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* * (bug 3692) Makefile infinitely recurses if no targets are definedtma2008-07-051-0/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1404 edf5b092-35ff-0310-97b2-ce42778d08ea
* VOIP: Added cvar cl_voipCaptureMult to boost gain on recorded bits.icculus2008-07-053-1/+15
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1403 edf5b092-35ff-0310-97b2-ce42778d08ea
* This is moved as well.zakk2008-06-301-32/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1402 edf5b092-35ff-0310-97b2-ce42778d08ea
* Remove TODO, point to the internet so I don't waste ci's.zakk2008-06-301-27/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1401 edf5b092-35ff-0310-97b2-ce42778d08ea
* Whitespace cleanup.icculus2008-06-291-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1400 edf5b092-35ff-0310-97b2-ce42778d08ea
* Don't show VoIP meter in all the common scenarios.icculus2008-06-291-4/+13
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1399 edf5b092-35ff-0310-97b2-ce42778d08ea
* remove trailing whitespaceludwig2008-06-251-13/+13
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1398 edf5b092-35ff-0310-97b2-ce42778d08ea
* nsis: add openal-softludwig2008-06-251-0/+8
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1397 edf5b092-35ff-0310-97b2-ce42778d08ea
* add voip-readme.txt to installersludwig2008-06-253-1/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1396 edf5b092-35ff-0310-97b2-ce42778d08ea
* Added initial pile of VoIP documentation.icculus2008-06-251-0/+193
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1395 edf5b092-35ff-0310-97b2-ce42778d08ea
* minor spelling fix.zakk2008-06-251-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1394 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: allow targetting last attacker, or the one in your crosshairs.icculus2008-06-251-0/+12
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1393 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: Added cheapie VoIP meter.icculus2008-06-253-3/+43
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1392 edf5b092-35ff-0310-97b2-ce42778d08ea
* Added ioq3-specific credits screen.icculus2008-06-251-1/+47
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1391 edf5b092-35ff-0310-97b2-ce42778d08ea
* pass the correct size to Q_vsnprintf (Ian Lindsay)ludwig2008-06-201-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1390 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix the build on openbsd (Ian Lindsay)ludwig2008-06-201-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1389 edf5b092-35ff-0310-97b2-ce42778d08ea
* Thanks to Lakitu7 for pointing this out.zakk2008-06-171-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1388 edf5b092-35ff-0310-97b2-ce42778d08ea
* Added GL_EXT_texture_compression_s3tc support.icculus2008-06-133-14/+54
| | | | | | | | GL_S3_s3tc, which Quake 3 previously supported, is legacy. This new codepath is the common, vendor-neutral extension to get the same results. git-svn-id: svn://svn.icculus.org/quake3/trunk@1387 edf5b092-35ff-0310-97b2-ce42778d08ea
* bind ipv6 sockets firstludwig2008-06-121-20/+21
| | | | | | | | by binding the ipv6 sockets first it's possible to bind 0.0.0.0 and :: to the same port. git-svn-id: svn://svn.icculus.org/quake3/trunk@1386 edf5b092-35ff-0310-97b2-ce42778d08ea
* show numeric address the server binds toludwig2008-06-121-6/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1385 edf5b092-35ff-0310-97b2-ce42778d08ea
* Whoops, maybe this is the right header location...icculus2008-06-091-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1384 edf5b092-35ff-0310-97b2-ce42778d08ea
* Added #include to fix compiler warning on Mac OS X.icculus2008-06-091-0/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1383 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: Save own voice when recording a demo.icculus2008-06-084-2/+34
| | | | | | | | | We fake a server packet and write it directly to the demo file at the point where we'd transmit to the server. This is a little nasty, but it seems to be the most reasonable solution. git-svn-id: svn://svn.icculus.org/quake3/trunk@1382 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: Don't lose gain for good if using VAD on disconnect.icculus2008-06-081-0/+4
| | | | | | | This temporarily disables VAD so the system can clean up recording state. git-svn-id: svn://svn.icculus.org/quake3/trunk@1381 edf5b092-35ff-0310-97b2-ce42778d08ea
* Removed an obsolete FIXME.icculus2008-06-081-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1380 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: tweaked VAD code.icculus2008-06-082-1/+4
| | | | | | | | Also added cl_voipVADThreshold cvar...if the power of a set of Speex frames doesn't exceed this value, it isn't transmitted. git-svn-id: svn://svn.icculus.org/quake3/trunk@1379 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: Enable Automatic Gain Control.icculus2008-06-081-0/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1378 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: attempt at changing voipPower calc and using it for VAD.icculus2008-06-082-22/+12
| | | | | | | | | | | | | | | | | The Speex VAD sort of sucks, honestly, or I'm not using it right. Now trying this algorithm, after denoising: http://lists.xiph.org/pipermail/speex-dev/2006-March/004269.html And I'll play around to find the threshold for considering a set of frames to be "voice" from there. Also worth noting: we consider the power of the set of frames as a whole, so you need to sustain power for 0.25 seconds at a time, or it's not "voice." git-svn-id: svn://svn.icculus.org/quake3/trunk@1377 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: changed debug output filenames.icculus2008-06-071-2/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1376 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: initial shot at voice activation.icculus2008-06-074-34/+71
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1375 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: Only update from cl_voipSendTarget if sending data.icculus2008-06-071-25/+26
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1374 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: Initial work on adding Speex preprocessor.icculus2008-06-073-2/+14
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1373 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: Don't hardcode Speex sample rate.icculus2008-06-075-8/+17
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1372 edf5b092-35ff-0310-97b2-ce42778d08ea
* loki-setup: use xdg-desktop-menu instead of loki-setup legacy menu entriesludwig2008-06-075-0/+47
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1371 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: Fixed per-user gain output.icculus2008-06-051-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1370 edf5b092-35ff-0310-97b2-ce42778d08ea
* allow linking against an external speex libraryludwig2008-06-051-2/+11
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1369 edf5b092-35ff-0310-97b2-ce42778d08ea
* nsis: use modern uiludwig2008-06-051-6/+18
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1368 edf5b092-35ff-0310-97b2-ce42778d08ea
* Add PRODUCT_VERSION back into q_shared.h for MSVC builds.juz2008-06-041-0/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1367 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: functionality to adjust incoming audio gain, per-user.icculus2008-06-044-3/+41
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1366 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: client can now specify targets for voice transmission.icculus2008-06-044-1/+21
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1365 edf5b092-35ff-0310-97b2-ce42778d08ea
* Allow USE_LOCAL_HEADERS to work with SDL on Linux builds.icculus2008-06-041-0/+4
| | | | | | | Otherwise, cross-compiling doesn't work. git-svn-id: svn://svn.icculus.org/quake3/trunk@1364 edf5b092-35ff-0310-97b2-ce42778d08ea
* VoIP: voip cvar should be 1 by default.icculus2008-06-031-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1363 edf5b092-35ff-0310-97b2-ce42778d08ea
* Patched to compile on non Mac platforms.icculus2008-06-031-0/+4
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1362 edf5b092-35ff-0310-97b2-ce42778d08ea
* Changed the protocol for VoIP packets to support legacy clients.icculus2008-06-036-16/+79
| | | | | | | | | | | | | Previously, a legacy client wouldn't get a VoIP packet, but if they did, they'd panic and disconnect. Now they ignore them and continue on. This also gives us the framework to add other features legacy clients can ignore. Oh, this also has the benefit of allowing us to store incoming VoIP for playback in recorded demos. They'll play the chatter on VoIP clients, and be ignored on legacy ones. Huge win. git-svn-id: svn://svn.icculus.org/quake3/trunk@1361 edf5b092-35ff-0310-97b2-ce42778d08ea
* Don't allow client to capture audio if playing back a demo.icculus2008-06-031-0/+2
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1360 edf5b092-35ff-0310-97b2-ce42778d08ea
* make-macosx-ub.sh now parallelizes make across all available CPUs/cores.icculus2008-06-021-3/+6
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1359 edf5b092-35ff-0310-97b2-ce42778d08ea
* More VoIP work: treat voip/sv_voip cvars as protocol version numbers.icculus2008-06-023-2/+12
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1358 edf5b092-35ff-0310-97b2-ce42778d08ea
* Treat sv_voip cvar as a version number (0 == off, 1 == version 1 protocol).icculus2008-06-022-1/+7
| | | | | | | Don't publish it to server's info string if set to zero. git-svn-id: svn://svn.icculus.org/quake3/trunk@1357 edf5b092-35ff-0310-97b2-ce42778d08ea
* sv_voip cvar should be latched.icculus2008-06-021-1/+1
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1356 edf5b092-35ff-0310-97b2-ce42778d08ea
* fix openal dlopenludwig2008-06-021-0/+15
| | | | git-svn-id: svn://svn.icculus.org/quake3/trunk@1355 edf5b092-35ff-0310-97b2-ce42778d08ea