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author | ludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-01-23 20:12:45 +0000 |
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committer | ludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2009-01-23 20:12:45 +0000 |
commit | cad3a7bea336ea7ec59e2fb4c7a67312c7b106fc (patch) | |
tree | 98445f048e98cfdbad5d8aa9a997d24727b8583a /code | |
parent | b900e8e57ce8be0dfef6c4e79601a071b0932a46 (diff) | |
download | ioquake3-aero-cad3a7bea336ea7ec59e2fb4c7a67312c7b106fc.tar.gz ioquake3-aero-cad3a7bea336ea7ec59e2fb4c7a67312c7b106fc.zip |
fix potential segfault (found by DerSaidin in xreal)
git-svn-id: svn://svn.icculus.org/quake3/trunk@1494 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code')
-rw-r--r-- | code/game/g_combat.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/code/game/g_combat.c b/code/game/g_combat.c index e24b6fa..6538656 100644 --- a/code/game/g_combat.c +++ b/code/game/g_combat.c @@ -974,7 +974,8 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker, } // add to the attacker's hit counter (if the target isn't a general entity like a prox mine) - if ( attacker->client && targ != attacker && targ->health > 0 + if ( attacker->client && client + && targ != attacker && targ->health > 0 && targ->s.eType != ET_MISSILE && targ->s.eType != ET_GENERAL) { if ( OnSameTeam( targ, attacker ) ) { |