aboutsummaryrefslogtreecommitdiffstats
path: root/common/polyset.h
diff options
context:
space:
mode:
Diffstat (limited to 'common/polyset.h')
-rwxr-xr-xcommon/polyset.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/common/polyset.h b/common/polyset.h
new file mode 100755
index 0000000..3ee8858
--- /dev/null
+++ b/common/polyset.h
@@ -0,0 +1,51 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#ifndef __POLYSET_H__
+#define __POLYSET_H__
+
+#define POLYSET_MAXTRIANGLES 4096
+#define POLYSET_MAXPOLYSETS 64
+
+typedef float st_t[2];
+typedef float rgb_t[3];
+
+typedef struct {
+ vec3_t verts[3];
+ vec3_t normals[3];
+ st_t texcoords[3];
+} triangle_t;
+
+typedef struct
+{
+ char name[100];
+ char materialname[100];
+ triangle_t *triangles;
+ int numtriangles;
+} polyset_t;
+
+polyset_t *Polyset_LoadSets( const char *file, int *numpolysets, int maxTrisPerSet );
+polyset_t *Polyset_CollapseSets( polyset_t *psets, int numpolysets );
+polyset_t *Polyset_SplitSets( polyset_t *psets, int numpolysets, int *pNumNewPolysets, int maxTris );
+void Polyset_SnapSets( polyset_t *psets, int numpolysets );
+void Polyset_ComputeNormals( polyset_t *psets, int numpolysets );
+
+#endif