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* Bug 3726zakk2008-07-201-11/+15
* * Fix confusion of cgame and renderer entity array bounds (Tr3B)tma2008-07-161-2/+1
* * Revert r1341 as there doesn't seem to be a lot of point to the change and ittma2008-07-161-8/+1
* fix build without VOIP (David Severwright, bug#3720)ludwig2008-07-162-0/+4
* nsis: uninstall openal32.dll as wellludwig2008-07-161-0/+2
* also define proper version when using git-svnludwig2008-07-161-0/+7
* * Remove cl_platformSensitivity as it predates the move to SDL everywheretma2008-07-124-7/+1
* * (bug 3712) MSVC build fix s/strtof/strtod/ (Pat Raynor <raynorpat@gmail.com>)tma2008-07-091-1/+1
* * Fix server info string voip settingtma2008-07-081-1/+1
* * Allow floating point values for r_zneartma2008-07-081-1/+1
* * Rename voip cvar to cl_voiptma2008-07-0724-110/+239
* Reverted svn revision #1410 to sv_init.cicculus2008-07-061-0/+4
* Fixed TIGERHOST (it should apply to 10.5, too, or legacy binaries fail toicculus2008-07-061-1/+4
* Fixed compiler warning on Mac OS X.icculus2008-07-061-1/+1
* Reverting.zakk2008-07-061-65/+122
* * Don't start UI when starting client binary with +set dedicated 1tma2008-07-061-4/+4
* * Fix killserver command for client binary based dedicated servertma2008-07-061-1/+1
* Theoretical higher chance of working.zakk2008-07-061-14/+10
* It's either the Wu-Tang Symbol or the tango quake3 logo, someone pleasezakk2008-07-061-130/+77
* Quake 3 Tango-Style icon, suitable for scaling low. Thanks to jayschwa@gmail....zakk2008-07-061-0/+0
* * Remove silly range check on sv_voip during initialisationtma2008-07-063-13/+1
* * Fixed client binary dedicated servertma2008-07-061-5/+5
* * In the dedicated binary, prevent setting dedicated cvar to 0tma2008-07-061-0/+8
* * Change dedicated cvar to CVAR_LATCH on the dedicated servertma2008-07-061-1/+1
* * Fix to speex compile warningtma2008-07-061-1/+1
* * (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend tma2008-07-0513-73/+145
* * (bug 3692) Makefile infinitely recurses if no targets are definedtma2008-07-051-0/+2
* VOIP: Added cvar cl_voipCaptureMult to boost gain on recorded bits.icculus2008-07-053-1/+15
* This is moved as well.zakk2008-06-301-32/+1
* Remove TODO, point to the internet so I don't waste ci's.zakk2008-06-301-27/+1
* Whitespace cleanup.icculus2008-06-291-1/+1
* Don't show VoIP meter in all the common scenarios.icculus2008-06-291-4/+13
* remove trailing whitespaceludwig2008-06-251-13/+13
* nsis: add openal-softludwig2008-06-251-0/+8
* add voip-readme.txt to installersludwig2008-06-253-1/+6
* Added initial pile of VoIP documentation.icculus2008-06-251-0/+193
* minor spelling fix.zakk2008-06-251-1/+1
* VoIP: allow targetting last attacker, or the one in your crosshairs.icculus2008-06-251-0/+12
* VoIP: Added cheapie VoIP meter.icculus2008-06-253-3/+43
* Added ioq3-specific credits screen.icculus2008-06-251-1/+47
* pass the correct size to Q_vsnprintf (Ian Lindsay)ludwig2008-06-201-1/+1
* fix the build on openbsd (Ian Lindsay)ludwig2008-06-201-1/+1
* Thanks to Lakitu7 for pointing this out.zakk2008-06-171-1/+1
* Added GL_EXT_texture_compression_s3tc support.icculus2008-06-133-14/+54
* bind ipv6 sockets firstludwig2008-06-121-20/+21
* show numeric address the server binds toludwig2008-06-121-6/+6
* Whoops, maybe this is the right header location...icculus2008-06-091-1/+1
* Added #include to fix compiler warning on Mac OS X.icculus2008-06-091-0/+1
* VoIP: Save own voice when recording a demo.icculus2008-06-084-2/+34
* VoIP: Don't lose gain for good if using VAD on disconnect.icculus2008-06-081-0/+4