diff options
Diffstat (limited to 'code/win32/glw_win.h')
-rwxr-xr-x | code/win32/glw_win.h | 102 |
1 files changed, 51 insertions, 51 deletions
diff --git a/code/win32/glw_win.h b/code/win32/glw_win.h index 9367650..e90377b 100755 --- a/code/win32/glw_win.h +++ b/code/win32/glw_win.h @@ -1,51 +1,51 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-#ifndef _WIN32
-# error You should not be including this file on this platform
-#endif
-
-#ifndef __GLW_WIN_H__
-#define __GLW_WIN_H__
-
-typedef struct
-{
- WNDPROC wndproc;
-
- HDC hDC; // handle to device context
- HGLRC hGLRC; // handle to GL rendering context
-
- HINSTANCE hinstOpenGL; // HINSTANCE for the OpenGL library
-
- qboolean allowdisplaydepthchange;
- qboolean pixelFormatSet;
-
- int desktopBitsPixel;
- int desktopWidth, desktopHeight;
-
- qboolean cdsFullscreen;
-
- FILE *log_fp;
-} glwstate_t;
-
-extern glwstate_t glw_state;
-
-#endif
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#ifndef _WIN32 +# error You should not be including this file on this platform +#endif + +#ifndef __GLW_WIN_H__ +#define __GLW_WIN_H__ + +typedef struct +{ + WNDPROC wndproc; + + HDC hDC; // handle to device context + HGLRC hGLRC; // handle to GL rendering context + + HINSTANCE hinstOpenGL; // HINSTANCE for the OpenGL library + + qboolean allowdisplaydepthchange; + qboolean pixelFormatSet; + + int desktopBitsPixel; + int desktopWidth, desktopHeight; + + qboolean cdsFullscreen; + + FILE *log_fp; +} glwstate_t; + +extern glwstate_t glw_state; + +#endif |