aboutsummaryrefslogtreecommitdiffstats
path: root/q3radiant/FNMATCH.CPP
diff options
context:
space:
mode:
Diffstat (limited to 'q3radiant/FNMATCH.CPP')
-rwxr-xr-xq3radiant/FNMATCH.CPP87
1 files changed, 87 insertions, 0 deletions
diff --git a/q3radiant/FNMATCH.CPP b/q3radiant/FNMATCH.CPP
new file mode 100755
index 0000000..f7679d5
--- /dev/null
+++ b/q3radiant/FNMATCH.CPP
@@ -0,0 +1,87 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#include "stdafx.h"
+#include <stdlib.h>
+
+#define Reg1 register
+int match(char *mask, char *name)
+{
+ Reg1 unsigned char *m = (unsigned char *)mask, *n = (unsigned char *)name;
+ char *ma = mask, *na = name;
+ int wild = 0, q = 0;
+
+ while (1)
+ {
+ if (*m == '*')
+ {
+ while (*m == '*')
+ m++;
+ wild = 1;
+ ma = (char *)m;
+ na = (char *)n;
+ }
+
+ if (!*m)
+ {
+ if (!*n)
+ return 0;
+ for (m--; (m > (unsigned char *)mask) && (*m == '?'); m--)
+ ;
+ if ((*m == '*') && (m > (unsigned char *)mask) &&
+ (m[-1] != '\\'))
+ return 0;
+ if (!wild)
+ return 1;
+ m = (unsigned char *)ma;
+ n = (unsigned char *)++na;
+ }
+ else if (!*n)
+ {
+ while(*m == '*')
+ m++;
+ return (*m != 0);
+ }
+ if ((*m == '\\') && ((m[1] == '*') || (m[1] == '?')))
+ {
+ m++;
+ q = 1;
+ }
+ else
+ q = 0;
+
+ if ((tolower(*m) != tolower(*n)) && ((*m != '?') || q))
+ {
+ if (!wild)
+ return 1;
+ m = (unsigned char *)ma;
+ n = (unsigned char *)++na;
+ }
+ else
+ {
+ if (*m)
+ m++;
+ if (*n)
+ n++;
+ }
+ }
+}
+