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* bug 2723tjw2006-08-027-47/+165
* bug 2813tjw2006-08-012-2/+2
* bug 2810 once a latched cvar was changed it could not be reset to its origina...tjw2006-08-011-1/+5
* * Windows home directory support (tjw)tma2006-08-012-1/+21
* * Fix to Windows renderer deadlock (bug #2767, Daniel Deptford)tma2006-07-311-2/+2
* Another patch to make uncompressed AVI write in RGB24 format by anonymous vir...thilo2006-07-312-10/+9
* Fix from the VirtualDub people which should make avi files created with the v...thilo2006-07-312-16/+20
* Changed the demofile slot finder to use FS_FileExists instead of FS_ReadFile ...thilo2006-07-301-3/+1
* Fix wrong demo filename when all 9999 demo*.dm_64 file slots have been written.thilo2006-07-301-4/+2
* Fixed shit commited by myself.thilo2006-07-301-1/+2
* Revert "fix" because it was based on wrong assumptions and actually doesn't f...thilo2006-07-171-1/+1
* Fix wrong means of death message in server log.thilo2006-07-091-1/+1
* looks like the interpreter was broken all the time. Didn't anyoneludwig2006-07-061-1/+1
* Fix critical buffer overflow in cgame, see exploit at http://www.milw0rm.com/...thilo2006-07-061-2/+2
* - print warning if server tries to set cvars it shouldn't setludwig2006-07-051-1/+4
* - Fix arbitrary cvar overwrite flaw: http://aluigi.altervista.org/adv.htmthilo2006-07-036-3/+61
* * OpenAL bug fix (from Josh Weisskopf)tma2006-06-171-0/+1
* * Better SDL joystick support (from Erik Auerswald)tma2006-06-172-21/+123
* * sv_minRate (from R1CH)tma2006-06-178-2/+90
* Remove chars with ascii value > 127 in MSG_ReadBigString too to make it corre...thilo2006-06-161-0/+4
* Little fix for the sanity check fix from previous rev...thilo2006-06-161-3/+2
* - Fix bug that allows a malicious server to write and overwrite any files in ...thilo2006-06-162-18/+40
* Fix client "freezes" if a user with ASCII characters > 127 enters a server. R...thilo2006-06-111-0/+5
* Add HAVE_VM_COMPILED=true for x86 FreeBSD so vm_x86.c gets built.thilo2006-06-061-0/+1
* refactor platform specific stuff a bitludwig2006-06-061-15/+28
* Fix remotely exploitable parse download overflow reported by Luigi Auriemma.thilo2006-06-041-8/+20
* Fixed a crash in md4 routines when using them on files with zero length, repo...thilo2006-06-011-2/+2
* Forgot to check for windows-style path seperator in precaution against direct...thilo2006-06-011-1/+1
* Partially applied patch from Joerg Dietrich. Fixes:thilo2006-06-012-6/+18
* Correction in PowerPC JIT code. Fixes crash in server browser, etc, on Mac OS Xicculus2006-05-292-5/+5
* Prevent servers from making clients download files that are written to non-qu...thilo2006-05-281-0/+7
* sdl1111111111111111111111111111zakk2006-05-251-2/+2
* Since we've hit the second time for this being asked...zakk2006-05-221-0/+3
* Applied parts of Josh Weisskopf's patch to make naming of executables consist...thilo2006-05-161-7/+7
* Added two missing source files to the MSVC project filesthilo2006-05-161-0/+59
* Fixed missing initialization of idPack and missionPack variables which may re...thilo2006-05-151-1/+1
* Fix JIT compiler code execution on NX-protected win32 OSthilo2006-05-151-0/+18
* Corrected #include directives of openal headers for MSVC.thilo2006-05-131-2/+8
* Fix bug that permits download of arbitrary files from a download enabled serv...thilo2006-05-082-15/+46
* * Fix the MinGW build. Ugh.tma2006-05-061-1/+8
* Added return; statement so it doesn't complain when it receives a remapShader...thilo2006-05-061-0/+2
* Fix remapShader command in cgame and tweak it in ui.thilo2006-05-062-4/+18
* add update_url. Maybe we need it in the futureludwig2006-05-061-0/+1
* Add string length checking to function COM_StripExtension. This fixes the R_R...thilo2006-05-0613-22/+22
* Hm, thought I added this earlier.zakk2006-05-041-0/+16
* removed a space too much after "say_team: " chat prompt.thilo2006-05-041-1/+1
* - Added SV_Shutdown to Linux signal handler to ensure that clients don't hang...thilo2006-05-043-1/+6
* - Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup ...thilo2006-05-021-6/+23
* Fix "Net_CompareAdr: Bad address type" error message when starting a new map ...thilo2006-05-021-1/+1
* - remove leftover anistropic filtering variables from glconfig_tludwig2006-04-302-3/+5