1217 edf5b092-35ff-0310-97b2-ce42778d08ea
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* (bug 3431) USERINFO cvars created in cg_main not getting sent (arQon)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1216 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1215 edf5b092-35ff-0310-97b2-ce42778d08ea
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recording video
* Make S_CodecUtilClose NULL the snd_stream_t pointer
* Fix indentation in runtime SDL check code
git-svn-id: svn://svn.icculus.org/quake3/trunk@1214 edf5b092-35ff-0310-97b2-ce42778d08ea
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git-svn-id: svn://svn.icculus.org/quake3/trunk@1213 edf5b092-35ff-0310-97b2-ce42778d08ea
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patch by Erik Kloppenburg
git-svn-id: svn://svn.icculus.org/quake3/trunk@1212 edf5b092-35ff-0310-97b2-ce42778d08ea
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the script now automatically picks up the architectures present in
the build directory. Also builds installer without data files if no
data files are present.
Wrt loki metadata the installer now installs ioq3 as default
component instead of the data files. After all baseq3 is just a mod
(almost) like any other.
git-svn-id: svn://svn.icculus.org/quake3/trunk@1211 edf5b092-35ff-0310-97b2-ce42778d08ea
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