diff options
Diffstat (limited to 'code')
| -rw-r--r-- | code/game/g_combat.c | 3 | 
1 files changed, 2 insertions, 1 deletions
diff --git a/code/game/g_combat.c b/code/game/g_combat.c index e24b6fa..6538656 100644 --- a/code/game/g_combat.c +++ b/code/game/g_combat.c @@ -974,7 +974,8 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker,  	}  	// add to the attacker's hit counter (if the target isn't a general entity like a prox mine) -	if ( attacker->client && targ != attacker && targ->health > 0 +	if ( attacker->client && client +			&& targ != attacker && targ->health > 0  			&& targ->s.eType != ET_MISSILE  			&& targ->s.eType != ET_GENERAL) {  		if ( OnSameTeam( targ, attacker ) ) {  | 
